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28 changed files with 511 additions and 366 deletions

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@ -1,4 +1,6 @@
{ {
"editor.insertSpaces": false,
"editor.detectIndentation": false,
"rust-analyzer.checkOnSave.allTargets": false, "rust-analyzer.checkOnSave.allTargets": false,
"rust-analyzer.showUnlinkedFileNotification": false, "rust-analyzer.showUnlinkedFileNotification": false,
"C_Cpp.errorSquiggles": "disabled" "C_Cpp.errorSquiggles": "disabled"

6
Cargo.lock generated
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@ -213,12 +213,12 @@ dependencies = [
[[package]] [[package]]
name = "hbbytecode" name = "hbbytecode"
version = "0.1.0" version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#86ca959ea3eae1cb32298e135a444820583d24a0" source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a3355a59c0727e58519a94a8f65013beb9c2331b"
[[package]] [[package]]
name = "hblang" name = "hblang"
version = "0.1.0" version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#86ca959ea3eae1cb32298e135a444820583d24a0" source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a3355a59c0727e58519a94a8f65013beb9c2331b"
dependencies = [ dependencies = [
"hashbrown", "hashbrown",
"hbbytecode", "hbbytecode",
@ -229,7 +229,7 @@ dependencies = [
[[package]] [[package]]
name = "hbvm" name = "hbvm"
version = "0.1.0" version = "0.1.0"
source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#86ca959ea3eae1cb32298e135a444820583d24a0" source = "git+https://git.ablecorp.us/AbleOS/holey-bytes.git#a3355a59c0727e58519a94a8f65013beb9c2331b"
dependencies = [ dependencies = [
"hbbytecode", "hbbytecode",
] ]

77
STYLE_GUIDE.md Normal file
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@ -0,0 +1,77 @@
# Style Guide
This style guide has two modes that a guideline may be.
`strict` means that prs will be rejected if they do not follow the guideline.
`loose` means that a pr would be accepted but should later be fixed.
## Empty Functions | loose
Empty functions are typically a sign of an unfinished program or driver.
In cases where there is a clear reason to have an empty function it will be allowed.
For example FakeAlloc is only empty functions because it is a example of an the allocator api.
### Allowed
```rust
/// in example.hb
a := fn(): void {}
```
### Not Allowed
```rust
/// in fat32.hb
a := fn(): void {}
```
## Magic Functions | loose
'Magic functions' are what I am calling small helper functions that do one or two things.
### Example
```rust
a := null
magic_a := fn(){
a = 10
}
```
The exact policy I want to have here is a bit fuzzy. I think that functions like this are nice in certain situations and not in others.
Regardless of if you use them or not, put a comment above the function explaining rational.
## Magic Numbers | loose
The policy on magic numbers is make them const and have a comment above them. Typically linking to a source of information about the magic number.
This helps cut down on magic numbers while making acceptable names and atleast half assed documentation.
Constants are inlined anyways, so its the same thing in the binary.
```rust
// The standard vga port is mapped at 0xB8000
$VGA_PTR := 0xB8000
```
## Tabs Vs Spaces | strict
I prefer for hblang code to use hard tabs.
The rational behind this is that a tab is `1 Indent` which some developers might want to be various different sizes when displayed
Soft tabs do not allow this user/editor specific as soft tabs always become spaces.
Bottom line is this is an accessibility feature.
There are some samples below.
```
\t means hard tab
\n means new line
\0x20 means space
```
### Allowed
```rust
if x == y {\n
\tlog(z)\n
}\n
```
### Not Allowed
```rust
if x == y {\n
\0x20\0x20\0x20\0x20log(z)\n
}\n
```

