holey-bytes/lang/README.md

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# HERE SHALL THE DOCUMENTATION RESIDE
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## Enforced Political Views
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- worse is better
- less is more
- embrace `unsafe {}`
- adhere `macro_rules!`
- pessimization == death (put in `std::pin::Pin` and left with hungry crabs)
- importing external dependencies == death (`fn(dependencies) -> ExecutionStrategy`)
- above sell not be disputed, discussed, or questioned
## What hblang is
Holey-Bytes-Language (hblang for short) (*.hb) is the only true language targeting hbvm byte code. hblang is low level, manually managed, and procedural. Its rumored to be better then writing hbasm and you should probably use it for complex applications.
## What hblang isnt't
hblang knows what it isn't, because it knows what it is, hblang computes this by sub...
## Examples
Examples are also used in tests. To add an example that runs during testing add:
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<pre>
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#### &lt;name&gt
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```hb
&lt;example&gt
```
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</pre>
and also:
```rs
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<name>;
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```
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to the `run_tests` macro at the bottom of the `src/son.rs`.
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### Tour Examples
Following examples incrementally introduce language features and syntax.
#### main_fn
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```hb
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main := fn(): uint {
return 1
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}
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```
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#### arithmetic
```hb
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main := fn(): uint {
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return 10 - 20 / 2 + 4 * (2 + 2) - 4 * 4 + (1 << 0) + -1
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}
```
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#### floating_point_arithmetic
```hb
main := fn(): f32 {
return 10. - 20. / 2. + 4. * (2. + 2.) - 4. * 4. + -1.
}
```
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#### functions
```hb
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main := fn(): uint {
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return add_one(10) + add_two(20)
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}
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add_two := fn(x: uint): uint {
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return x + 2
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}
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add_one := fn(x: uint): uint {
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return x + 1
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}
```
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#### comments
```hb
// commant is an item
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main := fn(): uint {
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// comment is a statement
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foo(/* comment is an exprression /* if you are crazy */ */)
return 0
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}
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foo := fn(comment: void): void return /* comment evaluates to void */
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// comments might be formatted in the future
```
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#### if_statements
```hb
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main := fn(): uint {
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return fib(10)
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}
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fib := fn(x: uint): uint {
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if x <= 2 {
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return 1
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} else {
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return fib(x - 1) + fib(x - 2)
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}
}
```
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#### variables
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```hb
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main := fn(): uint {
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ඞ := 1
b := 2
ඞ += 1
return ඞ - b
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}
```
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#### hex_octal_binary_literals
```hb
main := fn(): uint {
hex := 0xFF
decimal := 255
octal := 0o377
binary := 0b11111111
if hex == decimal & octal == decimal & binary == decimal {
return 0
}
return 1
}
```
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#### loops
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```hb
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main := fn(): uint {
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return fib(10)
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}
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fib := fn(n: uint): uint {
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a := 0
b := 1
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loop if n == 0 break else {
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c := a + b
a = b
b = c
n -= 1
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}
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return a
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}
```
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#### pointers
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```hb
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main := fn(): uint {
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a := 1
b := &a
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boundary := 1000
b = b + boundary - 2
b = b - (boundary - 2)
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modify(b)
drop(a)
return *b - 2
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}
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modify := fn(a: ^uint): void {
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*a = 2
return
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}
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drop := fn(a: uint): void {
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return
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}
```
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#### structs
```hb
Ty := struct {
// comment
a: uint,
}
Ty2 := struct {
ty: Ty,
c: uint,
}
useless := struct {}
main := fn(): uint {
// `packed` structs have no padding (all fields are alighred to 1)
if @sizeof(packed struct {a: u8, b: u16}) != 3 {
return 9001
}
finst := Ty2.{ty: .{a: 4}, c: 3}
inst := odher_pass(finst)
if inst.c == 3 {
return pass(&inst.ty)
}
return 0
}
pass := fn(t: ^Ty): uint {
return t.a
}
odher_pass := fn(t: Ty2): Ty2 {
return t
}
```
