forked from AbleOS/ableos
PS/2 driver refactoring and poassibly completion process
This commit is contained in:
parent
efcd6c0631
commit
f5c6d7d822
55
Cargo.lock
generated
55
Cargo.lock
generated
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@ -65,15 +65,6 @@ version = "2.6.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b048fb63fd8b5923fc5aa7b340d8e156aec7ec02f0c78fa8a6ddc2613f6f71de"
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[[package]]
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name = "bumpalo"
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version = "3.16.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "79296716171880943b8470b5f8d03aa55eb2e645a4874bdbb28adb49162e012c"
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dependencies = [
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"allocator-api2",
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]
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[[package]]
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name = "byteorder"
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version = "1.5.0"
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@ -208,12 +199,6 @@ dependencies = [
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"wasi",
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]
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[[package]]
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name = "hashbrown"
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version = "0.14.5"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e5274423e17b7c9fc20b6e7e208532f9b19825d82dfd615708b70edd83df41f1"
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[[package]]
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name = "hashbrown"
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version = "0.15.1"
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@ -228,24 +213,23 @@ dependencies = [
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[[package]]
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name = "hbbytecode"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#7058efe75c7ad245db80986e77a97d426b9be8a4"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a64383e72b0920ef1c03773aac197404c78b330f"
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[[package]]
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name = "hblang"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#7058efe75c7ad245db80986e77a97d426b9be8a4"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a64383e72b0920ef1c03773aac197404c78b330f"
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dependencies = [
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"hashbrown 0.15.1",
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"hashbrown",
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"hbbytecode",
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"hbvm",
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"log",
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"regalloc2",
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]
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[[package]]
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name = "hbvm"
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version = "0.1.0"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#7058efe75c7ad245db80986e77a97d426b9be8a4"
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source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a64383e72b0920ef1c03773aac197404c78b330f"
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dependencies = [
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"hbbytecode",
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]
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@ -396,7 +380,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "707907fe3c25f5424cce2cb7e1cbcafee6bdbe735ca90ef77c29e84591e5b9da"
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dependencies = [
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"equivalent",
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"hashbrown 0.15.1",
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"hashbrown",
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]
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[[package]]
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@ -406,7 +390,7 @@ dependencies = [
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"aarch64-cpu",
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"crossbeam-queue",
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"derive_more",
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"hashbrown 0.15.1",
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"hashbrown",
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"hbvm",
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"limine",
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"log",
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@ -428,9 +412,9 @@ checksum = "bbd2bcb4c963f2ddae06a2efc7e9f3591312473c50c6685e1f298068316e66fe"
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[[package]]
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name = "libc"
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version = "0.2.162"
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version = "0.2.164"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "18d287de67fe55fd7e1581fe933d965a5a9477b38e949cfa9f8574ef01506398"
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checksum = "433bfe06b8c75da9b2e3fbea6e5329ff87748f0b144ef75306e674c3f6f7c13f"
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[[package]]
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name = "limine"
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@ -553,19 +537,6 @@ dependencies = [
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"bitflags 2.6.0",
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]
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[[package]]
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name = "regalloc2"
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version = "0.10.2"
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source = "git+https://github.com/jakubDoka/regalloc2?branch=reuse-allocations#21c43e3ee182824e92e2b25f1d3c03ed47f9c02b"
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dependencies = [
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"allocator-api2",
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"bumpalo",
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"hashbrown 0.14.5",
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"log",
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"rustc-hash",
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"smallvec",
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]
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[[package]]
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name = "regex-syntax"
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version = "0.8.5"
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@ -602,12 +573,6 @@ dependencies = [
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"windows-sys",
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]
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[[package]]
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name = "rustc-hash"
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version = "2.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "583034fd73374156e66797ed8e5b0d5690409c9226b22d87cb7f19821c05d152"
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[[package]]
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name = "rustc_version"
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version = "0.4.1"
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@ -619,9 +584,9 @@ dependencies = [
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[[package]]
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name = "rustls"
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version = "0.23.16"
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version = "0.23.17"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "eee87ff5d9b36712a58574e12e9f0ea80f915a5b0ac518d322b24a465617925e"
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checksum = "7f1a745511c54ba6d4465e8d5dfbd81b45791756de28d4981af70d6dca128f1e"
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dependencies = [
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"log",
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"once_cell",
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26
sysdata/programs/ps2_driver/src/bits.hb
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26
sysdata/programs/ps2_driver/src/bits.hb
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@ -0,0 +1,26 @@
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//Do not question.
