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Merge branch 'peony-master'

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Able 2024-12-01 06:54:45 -06:00
commit bff8db4c13
11 changed files with 380 additions and 59 deletions

4
Cargo.lock generated
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@ -375,9 +375,9 @@ dependencies = [
[[package]]
name = "indexmap"
version = "2.6.0"
version = "2.7.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "707907fe3c25f5424cce2cb7e1cbcafee6bdbe735ca90ef77c29e84591e5b9da"
checksum = "62f822373a4fe84d4bb149bf54e584a7f4abec90e072ed49cda0edea5b95471f"
dependencies = [
"equivalent",
"hashbrown",

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@ -0,0 +1,23 @@
# Unified PS/2 Driver
Te entire thing is held together inspite
## !!Assumptions!!
Anyone who works on this should work to keep this list as small as possible/remove as many of these as possible.
- Bit 5 of the response form 0x64 indicates which port the data is coming from. (Not true on all systems)
- A parity or timeout error never occurs.
- PS/2 controller exists.
- Both PS/2 ports being broken doesn't need handling.
- One PS/2 port being broken doesn't need special attention.
- PS/2 controller doesn't need to perform a self-check.
- These DeviceIDs never exist:
- 0xFFFD
- 0xFFFE
- 0xFFFF
- 0x01xx
- 0x03xx
- 0x04xx
- Literally all PS/2 keyboards can be handeled the exact same way. We have the capability for detecting different keyboard types, I just don't bother with it because that would litreally take months to get working.
- The device doesn't send any data while we're waiting for an `ACK`.
Supporting mice in the keyboard port and vice versa was a ***bad*** idea, but I do not regret it because it means we're "superior" to real world operating systems.

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@ -0,0 +1,11 @@
[package]
name = "ps2_driver"
authors = ["Peony"]
[dependants.libraries]
[dependants.binaries]
hblang.version = "1.0.0"
[build]
command = "hblang src/main.hb"

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@ -0,0 +1,26 @@
//Do not question.
$bit0 := fn(value: u8): bool {
return (value & 0x1) > 0
}
$bit1 := fn(value: u8): bool {
return (value & 0x2) > 0
}
$bit2 := fn(value: u8): bool {
return (value & 0x4) > 0
}
$bit3 := fn(value: u8): bool {
return (value & 0x8) > 0
}
$bit4 := fn(value: u8): bool {
return (value & 0x10) > 0
}
$bit5 := fn(value: u8): bool {
return (value & 0x20) > 0
}
$bit6 := fn(value: u8): bool {
return (value & 0x40) > 0
}
$bit7 := fn(value: u8): bool {
return (value & 0x80) > 0
}

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@ -0,0 +1,101 @@
.{memory, log} := @use("../../../libraries/stn/src/lib.hb");
.{bit0, bit1, bit5, bit6, bit7} := @use("bits.hb");
.{Port, PORT_AT_STARTUP} := @use("port.hb")
port1 := @as(Port, PORT_AT_STARTUP)
port2 := @as(Port, PORT_AT_STARTUP)
//wiki.osdev.org/"8042"_PS/2_Controller#PS/2_Controller_IO_Ports
$CONTROLLER_PORT := 0x64
$DATA_PORT := 0x60
$disable_port1 := fn(): void memory.outb(CONTROLLER_PORT, 0xAD)
$enable_port1 := fn(): void memory.outb(CONTROLLER_PORT, 0xAE)
$disable_port2 := fn(): void memory.outb(CONTROLLER_PORT, 0xA7)
$enable_port2 := fn(): void memory.outb(CONTROLLER_PORT, 0xA8)
test_port1 := fn(): bool {
memory.outb(CONTROLLER_PORT, 0xAB)
loop if has_input(get_info()) break
input := get_input()
return input == 0x0
}
test_port2 := fn(): bool {
memory.outb(CONTROLLER_PORT, 0xA9)
loop if has_input(get_info()) break
input := get_input()
return input == 0x0
}
get_config_byte := fn(): u8 {
memory.outb(CONTROLLER_PORT, 0x20)
loop if has_input(get_info()) break
return get_input()
}
Info := struct {d: u8}
$get_info := fn(): Info return .(memory.inb(CONTROLLER_PORT))
//inline when can
has_input := fn(info: Info): bool return bit0(info.d)
can_send := fn(info: Info): bool return bit1(info.d) == false
timed_out := fn(info: Info): bool return bit6(info.d)
check_parity := fn(info: Info): bool return bit7(info.d)
get_port := fn(info: Info): ^Port {
if bit5(info.d) {
return &port2
} else {
return &port1
}
}
//T
port2_ptr := &port2
send_byte := fn(port: ^Port, byte: u8): void {
if port == port2_ptr {
memory.outb(CONTROLLER_PORT, 0xD4)
}
loop if can_send(get_info()) break
memory.outb(DATA_PORT, byte)
}
$get_input := fn(): u8 return memory.inb(DATA_PORT)
$write_out := fn(data: u8): void memory.outb(DATA_PORT, data)
flush_input := fn(): void {
loop if has_input(get_info()) == false break else get_info()
}
init := fn(): void {
disable_port1()
disable_port2()
//Disables ports to make sure that they won't interfere with the setup process.
flush_input()
enable_port2()
port2.exists = bit5(@inline(get_config_byte)) == false
disable_port2()
flush_input()
port1.exists = test_port1()
if port2.exists {
port2.exists = test_port2()
}
if (port1.exists | port2.exists) == false {
log.error("No ports detected! No input will be processed! Cannot handle this!\0")
}
if port1.exists {
log.info("Port 1 exists.\0")
enable_port1()
}
if port2.exists {
log.info("Port 2 exists.\0")
enable_port2()
}
}