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#### struct_scopes
```hb
$zr := 0
Struct := struct {
a: uint,
b: uint,
$zero := Self.(zr, zr)
$new := fn(a: uint, b: uint): Self return .(a, b)
$swap := fn(s: ^Self): void {
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_ = diff(*s)
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t := s.a
s.a = s.b
s.b = t
}
$diff := fn(s: Self): uint return s.a - s.b
}
main := fn(): uint {
z := Struct.zero
z += Struct.new(1, 2)
z.swap()
return z.diff()
}
```
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#### enums
```hb
Enum := enum {A, B, C}
some_enum := fn(): Enum return .A
main := fn(): uint {
e := some_enum()
match e {
.A => return 0,
_ => return 100,
}
}
```
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#### nullable_types
```hb
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main := fn(): uint {
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a := &1
b := @as(?^uint, null)
if decide() b = a
if b == null return 9001
c := @as(?uint, *b)
if decide() c = null
if c != null return 42
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d := @as(?u16, null)
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if decide() d = 1
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if d == null return 69
sf := new_foo()
if sf == null return 999
str := "foo\0"
use_foo(sf, str)
f := no_foo()
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if decide() f = .(a, 1)
if f == null return 34
bar := new_bar(a)
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if decide() bar = null
if bar != null return 420
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g := @as(?^uint, null)
g = a
_rd := *g
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return d - *f.a
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}
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Foo := struct {a: ^uint, b: uint}
no_foo := fn(): ?Foo return null
new_foo := fn(): ?Foo return .(&0, 0)
use_foo := fn(foo: Foo, str: ^u8): void {
}
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Bar := struct {a: ?^uint, b: uint}
new_bar := fn(a: ?^uint): ?Bar return .(a, 1)
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decide := fn(): bool return !false
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```
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#### inline_return_stack
```hb
$fun := fn(): [uint; 3] {
res := [uint].(0, 1, 2)
return res
}
main := fn(): uint {
vl := fun()
return vl[0]
}
```
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#### struct_operators
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```hb
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Point := struct {
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x: uint,
y: uint,
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}
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Rect := struct {
a: Point,
b: Point,
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}
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Color := packed struct {b: u8, g: u8, r: u8, a: u8}
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main := fn(): uint {
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i := Color.(0, 0, 0, 0)
i += .(1, 1, 1, 1)
if i.r + i.g + i.b + i.a != 4 return 1008
if Point.(1, 1) != Point.(1, 1) return 1009
if Point.(1, 2) == Point.(1, 1) return 1010
if Point.(1, 2) < Point.(1, 1) return 1011
if Point.(1, 1) > Point.(2, 1) return 1012
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a := Point.(1, 2)
b := Point.(3, 4)
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d := Rect.(a + b, b - a)
zp := Point.(0, 0)
d2 := Rect.(zp - b, a)
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d2 += d
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c := d2.a + d2.b
return c.x + c.y
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}
```
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#### global_variables
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```hb
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global_var := 10
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complex_global_var := fib(global_var) - 5
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fib := fn(n: uint): uint {
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if 2 > n {
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return n
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}
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return fib(n - 1) + fib(n - 2)
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}
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main := fn(): uint {
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complex_global_var += 5
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return complex_global_var
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}
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```
note: values of global variables are evaluated at compile time
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#### constants
```hb
main := fn(): u32 {
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return SOME_CONST + 35
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}
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$SOME_CONST := 34
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```
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#### directives
```hb
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foo := @use("foo.hb")
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main := fn(): uint {
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byte := @as(u8, 10)
same_type_as_byte := @as(@TypeOf(byte), 30)
wide_uint := @as(u32, 40)
truncated_uint := @as(u8, @intcast(wide_uint))
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widened_float := @as(f64, @floatcast(1.))
int_from_float := @as(int, @fti(1.))
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float_from_int := @as(f64, @itf(1))
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size_of_Type_in_bytes := @sizeof(foo.Type)
align_of_Type_in_bytes := @alignof(foo.Type)
hardcoded_pointer := @as(^u8, @bitcast(10))
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ecall_that_returns_uint := @as(uint, @eca(1, foo.Type.(10, 20), 5, 6))
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embedded_array := @as([u8; 15], @embed("text.txt"))
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return @inline(foo.foo)
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}
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// in module: foo.hb
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Type := struct {
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brah: uint,
blah: uint,
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}
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foo := fn(): uint return 0
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// in module: text.txt
arbitrary text
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```
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- `@use(<string>)`: imports a module based on relative path, cycles are allowed when importing
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- `@TypeOf(<expr>)`: results into literal type of whatever the type of `<expr>` is, `<expr>` is not included in final binary