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$bit0 := fn(value: u8): bool {
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return (value & 0x1) > 0
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}
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$bit1 := fn(value: u8): bool {
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return (value & 0x2) > 0
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}
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$bit2 := fn(value: u8): bool {
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return (value & 0x4) > 0
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}
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$bit3 := fn(value: u8): bool {
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return (value & 0x8) > 0
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}
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$bit4 := fn(value: u8): bool {
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return (value & 0x10) > 0
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}
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$bit5 := fn(value: u8): bool {
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return (value & 0x20) > 0
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}
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$bit6 := fn(value: u8): bool {
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return (value & 0x40) > 0
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}
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$bit7 := fn(value: u8): bool {
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return (value & 0x80) > 0
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}
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53
sysdata/programs/ps2_driver/src/controller.hb
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53
sysdata/programs/ps2_driver/src/controller.hb
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@ -0,0 +1,53 @@
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.{memory, log} := @use("../../../libraries/stn/src/lib.hb");
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.{bit5} := @use("bits.hb")
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init := fn(): void {
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memory.outb(0x64, 0xAD)
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memory.outb(0x64, 0xA7)
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//Disables ports to make sure that they won't interfere with the setup process.
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loop if (memory.inb(0x64) & 1) == 0 break else memory.inb(0x60)
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//Flushes any output because apperantly that might interfere with stuff.
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memory.outb(0x64, 0xA8)
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//Enables port 2.
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memory.outb(0x64, 0x20)
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//Gimme configuration byte.
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loop if (memory.inb(0x64) & 1) == 1 break
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ports[1].exists = bit5(memory.inb(0x60)) == false
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if ports[1].exists {
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memory.outb(0x64, 0xA7)
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}
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loop if (memory.inb(0x64) & 1) == 0 break else memory.inb(0x60)
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//Flushes any output because apperantly that might interfere with stuff.
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memory.outb(0x64, 0xAB)
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loop if (memory.inb(0x64) & 1) == 1 break
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ports[0].exists = memory.inb(0x60) == 0x0
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//Test port 1.
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if ports[1].exists {
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memory.outb(0x64, 0xA9)
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loop if (memory.inb(0x64) & 1) == 1 break
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ports[1].exists = memory.inb(0x60) == 0x0
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}
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//Test port 2.
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if (ports[0].exists | ports[1].exists) == false {
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log.error("No ports detected! No input will be processed! Cannot handle this!\0")
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}
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if ports[0].exists {
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log.info("Port 1 exists.\0")
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memory.outb(0x64, 0xAE)
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//Enables port 1.
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ports[0].commands_queued = 1
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}
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if ports[1].exists {
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log.info("Port 2 exists.\0")
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memory.outb(0x64, 0xA8)
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//Enables port 2.
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ports[1].commands_queued = 1
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}
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}
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@ -1,132 +1,6 @@
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.{memory, log, string} := @use("../../../libraries/stn/src/lib.hb")
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format_page := memory.dangling(u8)
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DeviceID := struct {value: u16}
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$Mouse3Button := DeviceID.(0x0)
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$MouseScrollwheel := DeviceID.(0x3)
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$Mouse5Button := DeviceID.(0x4)
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$Spacesaver := DeviceID.(0x84AB)
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$Keyboard122Key := DeviceID.(0x86AB)
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$KeyboardJapaneseG := DeviceID.(0x90AB)
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$KeyboardJapanesep := DeviceID.(0x91AB)
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$KeyboardJapaneseA := DeviceID.(0x92AB)
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$KeyboardNCDSun := DeviceID.(0xA1AC)
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$NoDevice := DeviceID.(0xFFFF)
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State := struct {value: u8}
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$Recive := State.(0)
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$Reboot := State.(1)
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$GetID := State.(2)
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$TurnOnStreaming := State.(3)
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Port := struct {exists: bool, device: DeviceID, commands_queued: u8, command_queue: [u8; 8], awaiting_ack: bool, state: State, expecting: bool, expecting_data: u8}
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$check_bit := fn(value: u8, bit: u8, state: u8): bool {
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return (value >> bit & 1) == state
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}
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ports := [Port].(.(true, NoDevice, 1, .(0xFF, 0, 0, 0, 0, 0, 0, 0), false, Reboot, false, 0x0), .(true, NoDevice, 1, .(0xFF, 0, 0, 0, 0, 0, 0, 0), false, Reboot, false, 0x0))
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initialize_controller := fn(): void {
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memory.outb(0x64, 0xAD)
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memory.outb(0x64, 0xA7)
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//Disables ports to make sure that they won't interfere with the setup process.
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loop if (memory.inb(0x64) & 1) == 0 break else memory.inb(0x60)
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//Flushes any output because apperantly that might interfere with stuff.
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memory.outb(0x64, 0xA8)
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//Enables port 2.
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memory.outb(0x64, 0x20)
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//Gimme configuration byte.
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loop if (memory.inb(0x64) & 1) == 1 break
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ports[1].exists = check_bit(memory.inb(0x60), 5, 0)
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if ports[1].exists {
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memory.outb(0x64, 0xA7)
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}
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loop if (memory.inb(0x64) & 1) == 0 break else memory.inb(0x60)
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//Flushes any output because apperantly that might interfere with stuff.