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@ -22,12 +22,13 @@ use {
pub fn kmain(_cmdline: &str, boot_modules: BootModules) -> ! { pub fn kmain(_cmdline: &str, boot_modules: BootModules) -> ! {
debug!("Entered kmain"); debug!("Entered kmain");
#[cfg(feature = "ktest")] { #[cfg(feature = "ktest")]
{
use crate::ktest; use crate::ktest;
debug!("TESTING"); debug!("TESTING");
ktest::test_main(); ktest::test_main();
loop {}; loop {}
} }
// let kcmd = build_cmd("Kernel Command Line", cmdline); // let kcmd = build_cmd("Kernel Command Line", cmdline);
@ -75,6 +76,7 @@ pub fn kmain(_cmdline: &str, boot_modules: BootModules) -> ! {
"Graphics front ptr {:?}", "Graphics front ptr {:?}",
fb1.address.as_ptr().unwrap() as *const u8 fb1.address.as_ptr().unwrap() as *const u8
); );
log::info!("Started AbleOS");
unsafe { unsafe {
let executor = LazyCell::<Executor>::force_mut(&mut EXECUTOR); let executor = LazyCell::<Executor>::force_mut(&mut EXECUTOR);
@ -131,7 +133,6 @@ pub fn kmain(_cmdline: &str, boot_modules: BootModules) -> ! {
executor.run(); executor.run();
}; };
crate::arch::spin_loop() crate::arch::spin_loop()
} }

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@ -485,7 +485,7 @@ fn run(release: bool, target: Target, do_accel: bool) -> Result<(), Error> {
#[rustfmt::skip] #[rustfmt::skip]
com.args([ com.args([
"-M", "virt", "-M", "virt",
"-cpu", "neoverse-n2", "-cpu", "max",
"-device", "ramfb", "-device", "ramfb",
"-device", "qemu-xhci", "-device", "qemu-xhci",
"-device", "usb-kbd", "-device", "usb-kbd",

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@ -0,0 +1,4 @@
AllocReturn := struct {
byte_count: uint,
ptr: ?^u8,
}

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@ -0,0 +1,90 @@
.{log, panic, memory} := @use("../lib.hb")
alloc_return := @use("alloc_return.hb")
/* the block size is 64 bytes, 64 blocks of 64 bytes.
this will very quickly lead to exhaustion of free blocks.
*/
BlockAlloc := struct {
// hi
state: uint,
ptr: ?^u8,
$init := fn(): Self {
alloc_page_ptr := memory.request_page(1)
state := 0xFFFFFFFFFFFFFFFF
return .(state, alloc_page_ptr)
}
alloc := fn(self: Self, alloc_type: type, count: uint): alloc_return.AllocReturn {
offset := 0
state_2 := 0
loop {
xyz := self.state & 1
abc := if xyz == 1 {
true
} else {
false
}
// check if the `offset` bit is 1, if it is move to the next offset
if abc {
offset += 1
return .(0, null)
} else {
log.info("Already Allocated\0")
}
// else {
// // self it to 1 and return the ptr to the allocation
// self.state |= a
// // return ptr + offset * 64
// if self.ptr != null {
// return .(64, self.ptr + offset * 64)
// } else {
// // panic.panic("Allocator is not inited.\0")
// // return .(0, null)
// }
// }
// there are only 64 blocks
if offset >= 64 {
return .(0, null)
}
}
}
dealloc := fn(self: Self, ptr: ^u8, alloc_type: type, count: uint): void {
// size := size_of(alloc_type)*count
size := 64
// get the size alligned to the nearest block
// rounded_size := nearest_block_size_rounded_up(size)
rounded_size := 64
state_bit_start := {
// Do math here to figure out what starting ptr corresponds to what bit
3
}
offset := 0
loop {
if rounded_size > 0 {
// set state_bit_start+offset to 0
// at the end move to the next one
offset += 1
} else {
break
}
rounded_size -= 64
}
return void
}
$deinit := fn(self: Self): void {
self.state = 0
self.ptr = null
}
}
// request a kernel page
// ptr := memory.alloc(1)