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- `@as(<ty>, <expr>)`: hint to the compiler that `@TypeOf(<expr>) == <ty>`
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- `@intcast(<expr>)`: needs to be used when conversion of `@TypeOf(<expr>)` would loose precision (widening of integers is implicit)
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- `@sizeof(<ty>), @alignof(<ty>)`: get size and align of a type in bytes
- `@bitcast(<expr>)`: tell compiler to assume `@TypeOf(<expr>)` is whatever is inferred, so long as size matches
- `@eca(...<expr>)`: invoke `eca` instruction, where return type is inferred and `<expr>...` are arguments passed to the call in the standard call convention
- `@embed(<string>)`: include relative file as an array of bytes
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- `@inline(<func>, ...<args>)`: equivalent to `<func>(...<args>)` but function is guaranteed to inline, compiler will otherwise never inline
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#### c_strings
```hb
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str_len := fn(str: ^u8): uint {
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len := 0
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loop if *str == 0 break else {
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len += 1
str += 1
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}
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return len
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}
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main := fn(): uint {
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// when string ends with '\0' its a C string and thus type is '^u8'
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some_str := "abඞ\n\r\t\{35}\{36373839}\0"
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len := str_len(some_str)
some_other_str := "fff\0"
lep := str_len(some_other_str)
return lep + len
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}
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```
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#### struct_patterns
```hb
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.{fib, fib_iter, Fiber} := @use("fibs.hb")
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main := fn(): uint {
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.{a, b} := Fiber.{a: 10, b: 10}
return fib(a) - fib_iter(b)
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}
// in module: fibs.hb
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Fiber := struct {a: u8, b: u8}
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fib := fn(n: uint): uint if n < 2 {
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return n
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} else {
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return fib(n - 1) + fib(n - 2)
}
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fib_iter := fn(n: uint): uint {
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a := 0
b := 1
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loop if n == 0 break else {
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c := a + b
a = b
b = c
n -= 1
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}
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return a
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}
```
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#### arrays
```hb
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main := fn(): uint {
addr := @as(u16, 0x1FF)
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msg := [u8].(0, 0, @intcast(addr), @intcast(addr >> 8))
_force_stack := &msg
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arr := [uint].(1, 2, 4)
return pass(&arr) + msg[3]
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}
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pass := fn(arr: ^[uint; 3]): uint {
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return arr[0] + arr[1] + arr[arr[1]]
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}
```
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#### inline
```hb
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main := fn(): uint {
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some_eca()
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return @inline(foo, 1, 2, 3) - bar(3)
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}
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$some_eca := fn(): void return @eca(8)
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// only for functions with no control flow (if, loop)
$bar := fn(a: uint): uint return a * 2
gb := 0
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foo := fn(a: uint, b: uint, c: uint): uint {
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if false | gb != 0 return 1
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return a + b + c
}
```
#### idk
```hb
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_edge_case := @as(uint, idk)
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main := fn(): uint {
big_array := @as([u8; 128], idk)
i := 0
loop if i >= 128 break else {
big_array[i] = 69
i += 1
}
return big_array[42]
}
```
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note: this does not work on scalar values
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#### generic_functions
```hb
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add := fn($T: type, a: T, b: T): T {
if T != void {
return a + b
}
}
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main := fn(): uint {
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add(void, {
}, {
})
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return add(u32, 2, 2) - add(uint, 1, 3)
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}
```
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#### die
```hb
main := fn(): never {
// simply emmits 'un' instruction that immediately terminates the execution
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// the expresion has similar properties to 'return' but does not accept a value
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die
}
```
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#### defer
```hb
main := fn(): uint {
i := 0
loop {
defer i += 1
if i == 10 break
if i % 3 == 0 {
continue
}
}
return i - 11
}
```
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### Incomplete Examples
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#### comptime_pointers
```hb
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main := fn(): uint {
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$integer := 7
modify(&integer)
return integer
}
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modify := fn($num: ^uint): void {
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$: *num = 0
}
```
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#### generic_types
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```hb
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malloc_sys_call := 69
free_sys_call := 96
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malloc := fn(size: uint, align: uint): ?^void return @eca(malloc_sys_call, size, align)
free := fn(ptr: ^void, size: uint, align: uint): void return @eca(free_sys_call, ptr, size, align)
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Vec := fn($Elem: type): type {
