From e63bb7a113f06666356eda3b33411b6950f78044 Mon Sep 17 00:00:00 2001 From: Chris Fallin Date: Wed, 15 Dec 2021 02:10:59 -0800 Subject: [PATCH] Stackify bugfixes --- src/backend/stackify.rs | 51 +++++++++++++++++++++++++++++++---------- 1 file changed, 39 insertions(+), 12 deletions(-) diff --git a/src/backend/stackify.rs b/src/backend/stackify.rs index a44d908..88e46d7 100644 --- a/src/backend/stackify.rs +++ b/src/backend/stackify.rs @@ -72,6 +72,7 @@ impl Shape { if start >= order.len() { None } else if regions.is_empty() || start < regions[0].start().block { + log::trace!(" -> leaf"); Some(( Shape::Leaf { block: order[start], @@ -84,7 +85,7 @@ impl Shape { let end = regions[0].end(); let region_end = regions .iter() - .position(|region| region.start() > end) + .position(|region| region.start() >= end) .unwrap_or(regions.len()); let subregions = ®ions[1..region_end]; let (children, next_start) = Self::get_shapes(start, end.block, order, subregions); @@ -109,16 +110,24 @@ impl Shape { order: &[BlockId], mut regions: &'a [Region], ) -> (Vec, OrderedBlockId) { - log::trace!("get_shapes: start {} regions {:?}", start, regions); + log::trace!( + "get_shapes: start {} end {} regions {:?}", + start, + end, + regions + ); let mut shapes = vec![]; let mut block = start; while block < end { + log::trace!("get_shapes: now at {}, regions {:?}", block, regions); let (shape, next_start, next_regions) = Self::get_one_shape(block, order, regions).unwrap(); shapes.push(shape); block = next_start; + log::trace!(" -> next_regions = {:?}", next_regions); regions = next_regions; } + log::trace!("get_shapes: returning {:?}", shapes); (shapes, block) } } @@ -145,7 +154,7 @@ impl Region { } fn overlaps(&self, other: &Region) -> bool { - self.end() >= other.start() && other.end() >= self.start() + self.end() > other.start() && other.end() > self.start() } fn is_forward(&self) -> bool { @@ -303,15 +312,33 @@ impl Shape { // Fix up contiguous runs of `Forward` regions: when we have // overlap, make them properly nest. We need to scan backward // to do this. - for i in (0..(regions.len() - 1)).rev() { - let a = regions[i]; - let b = regions[i + 1]; - if a.is_forward() && b.is_forward() && a.overlaps(&b) && !a.contains(&b) { - assert!(a.start() < b.start()); - assert!(b.start() <= a.end()); - assert!(a.end() < b.end()); - regions[i] = Region::Forward(a.start().block, b.end().block); - regions[i + 1] = Region::Forward(a.start().block, a.end().block); + log::trace!("before forward-edge re-nesting: {:?}", regions); + let mut stack: Vec = vec![]; + for i in (0..regions.len()).rev() { + if !regions[i].is_forward() { + continue; + } + log::trace!("cleaning up forward edges: looking at {:?}", regions[i]); + + while let Some(&top_idx) = stack.last() { + if regions[i].end() <= regions[top_idx].start() { + stack.pop(); + } else { + break; + } + } + stack.push(i); + + for &stack_idx in &stack { + log::trace!(" -> examining against {:?}", regions[stack_idx]); + if regions[i].start() < regions[stack_idx].start() { + let inner = + Region::Forward(regions[i].start().block, regions[stack_idx].end().block); + let outer = Region::Forward(regions[i].start().block, regions[i].end().block); + regions[stack_idx] = outer; + regions[i] = inner; + log::trace!(" -> re-nest"); + } } }