hUI/hui-examples/examples/stress.rs

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Rust
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use std::time::Instant;
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use glam::UVec2;
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use glium::{backend::glutin::SimpleWindowBuilder, Surface};
use winit::{
event::{Event, WindowEvent},
event_loop::{EventLoopBuilder, ControlFlow}
};
use hui::{
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UiInstance,
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element::{
UiElement,
progress_bar::ProgressBar,
container::{Container, Sides}
},
UiSize
};
use hui_glium::GliumUiRenderer;
fn main() {
kubi_logging::init();
let event_loop = EventLoopBuilder::new().build().unwrap();
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let (_window, display) = SimpleWindowBuilder::new().build(&event_loop);
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let mut hui = UiInstance::new();
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let mut backend = GliumUiRenderer::new(&display);
let instant = Instant::now();
let mut pcnt = 0;
event_loop.run(|event, window_target| {
window_target.set_control_flow(ControlFlow::Poll);
match event {
Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
window_target.exit();
},
Event::AboutToWait => {
let mut frame = display.draw();
frame.clear_color_srgb(0.5, 0.5, 0.5, 0.);
let resolution = UVec2::from(display.get_framebuffer_dimensions()).as_vec2();
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hui.begin();
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hui.add(Container {
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gap: 5.,
padding: Sides::all(5.),
elements: vec![
Box::new(ProgressBar {
value: 0.5,
..Default::default()
}),
Box::new(ProgressBar {
value: instant.elapsed().as_secs_f32().sin().powi(2),
..Default::default()
}),
Box::new(Container {
gap: 1.,
elements: {
let mut elements: Vec<Box<dyn UiElement>> = vec![];
let cnt = instant.elapsed().as_secs() * 10000;
if pcnt != cnt {
log::info!("{cnt}");
pcnt = cnt;
}
for i in 0..cnt {
elements.push(Box::new(ProgressBar {
value: (instant.elapsed().as_secs_f32() + (i as f32 / 10.)).sin().powi(2),
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size: (UiSize::Auto, UiSize::Static(5.)),
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..Default::default()
}));
}
elements
},
..Default::default()
})
],
..Default::default()
}, resolution);
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hui.end();
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backend.update(&hui);
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backend.draw(&mut frame, resolution);
frame.finish().unwrap();
}
_ => (),
}
}).unwrap();
}