return struct {
data: ^Elem,
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len: uint,
cap: uint,
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}
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}
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new := fn($Elem: type): Vec(Elem) return Vec(Elem).{data: @bitcast(0), len: 0, cap: 0}
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deinit := fn($Elem: type, vec: ^Vec(Elem)): void {
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free(@bitcast(vec.data), vec.cap * @sizeof(Elem), @alignof(Elem));
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*vec = new(Elem)
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return
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}
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push := fn($Elem: type, vec: ^Vec(Elem), value: Elem): ?^Elem {
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if vec.len == vec.cap {
if vec.cap == 0 {
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vec.cap = 1
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} else {
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vec.cap *= 2
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}
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new_alloc := @as(?^Elem, @bitcast(malloc(vec.cap * @sizeof(Elem), @alignof(Elem))))
if new_alloc == null return null
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src_cursor := vec.data
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dst_cursor := @as(^Elem, new_alloc)
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end := vec.data + vec.len
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loop if src_cursor == end break else {
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*dst_cursor = *src_cursor
src_cursor += 1
dst_cursor += 1
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}
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if vec.len != 0 {
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free(@bitcast(vec.data), vec.len * @sizeof(Elem), @alignof(Elem))
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}
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vec.data = new_alloc
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}
slot := vec.data + vec.len;
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*slot = value
vec.len += 1
return slot
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}
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main := fn(): uint {
vec := new(uint)
_f := push(uint, &vec, 69)
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res := *vec.data
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deinit(uint, &vec)
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return res
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}
```
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#### fb_driver
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```hb
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arm_fb_ptr := fn(): uint return 100
x86_fb_ptr := fn(): uint return 100
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2024-10-25 07:51:33 -05:00
check_platform := fn(): uint {
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return x86_fb_ptr()
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}
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set_pixel := fn(x: uint, y: uint, width: uint): uint {
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return y * width + x
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}
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main := fn(): uint {
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fb_ptr := check_platform()
width := 100
height := 30
x := 0
y := 0
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//t := 0
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i := 0
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loop {
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if x < height {
//t += set_pixel(x, y, height)
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x += 1
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i += 1
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} else {
x = 0
y += 1
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if set_pixel(x, y, height) != i return 0
if y == width break
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}
}
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return i
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}
```
2024-06-20 04:18:36 -05:00
### Purely Testing Examples
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#### pointer_comparison
```hb
main := fn(): int {
a := 10
b := 20
if &a == &a {
return 10
} else {
return 20
}
}
```
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#### wrong_dead_code_elimination
```hb
Color := struct {b: u8}
main := fn(): void {
color := Color.(0)
n := @as(u8, 1)
loop {
if color.b == 255 | color.b == 0 {
n = -n
}
color.b += n
}
}
```
2024-11-14 13:25:52 -06:00
#### different_function_destinations
```hb
Stru := struct {a: uint, b: uint}
new_stru := fn(): Stru return .(0, 0)
glob_stru := Stru.(1, 1)
main := fn(): uint {
glob_stru = new_stru()
if glob_stru.a != 0 return 300
glob_stru = .(1, 1)
glob_stru = @inline(new_stru)
if glob_stru.a != 0 return 200
glob_stru = .(1, 1)
strus := [Stru].(glob_stru, glob_stru, glob_stru)
i := 0
loop if i == 3 break else {
strus[i] = new_stru()
i += 1
}
if strus[2].a != 0 return 100
strus = [Stru].(glob_stru, glob_stru, glob_stru)
i = 0
loop if i == 3 break else {
strus[i] = @inline(new_stru)
i += 1
}
if strus[2].a != 0 return 10
return 0
}
```
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#### triggering_store_in_divergent_branch
```hb
opaque := fn(): uint {
return 1 << 31
}
main := fn(): void {
a := 0
loop if a >= opaque() break else {
valid := true
b := 0
loop if b >= opaque() break else {
if b == 1 << 16 {
valid = false
break
}
b += 1
}
if valid == false continue
a += 1
}
}
```
#### very_nested_loops
```hb
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$H := 3
$W := 3
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main := fn(): int {
y := @as(int, 0)
loop if y == H break else {
x := @as(int, 0)
loop if x == W break else {
c_r := @itf(x)
c_i := @itf(y)
if c_i * c_r >= 10.0 return 0
x += 1
}
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y += 1
}
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return 1
}
Color := struct {r: u8, g: u8, b: u8, a: u8}
Vec := struct {x: uint, y: uint}
put_pixel := fn(pos: Vec, color: Color): void {
}
```
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#### generic_type_mishap
```hb
opaque := fn($Expr: type, ptr: ^?Expr): void {
}
process := fn($Expr: type): void {
optional := @as(?Expr, null)
timer := 1000
loop if timer > 0 {
opaque(Expr, &optional)
if optional != null return {
}
timer -= 1
}
return
}
main := fn(): void process(uint)
```
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#### storing_into_nullable_struct
```hb
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StructA := struct {b: StructB, c: ^uint, d: uint}
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StructB := struct {g: ^uint, c: StructC}
StructC := struct {c: uint}
optionala := fn(): ?StructA {
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return .(.(&0, .(1)), &0, 0)