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@ -0,0 +1,15 @@
DeviceID := struct {value: u16}
$MOUSE_3_BUTTON := DeviceID.(0x0)
$MOUSE_SCROLLWHEEL := DeviceID.(0x3)
$MOUSE_5_BUTTON := DeviceID.(0x4)
$KEYBOARD_SPACESAVER := DeviceID.(0x84AB)
$KEYBOARD_122_KEY := DeviceID.(0x86AB)
$KEYBOARD_JAPANESE_G := DeviceID.(0x90AB)
$KEYBOARD_JAPANESE_P := DeviceID.(0x91AB)
$KEYBOARD_JAPANESE_A := DeviceID.(0x92AB)
$KEYBOARD_NCD_SUN := DeviceID.(0xA1AC)
$MOUSE_INIT_1 := DeviceID.(0xFFFD)
$MOUSE_INIT_2 := DeviceID.(0xFFFE)
$NO_DEVICE := DeviceID.(0xFFFF)

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@ -0,0 +1,152 @@
.{memory, log, buffer, string} := @use("../../../libraries/stn/src/lib.hb");
.{MouseEvent} := @use("../../../libraries/intouch/src/lib.hb").events;
.{bit0, bit1, bit2, bit3, bit4} := @use("bits.hb")
devices := @use("devices.hb")
controller := @use("controller.hb");
.{Info, Port} := controller
mouse := @use("mouse.hb")
format_page := memory.dangling(u8)
mouse_buffer := 0
keyboard_buffer := 0
info := Info.(0)
send_command := fn(port: ^Port, byte: u8): void {
tries := 3
loop if tries == 0 break else {
controller.send_byte(port, byte)
loop {
info = controller.get_info()
if controller.has_input(info) == false {
continue
}
input := controller.get_input()
if controller.get_port(info) != port {
if check_complete(port) == false {
port.packet[port.packet_length] = input
port.packet_length += 1
}
continue
}
if input == 0xFA {
return
} else {
break
}
}
tries -= 1
}
}
enable_streaming := fn(port: ^Port): void {
@inline(send_command, port, 0xF4)
}
process := fn(port: ^controller.Port): void {
if port.device.value < devices.MOUSE_5_BUTTON.value {
event := MouseEvent.(0, 0, false, false, false)
event.left = bit0(port.packet[0])
event.right = bit1(port.packet[0])
event.middle = bit2(port.packet[0])
event.x_change = @intcast(port.packet[1])
event.y_change = @intcast(port.packet[2])
buffer.write(MouseEvent, mouse_buffer, &event)
} else if port.device == devices.MOUSE_INIT_1 {
port.device.value = port.packet[0]
if port.device != devices.MOUSE_SCROLLWHEEL {
enable_streaming(port)
return
}
port.device = devices.MOUSE_INIT_2
} else if port.device == devices.MOUSE_INIT_2 {
port.device.value = port.packet[0]
} else if port.device == devices.NO_DEVICE {
if port.packet_length == 1 {
port.device.value = port.packet[0]
enable_streaming(port)
//TODO: Upgrade mouse.
} else {
port.device.value = port.packet[1] | port.packet[0] << 8
enable_streaming(port)
}
log.info("Identified device!\0")
log.info(string.display_int(port.device.value, format_page, 16))
} else {
log.info("KEY PRESSED\0")
}
}
check_complete := fn(port: ^controller.Port): bool {
last_value := port.packet[port.packet_length - 1]
if port.device == devices.NO_DEVICE {
if last_value == 0 | last_value == 3 | last_value == 4 {
return true
} else if port.packet_length == 2 {
return true
}
} else if port.device == devices.MOUSE_3_BUTTON {
if port.packet_length == 3 return true
} else if port.device == devices.MOUSE_SCROLLWHEEL | port.device == devices.MOUSE_5_BUTTON {
if port.packet_length == 4 return true
} else {
if port.packet[0] == 0xE1 {
if port.packet_length == 6 {
return true
}
} else if port.packet[0] != 0xE0 {
return true
} else if port.packet_length == 2 & port.packet[1] != 0x2A & port.packet[1] != 0xB7 {
return true
} else if port.packet_length == 4 {
return true
}
}
return false
}
main := fn(): void {
mouse_buffer = buffer.create("PS/2 Mouse\0")
format_page = memory.alloc(u8, 1024)
controller.init()
if controller.port1.exists {
//log.info("Port 1 exists.\0")
controller.send_byte(@bitcast(0), 0xF4)
}
if controller.port2.exists {
//controller.send_byte(&controller.port2, 0xF4)
}
loop {
info = controller.get_info()
if controller.timed_out(info) {
log.error("Timeout error! Cannot handle these!\0")
}
if controller.check_parity(info) {
log.error("Parity error! Cannot handle these!\0")
}
/*
if controller.has_input(info) {
port := controller.get_port(info)
if port.packet_length > 0 & check_complete(port) {
process(port)
}
input := controller.get_input()
/*if input == 0xAA & port.can_hot_plug {
port.device = devices.NO_DEVICE
controller.send_byte(port, 0xF4)
}*/
port.packet[port.packet_length] = input
port.packet_length += 1
if check_complete(port) {
process(port)
port.packet_length = 0
}
}*/
}
}

