2024-02-17 14:43:46 -06:00
|
|
|
use crate::{IfModified, text::{TextRenderer, FontHandle}};
|
|
|
|
|
|
|
|
use std::borrow::Cow;
|
|
|
|
use fontdue::layout::{Layout, CoordinateSystem, TextStyle};
|
|
|
|
use glam::{Vec2, Vec4, vec2};
|
|
|
|
|
|
|
|
#[derive(Clone, Debug, PartialEq)]
|
|
|
|
pub enum UiDrawCommand {
|
|
|
|
///Filled, colored rectangle
|
|
|
|
Rectangle {
|
|
|
|
///Position in pixels
|
|
|
|
position: Vec2,
|
|
|
|
///Size in pixels
|
|
|
|
size: Vec2,
|
|
|
|
///Color (RGBA)
|
|
|
|
color: Vec4,
|
2024-02-18 20:41:48 -06:00
|
|
|
//TODO: rounded corners per side
|
|
|
|
///Rounded corners
|
|
|
|
corner_radius: Option<f32>,
|
2024-02-17 14:43:46 -06:00
|
|
|
},
|
|
|
|
Text {
|
|
|
|
///Position in pixels
|
|
|
|
position: Vec2,
|
|
|
|
///Font size
|
|
|
|
size: u8,
|
|
|
|
///Color (RGBA)
|
|
|
|
color: Vec4,
|
|
|
|
///Text to draw
|
|
|
|
text: Cow<'static, str>,
|
|
|
|
///Font handle to use
|
|
|
|
font: FontHandle,
|
|
|
|
},
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Default)]
|
|
|
|
pub struct UiDrawCommands {
|
|
|
|
pub commands: Vec<UiDrawCommand>,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl UiDrawCommands {
|
|
|
|
pub fn add(&mut self, command: UiDrawCommand) {
|
|
|
|
self.commands.push(command);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// impl UiDrawCommands {
|
|
|
|
// pub fn compare(&self, other: &Self) -> bool {
|
|
|
|
// // if self.commands.len() != other.commands.len() { return false }
|
|
|
|
// // self.commands.iter().zip(other.commands.iter()).all(|(a, b)| a == b)
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
|
|
|
|
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
|
|
|
pub enum BindTexture {
|
|
|
|
FontTexture,
|
|
|
|
//UserDefined(usize),
|
|
|
|
}
|
|
|
|
|
2024-02-18 22:36:38 -06:00
|
|
|
#[derive(Clone, Copy, Debug, PartialEq, Default)]
|
2024-02-17 14:43:46 -06:00
|
|
|
pub struct UiVertex {
|
|
|
|
pub position: Vec2,
|
|
|
|
pub color: Vec4,
|
|
|
|
pub uv: Vec2,
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Default)]
|
|
|
|
pub struct UiDrawCall {
|
|
|
|
pub vertices: Vec<UiVertex>,
|
|
|
|
pub indices: Vec<u32>,
|
|
|
|
pub bind_texture: Option<BindTexture>,
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Default)]
|
|
|
|
pub struct UiDrawPlan {
|
|
|
|
pub calls: Vec<UiDrawCall>
|
|
|
|
}
|
|
|
|
|
|
|
|
struct CallSwapper {
|
|
|
|
calls: Vec<UiDrawCall>,
|
|
|
|
call: UiDrawCall,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl CallSwapper {
|
|
|
|
pub fn new() -> Self {
|
|
|
|
Self {
|
|
|
|
calls: vec![],
|
|
|
|
call: UiDrawCall::default(),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn current(&self) -> &UiDrawCall {
|
|
|
|
&self.call
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn current_mut(&mut self) -> &mut UiDrawCall {
|
|
|
|
&mut self.call
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn swap(&mut self) {
|
2024-02-18 10:22:31 -06:00
|
|
|
self.calls.push(std::mem::take(&mut self.call));
|
2024-02-17 14:43:46 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
pub fn finish(mut self) -> Vec<UiDrawCall> {
|
|
|
|
self.calls.push(self.call);
|
|
|
|
self.calls
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl UiDrawPlan {
|
|
|
|
pub fn build(draw_commands: &UiDrawCommands, tr: &mut TextRenderer) -> Self {
|
|
|
|
let mut swapper = CallSwapper::new();
|
|
|
|
let mut prev_command = None;
|
|
|
|
for command in &draw_commands.commands {
|
|
|
|
|
|
|
|
let do_swap = if let Some(prev_command) = prev_command {
|
|
|
|
std::mem::discriminant(prev_command) != std::mem::discriminant(command)
|
|
|
|
} else {
|
|
|
|
false
|
|
|
|
};
|
|
|
|
|
|
|
|
if do_swap {
|
|
|
|
swapper.swap();
|
|
|
|
}
|
|
|
|
|
|
|
|
if do_swap || prev_command.is_none() {
|
|
|
|
match command {
|
|
|
|
UiDrawCommand::Rectangle { .. } => (),
|
|
|
|
UiDrawCommand::Text { .. } => {
|
|
|
|
swapper.current_mut().bind_texture = Some(BindTexture::FontTexture);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