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@ -0,0 +1,19 @@
alloc_return := @use("alloc_return.hb")
FakeAlloc := struct {
$init := fn(): Self {
return .()
}
$alloc := fn(self: Self, alloc_type: type, count: uint): alloc_return.AllocReturn {
return .(0, null)
}
$dealloc := fn(self: Self, ptr: ^u8, alloc_type: type, count: uint): void {
return void
}
// Nothing to clean up here
$deinit := fn(self: Self): void {
return void
}
}

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@ -0,0 +1,2 @@
.{BlockAlloc} := @use("block_alloc.hb");
.{FakeAlloc} := @use("fake_alloc.hb")

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@ -0,0 +1,25 @@
allocators := @use("alloc/alloc.hb")
AStruct := struct {
a_field: u8,
}
main := fn():void{
alloc := allocators.FakeAlloc.init()
astruct := alloc.alloc(AStruct, 2)
if astruct.ptr != null{
panic("FakeAlloc actually allocated.")
}
alloc.dealloc(astruct_ptr, AStruct, 2)
alloc.deinit()
balloc := allocators.BlockAlloc.init()
bstruct_ptr := balloc.alloc(AStruct, 2)
if bstruct_ptr == null {
panic("BlockAlloc actually didn't allocate.")
}
balloc.dealloc(bstruct_ptr, AStruct, 2)
balloc.deinit()
}

