# Unified PS/2 Driver Te entire thing is held together inspite ## !!Assumptions!! Anyone who works on this should work to keep this list as small as possible/remove as many of these as possible. - Bit 5 of the response form 0x64 indicates which port the data is coming from. (Not true on all systems) - A parity or timeout error never occurs. - PS/2 controller exists. - Both PS/2 ports being broken doesn't need handling. - One PS/2 port being broken doesn't need special attention. - PS/2 controller doesn't need to perform a self-check. - These DeviceIDs never exist: - 0xFFFD - 0xFFFE - 0xFFFF - 0x01xx - 0x03xx - 0x04xx - Literally all PS/2 keyboards can be handeled the exact same way. We have the capability for detecting different keyboard types, I just don't bother with it because that would litreally take months to get working. - The device doesn't send any data while we're waiting for an `ACK`. Supporting mice in the keyboard port and vice versa was a ***bad*** idea, but I do not regret it because it means we're "superior" to real world operating systems.