}
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Struct := struct {inner: uint}
optional := fn(): ?Struct {
return .(10)
}
do_stuff := fn(arg: uint): uint {
return arg
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}
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just_read := fn(s: StructA): void {
}
main := fn(): uint {
a := optionala()
if a == null {
return 10
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}
2024-11-10 13:30:35 -06:00
a.b.c = .(0)
just_read(a)
innera := do_stuff(a.b.c.c)
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val := optional()
if val == null {
return 20
}
val.inner = 100
inner := do_stuff(val.inner)
return innera + inner
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}
```
2024-11-09 08:14:03 -06:00
#### scheduling_block_did_dirty
```hb
Struct := struct {
pad: uint,
pad2: uint,
}
file := [u8].(255)
opaque := fn(x: uint): uint {
return file[x]
}
constructor := fn(x: uint): Struct {
a := opaque(x)
return .(a, a)
}
main := fn(): void {
something := constructor(0)
return
}
```
2024-11-09 03:28:53 -06:00
#### null_check_returning_small_global
```hb
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magic := 127
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get := fn(file: ^u8): ?uint {
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if *file == magic {
return magic
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} else {
return null
}
}
some_file := [u8].(127, 255, 255, 255, 255, 255)
foo := fn(): ?uint {
gotten := get(&some_file[0])
if gotten == null {
return null
} else if gotten == 4 {
return 2
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} else if gotten == magic {
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return 0
}
return null
}
main := fn(): uint {
f := foo()
if f == null return 100
return f
}
```
#### null_check_in_the_loop
```hb
A := struct {
x_change: u8,
y_change: u8,
left: u8,
middle: u8,
right: u8,
}
return_fn := fn(): ?A {
return A.(0, 0, 0, 0, 0)
}
main := fn(): int {
loop {
ret := return_fn()
if ret != null {
return 1
}
}
}
```
#### stack_provenance
```hb
main := fn(): uint {
return *dangle()
}
dangle := fn(): ^uint return &0
```
#### advanced_floating_point_arithmetic
```hb
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sin_table := [f32].(0.0, 0.02454122852291229, 0.04906767432741801, 0.07356456359966743, 0.0980171403295606, 0.1224106751992162, 0.1467304744553617, 0.1709618887603012, 0.1950903220161282, 0.2191012401568698, 0.2429801799032639, 0.2667127574748984, 0.2902846772544623, 0.3136817403988915, 0.3368898533922201, 0.3598950365349881, 0.3826834323650898, 0.4052413140049899, 0.4275550934302821, 0.4496113296546065, 0.4713967368259976, 0.492898192229784, 0.5141027441932217, 0.5349976198870972, 0.5555702330196022, 0.5758081914178453, 0.5956993044924334, 0.6152315905806268, 0.6343932841636455, 0.6531728429537768, 0.6715589548470183, 0.6895405447370668, 0.7071067811865475, 0.7242470829514669, 0.7409511253549591, 0.7572088465064845, 0.773010453362737, 0.7883464276266062, 0.8032075314806448, 0.8175848131515837, 0.8314696123025452, 0.844853565249707, 0.8577286100002721, 0.8700869911087113, 0.8819212643483549, 0.8932243011955153, 0.9039892931234433, 0.9142097557035307, 0.9238795325112867, 0.9329927988347388, 0.9415440651830208, 0.9495281805930367, 0.9569403357322089, 0.9637760657954398, 0.970031253194544, 0.9757021300385286, 0.9807852804032304, 0.9852776423889412, 0.989176509964781, 0.99247953459871, 0.9951847266721968, 0.9972904566786902, 0.9987954562051724, 0.9996988186962042, 1.0, 0.9996988186962042, 0.9987954562051724, 0.9972904566786902, 0.9951847266721969, 0.99247953459871, 0.989176509964781, 0.9852776423889412, 0.9807852804032304, 0.9757021300385286, 0.970031253194544, 0.9637760657954398, 0.9569403357322089, 0.9495281805930367, 0.9415440651830208, 0.9329927988347388, 0.9238795325112867, 0.9142097557035307, 0.9039892931234434, 0.8932243011955152, 0.881921264348355, 0.8700869911087115, 0.8577286100002721, 0.8448535652497072, 0.8314696123025455, 0.8175848131515837, 0.8032075314806449, 0.7883464276266063, 0.7730104533627371, 0.7572088465064847, 0.740951125354959, 0.7242470829514669, 0.7071067811865476, 0.6895405447370671, 0.6715589548470186, 0.6531728429537766, 0.6343932841636455, 0.6152315905806269, 0.5956993044924335, 0.5758081914178454, 0.5555702330196022, 0.5349976198870972, 0.5141027441932218, 0.4928981922297841, 0.4713967368259979, 0.4496113296546069, 0.427555093430282, 0.4052413140049899, 0.3826834323650899, 0.3598950365349883, 0.3368898533922203, 0.3136817403988914, 0.2902846772544624, 0.2667127574748985, 0.2429801799032641, 0.21910124015687, 0.1950903220161286, 0.1709618887603012, 0.1467304744553618, 0.1224106751992163, 0.09801714032956083, 0.07356456359966773, 0.04906767432741797, 0.02454122852291233, 0.0, -0.02454122852291208, -0.04906767432741772, -0.0735645635996675, -0.09801714032956059, -0.1224106751992161, -0.1467304744553616, -0.170961888760301, -0.1950903220161284, -0.2191012401568698, -0.2429801799032638, -0.2667127574748983, -0.2902846772544621, -0.3136817403988912, -0.3368898533922201, -0.3598950365349881, -0.3826834323650897, -0.4052413140049897, -0.4275550934302818, -0.4496113296546067, -0.4713967368259976, -0.4928981922297839, -0.5141027441932216, -0.5349976198870969, -0.555570233019602, -0.5758081914178453, -0.5956993044924332, -0.6152315905806267, -0.6343932841636453, -0.6531728429537765, -0.6715589548470184, -0.6895405447370668, -0.7071067811865475, -0.7242470829514668, -0.7409511253549589, -0.7572088465064842, -0.7730104533627367, -0.7883464276266059, -0.8032075314806451, -0.8175848131515838, -0.8314696123025452, -0.844853565249707, -0.857728610000272, -0.8700869911087113, -0.8819212643483549, -0.8932243011955152, -0.9039892931234431, -0.9142097557035305, -0.9238795325112865, -0.932992798834739, -0.9415440651830208, -0.9495281805930367, -0.9569403357322088, -0.9637760657954398, -0.970031253194544, -0.9757021300385285, -0.9807852804032303, -0.9852776423889411, -0.9891765099647809, -0.9924795345987101, -0.9951847266721969, -0.9972904566786902, -0.9987954562051724, -0.9996988186962042, -1.0, -0.9996988186962042, -0.9987954562051724, -0.9972904566786902, -0.9951847266721969, -0.9924795345987101, -0.9891765099647809, -0.9852776423889412, -0.9807852804032304, -0.9757021300385286, -0.970031253194544, -0.96377606579
sin := fn(theta: f32): f32 {
PI := 3.14159265358979323846
TABLE_SIZE := @as(i32, 256)
si := @fti(theta * 0.5 * @itf(TABLE_SIZE) / PI)
d := theta - @floatcast(@itf(si)) * 2.0 * PI / @itf(TABLE_SIZE)
ci := si + TABLE_SIZE / 4 & TABLE_SIZE - 1
si &= TABLE_SIZE - 1
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return sin_table[@bitcast(si)] + (sin_table[@bitcast(ci)] - 0.5 * sin_table[@bitcast(si)] * d) * d
}
main := fn(): int {
// expected result: 826
return @fti(sin(1000.0) * 1000.0)
}
```
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#### nullable_structure
```hb
Structure := struct {}
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BigStructure := struct {a: uint, b: uint}
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MidStructure := struct {a: u8}
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returner_fn := fn(): ?Structure {
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return .()
}
returner_bn := fn(): ?BigStructure {