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@ -0,0 +1,189 @@
/*
* This code is an implementation of the FoldHash algorithm from https://github.com/orlp/foldhash,
* originally written by Orson Peters under the zlib license.
*
* Changes to the original code were made to meet the simplicity requirements of this implementation.
* Behaviour aims to be equivalent but not identical to the original code.
*
* Copyright (c) 2024 Orson Peters
*
* This software is provided 'as-is', without any express or implied warranty. In
* no event will the authors be held liable for any damages arising from the use of
* this software.
*
* Permission is granted to anyone to use this software for any purpose, including
* commercial applications, and to alter it and redistribute it freely, subject to
* the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim
* that you wrote the original software. If you use this software in a product,
* an acknowledgment in the product documentation would be appreciated but is
* not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/;
.{math, random} := @use("../lib.hb")
$ARBITRARY0 := 0x243F6A8885A308D3
$ARBITRARY1 := 0x13198A2E03707344
$ARBITRARY2 := 0xA4093822299F31D0
$ARBITRARY3 := 0x82EFA98EC4E6C89
$ARBITRARY4 := 0x452821E638D01377
$ARBITRARY5 := 0xBE5466CF34E90C6C
$ARBITRARY6 := 0xC0AC29B7C97C50DD
$ARBITRARY7 := 0x3F84D5B5B5470917
$ARBITRARY8 := 0x9216D5D98979FB1B
$ARBITRARY9 := 0xD1310BA698DFB5AC
$FIXED_GLOBAL_SEED := [uint].(ARBITRARY4, ARBITRARY5, ARBITRARY6, ARBITRARY7)
global_seed := 0
u128 := packed struct {a: uint, b: uint}
$folded_multiply := fn(x: uint, y: uint): uint {
lx := @as(u32, @intcast(x))
ly := @as(u32, @intcast(y))
hx := x >> 32
hy := y >> 32
afull := lx * hy
bfull := hx * ly
return afull ^ (bfull << 32 | bfull >> 32)
}
hash_bytes_medium := fn(bytes: ^u8, len: uint, s0: uint, s1: uint, fold_seed: uint): uint {
lo := bytes
end := bytes + len
hi := end - 16
loop if lo >= hi break else {
a := *@as(^uint, @bitcast(lo))
b := *@as(^uint, @bitcast(lo + 8))
c := *@as(^uint, @bitcast(hi))
d := *@as(^uint, @bitcast(hi + 8))
s0 = folded_multiply(a ^ s0, c ^ fold_seed)
s1 = folded_multiply(b ^ s1, d ^ fold_seed)
hi -= 16
lo += 16
}
return s0 ^ s1
}
hash_bytes_long := fn(bytes: ^u8, len: uint, s0: uint, s1: uint, s2: uint, s3: uint, fold_seed: uint): uint {
$chunk_size := 64
chunks := len / chunk_size
remainder := len % chunk_size
ptr := bytes
i := 0
loop if i >= chunks break else {
a := *@as(^uint, @bitcast(ptr))
b := *@as(^uint, @bitcast(ptr + 8))
c := *@as(^uint, @bitcast(ptr + 16))
d := *@as(^uint, @bitcast(ptr + 24))
e := *@as(^uint, @bitcast(ptr + 32))
f := *@as(^uint, @bitcast(ptr + 40))
g := *@as(^uint, @bitcast(ptr + 48))
h := *@as(^uint, @bitcast(ptr + 56))
s0 = folded_multiply(a ^ s0, e ^ fold_seed)
s1 = folded_multiply(b ^ s1, f ^ fold_seed)
s2 = folded_multiply(c ^ s2, g ^ fold_seed)
s3 = folded_multiply(d ^ s3, h ^ fold_seed)
ptr += chunk_size
i += 1
}
s0 ^= s2
s1 ^= s3
if remainder > 0 {
remainder_start := bytes + len - math.max(uint, remainder, 16)
return hash_bytes_medium(remainder_start, math.max(uint, remainder, 16), s0, s1, fold_seed)
}
return s0 ^ s1
}
FoldHasher := struct {
accumulator: uint,
original_seed: uint,
sponge: u128,
sponge_len: u8,
fold_seed: uint,
expand_seed: uint,
expand_seed2: uint,
expand_seed3: uint,
$new := fn(seed: uint): Self {
return .(
seed,
seed,
.(0, 0),
0,
FIXED_GLOBAL_SEED[0],
FIXED_GLOBAL_SEED[1],
FIXED_GLOBAL_SEED[2],
FIXED_GLOBAL_SEED[3],
)
}
default := fn(): Self {
if global_seed == 0 {
// ! consider this "secure enough" for now
global_seed = random.any(uint)
}
return Self.new(global_seed)
}
write := fn(self: ^Self, bytes: ^u8, len: uint): void {
s0 := self.accumulator
s1 := self.expand_seed
if len <= 16 {
if len >= 8 {
s0 ^= *@bitcast(bytes)
s1 ^= *@bitcast(bytes + len - 8)
} else if len >= 4 {
s0 ^= *@as(^u32, @bitcast(bytes))
s1 ^= *@as(^u32, @bitcast(bytes + len - 4))
} else if len > 0 {
lo := *bytes
mid := *(bytes + len / 2)
hi := *(bytes + len - 1)
s0 ^= lo
s1 ^= @as(uint, hi) << 8 | mid
}
self.accumulator = folded_multiply(s0, s1)
} else if len < 256 {
self.accumulator = hash_bytes_medium(bytes, len, s0, s1, self.fold_seed)
} else {
self.accumulator = hash_bytes_long(
bytes,
len,
s0,
s1,
self.expand_seed2,
self.expand_seed3,
self.fold_seed,
)
}
}
finish := fn(self: ^Self): uint {
if self.sponge_len > 0 {
return folded_multiply(self.sponge.b ^ self.accumulator, self.sponge.a ^ self.fold_seed)
} else {
return self.accumulator
}
}
reset := fn(self: ^Self): void {
self.accumulator = self.original_seed
self.sponge = .(0, 0)
self.sponge_len = 0
}
}

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@ -0,0 +1,2 @@
//! NON CRYPTOGRAPHIC HASHER
foldhash := @use("foldhash.hb")

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@ -1,4 +1,6 @@
acs := @use("acs.hb") acs := @use("acs.hb")
allocators := @use("alloc/lib.hb")
hashers := @use("hash/lib.hb")
string := @use("string.hb") string := @use("string.hb")
log := @use("log.hb") log := @use("log.hb")
memory := @use("memory.hb") memory := @use("memory.hb")