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@ -0,0 +1,21 @@
Button := struct {id: u8}
$LEFT_BUTTON := Button.(1)
$RIGHT_BUTTON := Button.(2)
$MIDDLE_BUTTON := Button.(4)
$BUTTON4 := Button.(8)
$BUTTON5 := Button.(16)
SampleRate := struct {value: u8}
$SR10 := SampleRate.(10)
$SR20 := SampleRate.(20)
$SR40 := SampleRate.(40)
$SR60 := SampleRate.(60)
$SR80 := SampleRate.(80)
$SR100 := SampleRate.(100)
$SR200 := SampleRate.(200)
Resolution := struct {value: u8}
$RES_1COUNT_PER_MM := Resolution.(0)
$RES_2COUNT_PER_MM := Resolution.(1)
$RES_4COUNT_PER_MM := Resolution.(2)
$RES_8COUNT_PER_MM := Resolution.(3)

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@ -0,0 +1,21 @@
.{DeviceID, NO_DEVICE} := @use("devices.hb")
State := struct {s: u8}
$Recive := State.(0)
$Reboot := State.(1)
Port := packed struct {
exists: bool,
device: DeviceID,
packet: [u8; 8],
packet_length: u8,
can_hot_plug: bool,
}
$PORT_AT_STARTUP := Port.(
true,
NO_DEVICE,
.(0, 0, 0, 0, 0, 0, 0, 0),
0,
true,
)

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@ -28,26 +28,17 @@ resolution = "1024x768x24"
# [boot.limine.ableos.modules.horizon]
# path = "boot:///horizon.hbf"
[boot.limine.ableos.modules.ps2_mouse_driver]
path = "boot:///ps2_mouse_driver.hbf"
# [boot.limine.ableos.modules.ps2_mouse_driver]
# path = "boot:///ps2_mouse_driver.hbf"
# [boot.limine.ableos.modules.ps2_keyboard_driver]
# path = "boot:///ps2_keyboard_driver.hbf"
[boot.limine.ableos.modules.sunset_client]
path = "boot:///sunset_client.hbf"
[boot.limine.ableos.modules.ps2_driver]
path = "boot:///ps2_driver.hbf"
[boot.limine.ableos.modules.sunset_client_2]
path = "boot:///sunset_client_2.hbf"
# [boot.limine.ableos.modules.sunset_client]
# path = "boot:///sunset_client.hbf"
# [boot.limine.ableos.modules.sdoom]
# path = "boot:///sdoom.hbf"
[boot.limine.ableos.modules.sunset_server]
path = "boot:///sunset_server.hbf"
# [boot.limine.ableos.modules.pcspkr]
# path = "boot:///pcspkr.hbf"
[boot.limine.ableos.modules.rtc_driver]
path = "boot:///rtc_driver.hbf"
# [boot.limine.ableos.modules.sunset_server]
# path = "boot:///sunset_server.hbf"

40
todo.md
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@ -1,40 +0,0 @@
@konii
Windowing System
Rendering
@able
Windowing System
Interrupt Forwarding
@peony
PS/2
XYZ
@kodin
AIDL AbleOS Interface Description Language
UI-SEXPR lispy ui decl language
@morshy
Simple Userland Allocator
@funky
Kernel Testing Framework (A rust framework for testing the kernel)
@unassigned
FileIO (Fat32)
DiskIO (Undecided Disk type)
Proper Memory Protection
Channels (Two buffers bundled together to form two way communication)
Userland Testing Framework (An hblang framework for testing the userspace)
PCI/E (Honestly I have no fucking clue whats going on with PCI or why userland cant properly read it)
Kernel Reimpl (Do not you dare think about this yet its only here as an option to show goals)
AbleOS Compiler Collection
acc-asm
hblang^2 (hblang compiler in hblang)