return .(0, 0)
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}
2024-11-07 10:02:22 -06:00
returner_cn := fn(): ?MidStructure {
return .(0)
}
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main := fn(): int {
ret := returner_fn()
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bet := returner_bn()
cet := returner_cn()
if ret != null & bet != null & cet != null {
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return 1
}
return 0
}
```
2024-11-04 12:18:37 -06:00
#### needless_unwrap
```hb
main := fn(): uint {
always_nn := @as(?^uint, &0)
ptr1 := @unwrap(always_nn)
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always_n := @as(?^uint, null)
ptr2 := @unwrap(always_n)
return *ptr1 + *ptr2
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}
```
2024-11-05 12:07:04 -06:00
#### optional_from_eca
```hb
main := fn(): uint {
a := @as(?uint, @eca(0, 0, 0, 0))
if a == null {
die
}
return a
}
```
2024-11-06 09:17:03 -06:00
#### returning_optional_issues
```hb
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bmp := 0
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get_format := fn(): ?uint {
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return bmp
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}
main := fn(): uint {
fmt := get_format()
if fmt == null {
return 1
} else {
return fmt
}
}
```
2024-11-04 05:38:47 -06:00
#### inlining_issues
```hb
main := fn(): void {
@use("main.hb").put_filled_rect(.(&.(0), 100, 100), .(0, 0), .(0, 0), .(1))
}
// in module: memory.hb
SetMsg := packed struct {a: u8, count: u32, size: u32, src: ^u8, dest: ^u8}
set := fn($Expr: type, src: ^Expr, dest: ^Expr, count: uint): void {
return @eca(8, 2, &SetMsg.(5, @intcast(count), @intcast(@sizeof(Expr)), @bitcast(src), @bitcast(dest)), @sizeof(SetMsg))
}
// in module: main.hb
Color := struct {r: u8}
Vec2 := fn($Ty: type): type return struct {x: Ty, y: Ty}
memory := @use("memory.hb")
Surface := struct {
buf: ^Color,
width: uint,
height: uint,
}
indexptr := fn(surface: Surface, x: uint, y: uint): ^Color {
return surface.buf + y * surface.width + x
}
put_filled_rect := fn(surface: Surface, pos: Vec2(uint), tr: Vec2(uint), color: Color): void {
top_start_idx := @inline(indexptr, surface, pos.x, pos.y)
bottom_start_idx := @inline(indexptr, surface, pos.x, pos.y + tr.y - 1)
rows_to_fill := tr.y
loop if rows_to_fill <= 1 break else {
@inline(memory.set, Color, &color, top_start_idx, @bitcast(tr.x))
@inline(memory.set, Color, &color, bottom_start_idx, @bitcast(tr.x))
top_start_idx += surface.width
bottom_start_idx -= surface.width
rows_to_fill -= 2
}
if rows_to_fill == 1 {
@inline(memory.set, Color, &color, top_start_idx, @bitcast(tr.x))
}
return
}
```
#### only_break_loop
```hb
memory := @use("memory.hb")
bar := fn(): int {
loop if memory.inb(0x64) != 0 return 1
}
foo := fn(): void {
loop if (memory.inb(0x64) & 2) == 0 break
memory.outb(0x60, 0x0)
}
main := fn(): int {
@inline(foo)
return @inline(bar)
}
// in module: memory.hb
inb := fn(f: int): int return f
outb := fn(f: int, g: int): void {
}
```
#### reading_idk
```hb
main := fn(): int {
a := @as(int, idk)
return a
}
```
#### nonexistent_ident_import
```hb
main := @use("foo.hb").main
// in module: foo.hb
foo := fn(): void {
return
}
foo := fn(): void {
return
}
main := @use("bar.hb").mian
// in module: bar.hb
main := fn(): void {
return
}
```
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#### big_array_crash
```hb
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sin_table := [int].(0, 174, 348, 523, 697, 871, 1045, 1218, 1391, 1564, 1736, 1908, 2079, 2249, 2419, 2588, 2756, 2923, 3090, 3255, 3420, 3583, 3746, 3907, 4067, 4226, 4384, 4540, 4695, 4848, 5000, 5150, 5299, 5446, 5591, 5735, 5877, 6018, 6156, 6293, 6427, 6560, 6691, 6819, 6946, 7071, 7193, 7313, 7431, 7547, 7660, 7771, 7880, 7986, 8090, 8191, 8290, 8386, 8480, 8571, 8660, 8746, 8829, 8910, 8987, 9063, 9135, 9205, 9271, 9335, 9396, 9455, 9510, 9563, 9612, 9659, 9702, 9743, 9781, 9816, 9848, 9877, 9902, 9925, 9945, 9961, 9975, 9986, 9993, 9998, 10000)
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main := fn(): int return sin_table[10]
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```
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#### returning_global_struct
```hb
Color := struct {r: u8, g: u8, b: u8, a: u8}
white := Color.(255, 255, 255, 255)
random_color := fn(): Color {
return white
}
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main := fn(): uint {
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val := random_color()
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return @as(uint, val.r) + val.g + val.b + val.a
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}
```
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#### small_struct_bitcast
```hb
Color := struct {r: u8, g: u8, b: u8, a: u8}
white := Color.(255, 255, 255, 255)
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u32_to_color := fn(v: u32): Color return @bitcast(u32_to_u32(@bitcast(v)))
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u32_to_u32 := fn(v: u32): u32 return v
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main := fn(): uint {
return u32_to_color(@bitcast(white)).r
}
```
#### small_struct_assignment
```hb
Color := struct {r: u8, g: u8, b: u8, a: u8}
white := Color.(255, 255, 255, 255)
black := Color.(0, 0, 0, 0)
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main := fn(): uint {
f := black
f = white
return f.a
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}
```
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#### intcast_store
```hb
SetMsg := packed struct {a: u8, count: u32, size: u32, src: ^u8, dest: ^u8}
set := fn($Expr: type, src: ^Expr, dest: ^Expr, count: uint): u32 {
l := SetMsg.(5, @intcast(count), @intcast(@sizeof(Expr)), @bitcast(src), @bitcast(dest))
return l.count
}
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main := fn(): uint {
return set(uint, &0, &0, 1024)
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}
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```
#### string_flip
```hb
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U := struct {u: uint}
main := fn(): uint {
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arr := @as([U; 2 * 2], idk)
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i := 0
loop if i == 2 * 2 break else {
arr[i] = .(i)
i += 1
}
i = 0
loop if i == 2 / 2 break else {
j := 0
loop if j == 2 break else {
a := i * 2 + j
b := (2 - i - 1) * 2 + j
tmp := arr[a]
arr[a] = arr[b]
arr[b] = tmp
j += 1
}
i += 1
}
return arr[2].u
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}
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```
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#### memory_swap
```hb
U := struct {u: uint, v: uint, g: uint}
main := fn(): uint {
a := decide(0)
b := decide(1)
c := a
a = b
b = c
return b.u + a.u
}
decide := fn(u: uint): U return .(u, 0, 0)
```
#### wide_ret
```hb
OemIdent := struct {
dos_version: [u8; 8],
dos_version_name: [u8; 8],
}
Stru := struct {
a: u16,
b: u16,
}
small_struct := fn(): Stru {
return .{a: 0, b: 0}
}
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maina := fn(major: uint, minor: uint): OemIdent {
_f := small_struct()
ver := [u8].(0, 0, 0, 3, 1, 0, 0, 0)
return OemIdent.(ver, ver)
}