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@ -0,0 +1 @@
# alloc_test

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@ -1,6 +1,6 @@
[package] [package]
name = "ps2_driver" name = "alloc_test"
authors = ["Peony"] authors = [""]
[dependants.libraries] [dependants.libraries]

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@ -0,0 +1,30 @@
stn := @use("../../../libraries/stn/src/lib.hb");
.{allocators, panic, log} := stn
AStruct := struct {
a_field: u8,
}
main := fn(): void {
// alloc := allocators.FakeAlloc.init()
// astruct := alloc.alloc(AStruct, 2)
// if astruct.ptr != null{
// panic.panic("FakeAlloc actually allocated.")
// }
// alloc.dealloc(&astruct.ptr, AStruct, 2)
// alloc.deinit()
balloc := allocators.BlockAlloc.init()
// defer {
// balloc.deinit()
// }
bstruct := balloc.alloc(AStruct, 2)
// if bstruct.ptr == null {
// log.info("Hi\0")
// // panic.panic("BlockAlloc actually didn't allocate.")
// } else {
// log.info("Allocator functioned.\0")
// }
// balloc.dealloc(bstruct_ptr, AStruct, 2)
return
}

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@ -0,0 +1,11 @@
[package]
name = "hash_test"
authors = [""]
[dependants.libraries]
[dependants.binaries]
hblang.version = "1.0.0"
[build]
command = "hblang src/main.hb"

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@ -0,0 +1,31 @@
.{hashers, log, memory, string} := @use("../../../libraries/stn/src/lib.hb")
main := fn(): void {
buffer := memory.request_page(1)
target := "abcdefghijklmnop\0"
strings := [^u8].("abcdefshijklmnop\0", "abcdefghijklnnop\0", "abcdefshijklmnop\0", "abcdefghijklmnop\0", "abcdefghijflmnop\0", "dbcdefghijklmnop\0", "abcdefghijklmnop\0")
len := @sizeof(@TypeOf(strings)) / @sizeof(^u8)
strlen := string.length(target)
// hasher := hashers.foldhash.FoldHasher.new(1)
hasher := hashers.foldhash.FoldHasher.default()
hasher.write(target, strlen)
correct := hasher.finish()
log.warn("target:\0")
log.warn(target)
i := 0
loop if i == len break else {
defer i += 1
hasher.reset()
hasher.write(strings[i], strlen)
d := hasher.finish()
if d == correct {
log.warn("match found\0")
}
log.info(strings[i])
log.debug(string.display_int(@bitcast(d), buffer, 16))
string.clear(buffer)
}
}

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@ -1,23 +0,0 @@
# Unified PS/2 Driver
Te entire thing is held together inspite
## !!Assumptions!!
Anyone who works on this should work to keep this list as small as possible/remove as many of these as possible.
- Bit 5 of the response form 0x64 indicates which port the data is coming from. (Not true on all systems)
- A parity or timeout error never occurs.
- PS/2 controller exists.
- Both PS/2 ports being broken doesn't need handling.
- One PS/2 port being broken doesn't need special attention.
- PS/2 controller doesn't need to perform a self-check.
- These DeviceIDs never exist:
- 0xFFFD
- 0xFFFE
- 0xFFFF
- 0x01xx
- 0x03xx
- 0x04xx
- Literally all PS/2 keyboards can be handeled the exact same way. We have the capability for detecting different keyboard types, I just don't bother with it because that would litreally take months to get working.
- The device doesn't send any data while we're waiting for an `ACK`.
Supporting mice in the keyboard port and vice versa was a ***bad*** idea, but I do not regret it because it means we're "superior" to real world operating systems.