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memory.outb(0x64, 0xAB)
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loop if (memory.inb(0x64) & 1) == 1 break
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ports[0].exists = memory.inb(0x60) == 0x0
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//Test port 1.
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if ports[1].exists {
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memory.outb(0x64, 0xA9)
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loop if (memory.inb(0x64) & 1) == 1 break
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ports[1].exists = memory.inb(0x60) == 0x0
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}
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//Test port 2.
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if (ports[0].exists | ports[1].exists) == false {
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log.error("No ports detected! No input will be processed! Cannot handle this!\0")
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}
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if ports[0].exists {
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log.info("Port 1 exists.\0")
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memory.outb(0x64, 0xAE)
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//Enables port 1.
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ports[0].commands_queued = 1
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}
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if ports[1].exists {
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log.info("Port 2 exists.\0")
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memory.outb(0x64, 0xA8)
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//Enables port 2.
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ports[1].commands_queued = 1
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}
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}
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handle_input := fn(port: uint, input: u8): void {
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if input == 0xAA {
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log.info("Device rebooted!\0")
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log.info(string.display_int(@intcast(port + 1), format_page, 16))
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ports[port].state = Recive
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} else if ports[port].state.value == Recive.value {
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}
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}
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main := fn(): void {
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format_page = memory.alloc(u8, 1024)
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@inline(initialize_controller)
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loop {
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port_info := memory.inb(0x64)
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//Enables port 1.
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if (port_info & 0x40) > 0 {
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log.error("Timeout error! Cannot handle these!\0")
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}
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if (port_info & 0x80) > 0 {
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log.error("Parity error! Cannot handle these!\0")
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}
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if (port_info & 1) == 0 {
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if ports[0].exists & ports[0].commands_queued > 0 {
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memory.outb(0x60, ports[0].command_queue)
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ports[0].commands_queued -= 1
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}
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if ports[1].exists & ports[1].commands_queued > 0 {
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memory.outb(0x64, 0xD4)
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memory.outb(0x60, ports[1].command_queue)
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ports[1].commands_queued -= 1
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}
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}
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port := 0
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if ports[1].exists {
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port = port_info >> 5 & 1
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}
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if ports[port].exists {
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input := memory.inb(0x60)
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if ports[port].awaiting_ack & input == 0xFA {
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ports[port].awaiting_ack = false
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} else {
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@inline(handle_input, port, input)
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}
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}
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}
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}
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144
sysdata/programs/ps2_driver/src/main_legacy.hb
Normal file
144
sysdata/programs/ps2_driver/src/main_legacy.hb
Normal file
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@ -0,0 +1,144 @@
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.{memory, log, string} := @use("../../../libraries/stn/src/lib.hb")
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format_page := memory.dangling(u8)
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DeviceID := struct {value: u16}
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$Mouse3Button := DeviceID.(0x0)
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$MouseScrollwheel := DeviceID.(0x3)
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$Mouse5Button := DeviceID.(0x4)
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$Spacesaver := DeviceID.(0x84AB)
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$Keyboard122Key := DeviceID.(0x86AB)
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$KeyboardJapaneseG := DeviceID.(0x90AB)
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$KeyboardJapanesep := DeviceID.(0x91AB)
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$KeyboardJapaneseA := DeviceID.(0x92AB)
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$KeyboardNCDSun := DeviceID.(0xA1AC)
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$NoDevice := DeviceID.(0xFFFF)
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State := struct {value: u8}
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$Recive := State.(0)
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$Reboot := State.(1)
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$GetID := State.(2)
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$TurnOnStreaming := State.(3)
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CommandQueue := struct {queue: [u8; 8]}
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Port := struct {exists: bool, device: DeviceID, commands_queued: u8, command_queue: [u8; 8], command_index: u8, awaiting_acks: u8, state: State, expecting: bool}
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$check_bit := fn(value: u8, bit: u8, state: u8): bool {
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return (value >> bit & 1) == state
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}
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|
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ports := [Port].(.(true, NoDevice, 1, .(0xFF, 0, 0, 0, 0, 0, 0, 0), 0, 0, Reboot, false), .(true, NoDevice, 1, .(0xFF, 0, 0, 0, 0, 0, 0, 0), 0, 0, Reboot, false))
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$send_byte := fn(port: uint, value: u8): void {
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//Sending over 8 bytes will cause and overflow, don't do pwease?