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main := fn(): uint {
m := maina(0, 0)
return m.dos_version[3] - m.dos_version_name[4]
}
```
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#### comptime_min_reg_leak
```hb
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a := @use("math.hb").min(100, 50)
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main := fn(): uint {
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return a
}
// in module: math.hb
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sizeof_uint := 32
shift := sizeof_uint - 1
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min := fn(a: uint, b: uint): uint {
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c := a - b
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return b + (c & c >> shift)
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}
```
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#### different_types
```hb
Color := struct {
r: u8,
g: u8,
b: u8,
a: u8,
}
Point := struct {
x: u32,
y: u32,
}
Pixel := struct {
color: Color,
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pouint: Point,
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}
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main := fn(): uint {
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pixel := Pixel.{
color: Color.{
r: 255,
g: 0,
b: 0,
a: 255,
},
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pouint: Point.{
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x: 0,
y: 2,
},
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}
soupan := 1
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if *(&pixel.pouint.x + soupan) != 2 {
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return 0
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}
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if *(&pixel.pouint.y - 1) != 0 {
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return 64
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}
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return pixel.pouint.x + pixel.pouint.y + pixel.color.r
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+ pixel.color.g + pixel.color.b + pixel.color.a
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}
```
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#### struct_return_from_module_function
```hb
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bar := @use("bar.hb")
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main := fn(): uint {
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return 7 - bar.foo().x - bar.foo().y - bar.foo().z
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}
// in module: bar.hb
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foo := fn(): Foo {
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return .{x: 3, y: 2, z: 2}
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}
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Foo := struct {x: uint, y: u32, z: u32}
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```
#### sort_something_viredly
```hb
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main := fn(): uint {
return sqrt(100)
}
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sqrt := fn(x: uint): uint {
temp := 0
g := 0
b := 32768
bshift := 15
loop if b == 0 {
break
} else {
bshift -= 1
temp = b + (g << 1)
temp <<= bshift
if x >= temp {
g += b
x -= temp
}
b >>= 1
}
return g
}
```
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#### struct_in_register
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```hb
ColorBGRA := struct {b: u8, g: u8, r: u8, a: u8}
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magenta := ColorBGRA.{b: 205, g: 0, r: 205, a: 255}
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main := fn(): uint {
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color := magenta
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return color.r
}
```
#### comptime_function_from_another_file
```hb
stn := @use("stn.hb")
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const_a := 100
const_b := 50
a := stn.math.min(const_a, const_b)
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main := fn(): uint {
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return a
}
// in module: stn.hb
math := @use("math.hb")
// in module: math.hb
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sizeof_uint := 32
shift := sizeof_uint - 1
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min := fn(a: uint, b: uint): uint {
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c := a - b
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return b + (c & c >> shift)
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}
```
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#### inline_test
```hb
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fna := fn(a: uint, b: uint, c: uint): uint return a + b + c
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scalar_values := fn(): uint {
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return @inline(fna, 1, @inline(fna, 2, 3, 4), -10)
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}
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A := struct {a: uint}
AB := struct {a: A, b: uint}
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mangle := fn(a: A, ab: AB): uint {
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return a.a + ab.a.a - ab.b
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}
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structs := fn(): uint {
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return @inline(mangle, .(0), .(.(@inline(mangle, .(20), .(.(5), 5))), 20))
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}
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main := fn(): uint {
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if scalar_values() != 0 return 1
if structs() != 0 return structs()
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return 0
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}
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```
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#### inlined_generic_functions
```hb
abs := fn($Expr: type, x: Expr): Expr {
mask := x >> @bitcast(@sizeof(Expr) - 1)
return (x ^ mask) - mask
}
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main := fn(): uint {
return @inline(abs, uint, -10)
}
```
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#### some_generic_code
```hb
some_func := fn($Elem: type): void {
return
}
main := fn(): void {
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some_func(u8)
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return
}
```
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#### integer_inference_issues
```hb
.{integer_range} := @use("random.hb")
main := fn(): void {
a := integer_range(0, 1000)
return
}
// in module: random.hb
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integer_range := fn(min: uint, max: uint): uint {
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return @eca(3, 4) % (@bitcast(max) - min + 1) + min
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}
```
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#### signed_to_unsigned_upcast
```hb
main := fn(): uint return @as(i32, 1)
```
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#### writing_into_string