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@ -1,26 +0,0 @@
//Do not question.
$bit0 := fn(value: u8): bool {
return (value & 0x1) > 0
}
$bit1 := fn(value: u8): bool {
return (value & 0x2) > 0
}
$bit2 := fn(value: u8): bool {
return (value & 0x4) > 0
}
$bit3 := fn(value: u8): bool {
return (value & 0x8) > 0
}
$bit4 := fn(value: u8): bool {
return (value & 0x10) > 0
}
$bit5 := fn(value: u8): bool {
return (value & 0x20) > 0
}
$bit6 := fn(value: u8): bool {
return (value & 0x40) > 0
}
$bit7 := fn(value: u8): bool {
return (value & 0x80) > 0
}

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@ -1,95 +0,0 @@
.{memory, log} := @use("../../../libraries/stn/src/lib.hb");
.{bit0, bit1, bit5, bit6, bit7} := @use("bits.hb");
.{Port, PORT_AT_STARTUP} := @use("port.hb")
port1 := @as(Port, PORT_AT_STARTUP)
port2 := @as(Port, PORT_AT_STARTUP)
$disable_port1 := fn(): void memory.outb(0x64, 0xAD)
$enable_port1 := fn(): void memory.outb(0x64, 0xAE)
$disable_port2 := fn(): void memory.outb(0x64, 0xA7)
$enable_port2 := fn(): void memory.outb(0x64, 0xA8)
test_port1 := fn(): bool {
memory.outb(0x64, 0xAB)
loop if has_input(get_info()) break
input := get_input()
return input == 0x0
}
test_port2 := fn(): bool {
memory.outb(0x64, 0xA9)
loop if has_input(get_info()) break
input := get_input()
return input == 0x0
}
get_config_byte := fn(): u8 {
memory.outb(0x64, 0x20)
loop if has_input(get_info()) break
return get_input()
}
Info := struct {d: u8}
$get_info := fn(): Info return .(memory.inb(0x64))
//inline when can
has_input := fn(info: Info): bool return bit0(info.d)
can_send := fn(info: Info): bool return bit1(info.d) == false
timed_out := fn(info: Info): bool return bit6(info.d)
check_parity := fn(info: Info): bool return bit7(info.d)
get_port := fn(info: Info): ^Port {
if bit5(info.d) {
return &port2
} else {
return &port1
}
}
send_byte := fn(port: ^Port, byte: u8): void {
if port == &port2 {
memory.outb(0x64, 0xD4)
}
loop if can_send(get_info()) break
memory.outb(0x60, byte)
}
$get_input := fn(): u8 return memory.inb(0x60)
$write_out := fn(data: u8): void memory.outb(0x60, data)
flush_input := fn(): void {
loop if has_input(get_info()) == false break else get_info()
}
init := fn(): void {
disable_port1()
disable_port2()
//Disables ports to make sure that they won't interfere with the setup process.
flush_input()
enable_port2()
port2.exists = bit5(@inline(get_config_byte)) == false
disable_port2()
flush_input()
port1.exists = test_port1()
if port2.exists {
port2.exists = test_port2()
}
if (port1.exists | port2.exists) == false {
log.error("No ports detected! No input will be processed! Cannot handle this!\0")
}
if port1.exists {
log.info("Port 1 exists.\0")
enable_port1()
}
if port2.exists {
log.info("Port 2 exists.\0")
enable_port2()
}
}

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@ -1,15 +0,0 @@
DeviceID := struct {value: u16}
$MOUSE_3_BUTTON := DeviceID.(0x0)
$MOUSE_SCROLLWHEEL := DeviceID.(0x3)
$MOUSE_5_BUTTON := DeviceID.(0x4)
$KEYBOARD_SPACESAVER := DeviceID.(0x84AB)
$KEYBOARD_122_KEY := DeviceID.(0x86AB)
$KEYBOARD_JAPANESE_G := DeviceID.(0x90AB)
$KEYBOARD_JAPANESE_P := DeviceID.(0x91AB)
$KEYBOARD_JAPANESE_A := DeviceID.(0x92AB)
$KEYBOARD_NCD_SUN := DeviceID.(0xA1AC)
$MOUSE_INIT_1 := DeviceID.(0xFFFD)
$MOUSE_INIT_2 := DeviceID.(0xFFFE)
$NO_DEVICE := DeviceID.(0xFFFF)