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ports[port].command_queue[(ports[port].command_index + 1) % 8] = value
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ports[port].awaiting_acks += 1
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}
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initialize_controller := fn(): void {
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memory.outb(0x64, 0xAD)
|
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memory.outb(0x64, 0xA7)
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//Disables ports to make sure that they won't interfere with the setup process.
|
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|
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loop if (memory.inb(0x64) & 1) == 0 break else memory.inb(0x60)
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//Flushes any output because apperantly that might interfere with stuff.
|
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|
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memory.outb(0x64, 0xA8)
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//Enables port 2.
|
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memory.outb(0x64, 0x20)
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//Gimme configuration byte.
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loop if (memory.inb(0x64) & 1) == 1 break
|
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ports[1].exists = check_bit(memory.inb(0x60), 5, 0)
|
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if ports[1].exists {
|
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memory.outb(0x64, 0xA7)
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}
|
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|
||||
loop if (memory.inb(0x64) & 1) == 0 break else memory.inb(0x60)
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//Flushes any output because apperantly that might interfere with stuff.
|
||||
|
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memory.outb(0x64, 0xAB)
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loop if (memory.inb(0x64) & 1) == 1 break
|
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ports[0].exists = memory.inb(0x60) == 0x0
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//Test port 1.
|
||||
|
||||
if ports[1].exists {
|
||||
memory.outb(0x64, 0xA9)
|
||||
loop if (memory.inb(0x64) & 1) == 1 break
|
||||
ports[1].exists = memory.inb(0x60) == 0x0
|
||||
}
|
||||
//Test port 2.
|
||||
|
||||
if (ports[0].exists | ports[1].exists) == false {
|
||||
log.error("No ports detected! No input will be processed! Cannot handle this!\0")
|
||||
}
|
||||
|
||||
if ports[0].exists {
|
||||
log.info("Port 1 exists.\0")
|
||||
memory.outb(0x64, 0xAE)
|
||||
//Enables port 1.
|
||||
ports[0].commands_queued = 1
|
||||
}
|
||||
if ports[1].exists {
|
||||
log.info("Port 2 exists.\0")
|
||||
memory.outb(0x64, 0xA8)
|
||||
//Enables port 2.
|
||||
ports[1].commands_queued = 1
|
||||
}
|
||||
}
|
||||
|
||||
handle_input := fn(port: uint, input: u8): void {
|
||||
if input == 0xAA {
|
||||
log.info("Device rebooted!\0")
|
||||
log.info(string.display_int(@intcast(port + 1), format_page, 16))
|
||||
ports[port].state = GetID
|
||||
send_byte(port, 0xF2)
|
||||
//Get ID
|
||||
} else if ports[port].state.value == Recive.value {
|
||||
}
|
||||
}
|
||||
|
||||
main := fn(): void {
|
||||
format_page = memory.alloc(u8, 1024)
|
||||
|
||||
@inline(initialize_controller)
|
||||
|
||||
loop {
|
||||
port_info := memory.inb(0x64)
|
||||
//Enables port 1.
|
||||
if (port_info & 0x40) > 0 {
|
||||
log.error("Timeout error! Cannot handle these!\0")
|
||||
}
|
||||
if (port_info & 0x80) > 0 {
|
||||
log.error("Parity error! Cannot handle these!\0")
|
||||
}
|
||||
|
||||
if (port_info & 1) == 0 {
|
||||
if ports[0].exists & ports[0].commands_queued > 0 {
|
||||
memory.outb(0x60, ports[0].command_queue[ports[0].command_index])
|
||||
ports[0].commands_queued -= 1
|
||||
ports[0].command_index = (ports[0].command_index + 1) % 8
|
||||
}
|
||||
if ports[1].exists & ports[1].commands_queued > 0 {
|
||||
memory.outb(0x64, 0xD4)
|
||||
memory.outb(0x60, ports[1].command_queue[ports[1].command_index])
|
||||
ports[1].commands_queued -= 1
|
||||
ports[1].command_index = (ports[1].command_index + 1) % 8
|
||||
}
|
||||
}
|
||||
|
||||
port := 0
|
||||
if ports[1].exists {
|
||||
port = port_info >> 5 & 1
|
||||
}
|
||||
|
||||
if ports[port].exists {
|
||||
input := memory.inb(0x60)
|
||||
if ports[port].awaiting_acks > 0 & input == 0xFA {
|
||||
ports[port].awaiting_acks -= 1
|
||||
} else {
|
||||
@inline(handle_input, port, input)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
10
sysdata/programs/ps2_driver/src/port.hb
Normal file
10
sysdata/programs/ps2_driver/src/port.hb
Normal file
|
@ -0,0 +1,10 @@
|
|||
Port := struct {
|
||||
exists: bool
|
||||
device: DeviceID
|
||||
commands_queued: u8
|
||||
command_queue: [u8; 8]
|
||||
command_index: u8
|
||||
awaiting_acks: u8
|
||||
state: State
|
||||
expecting: bool
|
||||
}
|
Loading…
Reference in a new issue