```hb
outl := fn(): void {
msg := "whahaha\0"
_u := @as(u8, 0)
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return
}
inl := fn(): void {
msg := "luhahah\0"
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return
}
main := fn(): void {
outl()
inl()
return
}
```
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#### request_page
```hb
request_page := fn(page_count: u8): ^u8 {
msg := "\{00}\{01}xxxxxxxx\0"
msg_page_count := msg + 1;
*msg_page_count = page_count
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return @eca(3, 2, msg, 12)
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}
create_back_buffer := fn(total_pages: int): ^u32 {
if total_pages <= 0xFF {
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return @bitcast(request_page(@intcast(total_pages)))
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}
ptr := request_page(255)
remaining := total_pages - 0xFF
loop if remaining <= 0 break else {
if remaining < 0xFF {
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_ = request_page(@intcast(remaining))
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} else {
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_ = request_page(0xFF)
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}
remaining -= 0xFF
}
return @bitcast(ptr)
}
main := fn(): void {
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_f := create_back_buffer(400)
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return
}
```
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#### tests_ptr_to_ptr_copy
```hb
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main := fn(): uint {
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back_buffer := @as([u8; 1024 * 10], idk)
n := 0
loop if n >= 1024 break else {
back_buffer[n] = 64
n += 1
}
n = 1
loop if n >= 10 break else {
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*(@as(^[u8; 1024], @bitcast(&back_buffer)) + n) = *@bitcast(&back_buffer)
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n += 1
}
return back_buffer[1024 * 2]
}
```
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#### global_variable_wiredness
```hb
ports := false
inb := fn(): uint return 0
main := fn(): void {
if ports {
ports = inb() == 0x0
}
}
```
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### Just Testing Optimizations
#### null_check_test
```hb
get_ptr := fn(): ?^uint return null
main := fn(): uint {
ptr := get_ptr()
if ptr == null {
return 0
}
loop if *ptr != 10 {
*ptr += 1
} else break
return *ptr
}
```
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#### const_folding_with_arg
```hb
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main := fn(arg: uint): uint {
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// reduces to 0
return arg + 0 - arg * 1 + arg + 1 + arg + 2 + arg + 3 - arg * 3 - 6
}
```
#### branch_assignments
```hb
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main := fn(arg: uint): uint {
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if arg == 1 {
arg = 1
} else if arg == 0 {
arg = 2
} else {
arg = 3
}
return arg
}
```
#### exhaustive_loop_testing
```hb
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main := fn(): uint {
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loop break
x := 0
loop {
x += 1
break
}
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if multiple_breaks(0) != 3 {
return 1
}
if multiple_breaks(4) != 10 {
return 2
}
if state_change_in_break(0) != 0 {
return 3
}
if state_change_in_break(4) != 10 {
return 4
}
if continue_and_state_change(10) != 10 {
return 5
}
if continue_and_state_change(3) != 0 {
return 6
}
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infinite_loop()
return 0
}
infinite_loop := fn(): void {
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f := 0
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loop {
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if f == 1 {
f = 0
} else {
f = 1
}
f = continue_and_state_change(0)
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}
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}
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multiple_breaks := fn(arg: uint): uint {
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loop if arg < 10 {
arg += 1
if arg == 3 break
} else break
return arg
}
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state_change_in_break := fn(arg: uint): uint {
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loop if arg < 10 {
if arg == 3 {
arg = 0
break
}
arg += 1
} else break
return arg
}
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continue_and_state_change := fn(arg: uint): uint {
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loop if arg < 10 {
if arg == 2 {
arg = 4
continue
}
if arg == 3 {
arg = 0
break
}
arg += 1
} else break
return arg
}
```
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#### pointer_opts
```hb
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main := fn(): uint {
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mem := &0;
*mem = 1;
*mem = 2
b := *mem + *mem
clobber(mem)
b -= *mem
return b
}
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clobber := fn(cb: ^uint): void {
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*cb = 4
return
}
```
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#### conditional_stores
```hb
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main := fn(): uint {
cnd := cond()
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mem := &1
if cnd == 0 {
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*mem = 0
} else {
*mem = 2
}
return *mem
}
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cond := fn(): uint return 0
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```
#### loop_stores
```hb
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main := fn(): uint {
mem := &10
loop if *mem == 0 break else {
*mem -= 1
}
return *mem
}
```
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#### dead_code_in_loop
```hb
main := fn(): uint {
n := 0
loop if n < 10 {
if n < 10 break
n += 1
} else break
loop if n == 0 return n
return 1
}
```
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#### infinite_loop_after_peephole
```hb
main := fn(): uint {
n := 0
f := 0
loop if n != 0 break else {
f += 1
}
return f
}
```
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#### aliasing_overoptimization
```hb
Foo := struct {ptr: ^uint, rnd: uint}
main := fn(): uint {
mem := &2
stru := Foo.(mem, 0);
*stru.ptr = 0
return *mem
}
```
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#### global_aliasing_overptimization
```hb
var := 0
main := fn(): uint {
var = 2
clobber()
return var
}
clobber := fn(): void {
var = 0
}
```
#### overwrite_aliasing_overoptimization
```hb
Foo := struct {a: int, b: int}
Bar := struct {f: Foo, b: int}
main := fn(): int {
value := Bar.{b: 1, f: .(4, 1)}
value.f = opaque()
return value.f.a - value.f.b - value.b
}
opaque := fn(): Foo {
return .(3, 2)
}
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```
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#### more_if_opts
```hb
main := fn(): uint {
opq1 := opaque()
opq2 := opaque()
a := 0
if opq1 == null {
} else a = *opq1
if opq1 != null a = *opq1
//if opq1 == null | opq2 == null {
//} else a = *opq1
//if opq1 != null & opq2 != null a = *opq1
return a
}
opaque := fn(): ?^uint return null
```