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@ -1,152 +0,0 @@
.{memory, log, buffer, string} := @use("../../../libraries/stn/src/lib.hb");
.{MouseEvent} := @use("../../../libraries/intouch/src/lib.hb").events;
.{bit0, bit1, bit2, bit3, bit4} := @use("bits.hb")
devices := @use("devices.hb")
controller := @use("controller.hb");
.{Info, Port} := controller
mouse := @use("mouse.hb")
format_page := memory.dangling(u8)
mouse_buffer := 0
keyboard_buffer := 0
info := Info.(0)
send_command := fn(port: ^Port, byte: u8): void {
tries := 3
loop if tries == 0 break else {
controller.send_byte(port, byte)
loop {
info = controller.get_info()
if controller.has_input(info) == false {
continue
}
input := controller.get_input()
if controller.get_port(info) != port {
if check_complete(port) == false {
port.packet[port.packet_length] = input
port.packet_length += 1
}
continue
}
if input == 0xFA {
return
} else {
break
}
}
tries -= 1
}
}
enable_streaming := fn(port: ^Port): void {
@inline(send_command, port, 0xF4)
}
process := fn(port: ^controller.Port): void {
if port.device.value < devices.MOUSE_5_BUTTON.value {
event := MouseEvent.(0, 0, false, false, false)
event.left = bit0(port.packet[0])
event.right = bit1(port.packet[0])
event.middle = bit2(port.packet[0])
event.x_change = @intcast(port.packet[1])
event.y_change = @intcast(port.packet[2])
buffer.write(MouseEvent, mouse_buffer, &event)
} else if port.device == devices.MOUSE_INIT_1 {
port.device.value = port.packet[0]
if port.device != devices.MOUSE_SCROLLWHEEL {
enable_streaming(port)
return
}
port.device = devices.MOUSE_INIT_2
} else if port.device == devices.MOUSE_INIT_2 {
port.device.value = port.packet[0]
} else if port.device == devices.NO_DEVICE {
if port.packet_length == 1 {
port.device.value = port.packet[0]
enable_streaming(port)
//TODO: Upgrade mouse.
} else {
port.device.value = port.packet[1] | port.packet[0] << 8
enable_streaming(port)
}
log.info("Identified device!\0")
log.info(string.display_int(port.device.value, format_page, 16))
} else {
log.info("KEY PRESSED\0")
}
}
check_complete := fn(port: ^controller.Port): bool {
last_value := port.packet[port.packet_length - 1]
if port.device == devices.NO_DEVICE {
if last_value == 0 | last_value == 3 | last_value == 4 {
return true
} else if port.packet_length == 2 {
return true
}
} else if port.device == devices.MOUSE_3_BUTTON {
if port.packet_length == 3 return true
} else if port.device == devices.MOUSE_SCROLLWHEEL | port.device == devices.MOUSE_5_BUTTON {
if port.packet_length == 4 return true
} else {
if port.packet[0] == 0xE1 {
if port.packet_length == 6 {
return true
}
} else if port.packet[0] != 0xE0 {
return true
} else if port.packet_length == 2 & port.packet[1] != 0x2A & port.packet[1] != 0xB7 {
return true
} else if port.packet_length == 4 {
return true
}
}
return false
}
main := fn(): void {
mouse_buffer = buffer.create("PS/2 Mouse\0")
format_page = memory.alloc(u8, 1024)
controller.init()
if controller.port1.exists {
//log.info("Port 1 exists.\0")
controller.send_byte(@bitcast(0), 0xF4)
}
if controller.port2.exists {
//controller.send_byte(&controller.port2, 0xF4)
}
loop {
info = controller.get_info()
if controller.timed_out(info) {
log.error("Timeout error! Cannot handle these!\0")
}
if controller.check_parity(info) {
log.error("Parity error! Cannot handle these!\0")
}
/*
if controller.has_input(info) {
port := controller.get_port(info)
if port.packet_length > 0 & check_complete(port) {
process(port)
}
input := controller.get_input()
/*if input == 0xAA & port.can_hot_plug {
port.device = devices.NO_DEVICE
controller.send_byte(port, 0xF4)
}*/
port.packet[port.packet_length] = input
port.packet_length += 1
if check_complete(port) {
process(port)
port.packet_length = 0
}
}*/
}
}

