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Graphics and games :3 for a non-unix-like micro-kernel written in rust with an embedded bytecode virtual machine.
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2023-05-25 07:15:53 -05:00
.cargo Paging works :3 2021-11-22 06:58:35 -08:00
.vscode Change 2023-04-10 01:16:30 -05:00
kernel minor cleanups 2023-05-25 07:04:19 -05:00
limine@751e802e17 hacking in a wasm interpreter 2023-04-05 12:29:20 -05:00
repbuild minor cleanups 2023-05-25 07:04:19 -05:00
.gitignore boom! 2023-03-30 23:43:04 +02:00
.gitmodules boom! 2023-03-30 23:43:04 +02:00
Cargo.lock tack inplace hbvm 2023-05-15 02:19:34 -05:00
Cargo.toml changes 2023-04-07 16:44:33 -05:00
design.dot fix 2023-05-06 07:05:45 -05:00
LICENSE wasm work + LICENSE 2021-11-28 14:50:14 -06:00
MANIFESTO.md remove interp and all wasm related code 2023-05-08 04:35:37 -05:00
meta.md Change 2023-04-10 01:16:30 -05:00
out.txt changes 2023-04-07 16:44:33 -05:00
README.md ROADMAP: Taking down notes on the order in which things should proceed with ableOS 2023-05-25 07:15:53 -05:00
rust-toolchain.toml boom! 2023-03-30 23:43:04 +02:00
rustfmt.toml add an example system.toml 2023-04-26 14:33:40 -05:00
shell.nix nix WORKS 2023-05-23 04:52:26 -05:00
system.toml Working on booting on nixOS 2023-05-23 04:26:32 -05:00

TODO - Integrate HBVM HBVM also needs full spec compliance - Build out the object system - Build or Find an acceptable IDL Short List of potentials - Jerma - Work on a styleguide for commits Maybe something allong the lines of [relevant shorthand note] Explination - Build a scheduler for HBVM - Language support on HBVM - HBVM assembler (with IDL support) - HBVM Lisp/s-expr Compiler (Also (with (IDL (support)))) - Documentation

Compiling

  1. git submodule update --init
  2. cargo repbuild