2021-11-13 00:16:54 -06:00
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//! Intermediate representation for Wasm.
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2021-11-13 02:52:35 -06:00
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use wasmparser::{FuncType, Operator, Type};
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2021-11-13 00:16:54 -06:00
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pub type SignatureId = usize;
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pub type FuncId = usize;
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pub type BlockId = usize;
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pub type InstId = usize;
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pub type ValueId = usize;
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2021-11-13 16:23:22 -06:00
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pub const NO_VALUE: ValueId = usize::MAX;
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2021-11-13 02:52:35 -06:00
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#[derive(Clone, Debug, Default)]
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pub struct Module<'a> {
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pub funcs: Vec<FuncDecl<'a>>,
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pub signatures: Vec<FuncType>,
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}
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#[derive(Clone, Debug)]
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pub enum FuncDecl<'a> {
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Import(SignatureId),
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Body(SignatureId, FunctionBody<'a>),
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}
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impl<'a> FuncDecl<'a> {
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pub fn sig(&self) -> SignatureId {
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match self {
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FuncDecl::Import(sig) => *sig,
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FuncDecl::Body(sig, ..) => *sig,
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}
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}
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2021-11-13 00:16:54 -06:00
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}
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2021-11-13 02:52:35 -06:00
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#[derive(Clone, Debug, Default)]
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pub struct FunctionBody<'a> {
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pub locals: Vec<Type>,
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pub blocks: Vec<Block<'a>>,
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pub values: Vec<ValueDef>,
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}
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#[derive(Clone, Debug)]
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pub struct ValueDef {
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pub kind: ValueKind,
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pub ty: Type,
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}
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#[derive(Clone, Debug)]
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pub enum ValueKind {
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BlockParam(BlockId, usize),
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Inst(BlockId, InstId),
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}
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#[derive(Clone, Debug, Default)]
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pub struct Block<'a> {
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pub params: Vec<Type>,
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pub insts: Vec<Inst<'a>>,
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pub terminator: Terminator<'a>,
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}
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#[derive(Clone, Debug)]
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pub struct Inst<'a> {
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pub operator: Operator<'a>,
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pub outputs: Vec<ValueId>,
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pub inputs: Vec<Operand<'a>>,
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}
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#[derive(Clone, Debug)]
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pub enum Operand<'a> {
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/// An SSA value.
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Value(ValueId),
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/// Tree-ified instructions for Wasm emission.
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Sub(Box<Inst<'a>>),
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/// Undef values are produced when code is unreachable and thus
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/// removed/never executed.
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Undef,
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}
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impl<'a> Operand<'a> {
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pub fn value(value: ValueId) -> Self {
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if value == NO_VALUE {
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Operand::Undef
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} else {
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Operand::Value(value)
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}
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}
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}
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#[derive(Clone, Debug)]
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pub struct BlockTarget<'a> {
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pub block: BlockId,
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pub args: Vec<Operand<'a>>,
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}
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#[derive(Clone, Debug)]
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pub enum Terminator<'a> {
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Br {
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target: BlockTarget<'a>,
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},
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CondBr {
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cond: Operand<'a>,
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if_true: BlockTarget<'a>,
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if_false: BlockTarget<'a>,
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},
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Select {
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value: Operand<'a>,
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targets: Vec<BlockTarget<'a>>,
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default: BlockTarget<'a>,
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},
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Return {
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values: Vec<Operand<'a>>,
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},
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None,
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}
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impl<'a> std::default::Default for Terminator<'a> {
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fn default() -> Self {
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Terminator::None
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}
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}
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