View file

@ -1,21 +0,0 @@
Button := struct {id: u8}
$LEFT_BUTTON := Button.(1)
$RIGHT_BUTTON := Button.(2)
$MIDDLE_BUTTON := Button.(4)
$BUTTON4 := Button.(8)
$BUTTON5 := Button.(16)
SampleRate := struct {value: u8}
$SR10 := SampleRate.(10)
$SR20 := SampleRate.(20)
$SR40 := SampleRate.(40)
$SR60 := SampleRate.(60)
$SR80 := SampleRate.(80)
$SR100 := SampleRate.(100)
$SR200 := SampleRate.(200)
Resolution := struct {value: u8}
$RES_1COUNT_PER_MM := Resolution.(0)
$RES_2COUNT_PER_MM := Resolution.(1)
$RES_4COUNT_PER_MM := Resolution.(2)
$RES_8COUNT_PER_MM := Resolution.(3)

View file

@ -1,21 +0,0 @@
.{DeviceID, NO_DEVICE} := @use("devices.hb")
State := struct {s: u8}
$Recive := State.(0)
$Reboot := State.(1)
Port := packed struct {
exists: bool,
device: DeviceID,
packet: [u8; 8],
packet_length: u8,
can_hot_plug: bool,
}
$PORT_AT_STARTUP := Port.(
true,
NO_DEVICE,
.(0, 0, 0, 0, 0, 0, 0, 0),
0,
true,
)

View file

@ -1 +1 @@
.{example: main} := @use("./examples/text.hb") .{example: main} := @use("./examples/orbit.hb")

View file

@ -13,6 +13,9 @@ img := @embed("../../../assets/wallpaper.qoi")
main := fn(): int { main := fn(): int {
sunset.server.start() sunset.server.start()
defer {
stn.log.info("Sunset Server Exit\0")
}
screen := render.init(true) screen := render.init(true)
render.clear(screen, render.black) render.clear(screen, render.black)

View file

@ -34,11 +34,20 @@ resolution = "1024x768x24"
# [boot.limine.ableos.modules.ps2_keyboard_driver] # [boot.limine.ableos.modules.ps2_keyboard_driver]
# path = "boot:///ps2_keyboard_driver.hbf" # path = "boot:///ps2_keyboard_driver.hbf"
[boot.limine.ableos.modules.ps2_driver]
path = "boot:///ps2_driver.hbf"
# [boot.limine.ableos.modules.sunset_client] # [boot.limine.ableos.modules.sunset_client]
# path = "boot:///sunset_client.hbf" # path = "boot:///sunset_client.hbf"
# [boot.limine.ableos.modules.sunset_client_2]
# path = "boot:///sunset_client_2.hbf"
# [boot.limine.ableos.modules.sunset_server] # [boot.limine.ableos.modules.sunset_server]
# path = "boot:///sunset_server.hbf" # path = "boot:///sunset_server.hbf"
# [boot.limine.ableos.modules.processes]
# path = "boot:///processes.hbf"
# [boot.limine.ableos.modules.alloc_test]
# path = "boot:///alloc_test.hbf"
[boot.limine.ableos.modules.alloc_test]
path = "boot:///alloc_test.hbf"