match command {
|
2024-02-18 20:41:48 -06:00
|
|
|
UiDrawCommand::Rectangle { position, size, color, corner_radius } => {
|
|
|
|
let corner_radius = corner_radius.unwrap_or(0.0);
|
2024-02-17 14:43:46 -06:00
|
|
|
let vidx = swapper.current().vertices.len() as u32;
|
2024-02-18 20:41:48 -06:00
|
|
|
if corner_radius > 0.0 {
|
2024-02-18 22:36:38 -06:00
|
|
|
//this code is stupid as fuck
|
|
|
|
|
|
|
|
//Random vert in the center for no reason
|
|
|
|
//lol
|
|
|
|
swapper.current_mut().vertices.push(UiVertex {
|
|
|
|
position: *position + *size * vec2(0.5, 0.5),
|
|
|
|
color: *color,
|
|
|
|
uv: vec2(0., 0.),
|
|
|
|
});
|
2024-02-18 21:37:28 -06:00
|
|
|
|
|
|
|
//TODO: make this configurable or compute dynamically
|
|
|
|
let rounded_corner_verts = 4;
|
|
|
|
for i in 0..rounded_corner_verts {
|
|
|
|
let cratio = i as f32 / rounded_corner_verts as f32;
|
|
|
|
let angle = cratio * std::f32::consts::PI * 0.5;
|
|
|
|
let x = angle.sin();
|
|
|
|
let y = angle.cos();
|
|
|
|
//Top-right corner
|
|
|
|
swapper.current_mut().vertices.push(UiVertex {
|
2024-02-18 22:36:38 -06:00
|
|
|
position: *position + vec2(x, 1. - y) * corner_radius + vec2(size.x - corner_radius, 0.),
|
2024-02-18 21:37:28 -06:00
|
|
|
color: *color,
|
|
|
|
uv: vec2(0.0, 0.0),
|
|
|
|
});
|
2024-02-18 22:36:38 -06:00
|
|
|
//Bottom-right corner
|
2024-02-18 21:37:28 -06:00
|
|
|
swapper.current_mut().vertices.push(UiVertex {
|
2024-02-18 22:36:38 -06:00
|
|
|
position: *position + vec2(x - 1., y) * corner_radius + vec2(size.x, size.y - corner_radius),
|
2024-02-18 21:37:28 -06:00
|
|
|
color: *color,
|
|
|
|
uv: vec2(0.0, 0.0),
|
|
|
|
});
|
|
|
|
//Bottom-left corner
|
|
|
|
swapper.current_mut().vertices.push(UiVertex {
|
2024-02-18 22:36:38 -06:00
|
|
|
position: *position + vec2(1. - x, y) * corner_radius + vec2(0., size.y - corner_radius),
|
2024-02-18 21:37:28 -06:00
|
|
|
color: *color,
|
|
|
|
uv: vec2(0.0, 0.0),
|
|
|
|
});
|
2024-02-18 22:36:38 -06:00
|
|
|
//Top-left corner
|
2024-02-18 21:37:28 -06:00
|
|
|
swapper.current_mut().vertices.push(UiVertex {
|
2024-02-18 22:36:38 -06:00
|
|
|
position: *position + vec2(1. - x, 1. - y) * corner_radius,
|
2024-02-18 21:37:28 -06:00
|
|
|
color: *color,
|
|
|
|
uv: vec2(0.0, 0.0),
|
|
|
|
});
|
2024-02-18 22:36:38 -06:00
|
|
|
// mental illness:
|
|
|
|
if i > 0 {
|
|
|
|
swapper.current_mut().indices.extend([
|
|
|
|
//Top-right corner
|
|
|
|
vidx,
|
|
|
|
vidx + 1 + (i - 1) * 4,
|
|
|
|
vidx + 1 + i * 4,
|
|
|
|
//Bottom-right corner
|
|
|
|
vidx,
|
|
|
|
vidx + 1 + (i - 1) * 4 + 1,
|
|
|
|
vidx + 1 + i * 4 + 1,
|
|
|
|
//Bottom-left corner
|
|
|
|
vidx,
|
|
|
|
vidx + 1 + (i - 1) * 4 + 2,
|
|
|
|
vidx + 1 + i * 4 + 2,
|
|
|
|
//Top-left corner
|
|
|
|
vidx,
|
|
|
|
vidx + 1 + (i - 1) * 4 + 3,
|
|
|
|
vidx + 1 + i * 4 + 3,
|
|
|
|
]);
|
|
|
|
}
|
2024-02-18 21:37:28 -06:00
|
|
|
}
|
2024-02-18 22:36:38 -06:00
|
|
|
//Fill in the rest
|
|
|
|
//mental illness 2:
|
2024-02-18 22:46:43 -06:00
|
|
|
swapper.current_mut().indices.extend([
|
|
|
|
//Top
|
|
|
|
vidx,
|
|
|
|
vidx + 1 + (rounded_corner_verts - 1),
|
|
|
|
vidx + 1,
|
|
|
|
//Right?, i think
|
|
|
|
vidx,
|
|
|
|
vidx + 1 + (rounded_corner_verts - 1) * 4,
|
|
|
|
vidx + 1 + (rounded_corner_verts - 1) * 4 + 1,
|
|
|
|
//Left???
|
|
|
|
vidx,
|
|
|
|
vidx + 1 + (rounded_corner_verts - 1) * 4 + 2,
|
|
|
|
vidx + 1 + (rounded_corner_verts - 1) * 4 + 3,
|
|
|
|
//Bottom???
|
|
|
|
vidx,
|
|
|
|
vidx + 3,
|
|
|
|
vidx + 2,
|
|
|
|
]);
|
2024-02-18 20:41:48 -06:00
|
|
|
} else {
|
|
|
|
swapper.current_mut().indices.extend([vidx, vidx + 1, vidx + 2, vidx, vidx + 2, vidx + 3]);
|
|
|
|
swapper.current_mut().vertices.extend([
|
|
|
|
UiVertex {
|
|
|
|
position: *position,
|
|
|
|
color: *color,
|
|
|
|
uv: vec2(0.0, 0.0),
|
|
|
|
},
|
|
|
|
UiVertex {
|
|
|
|
position: *position + vec2(size.x, 0.0),
|
|
|
|
color: *color,
|
|
|
|
uv: vec2(1.0, 0.0),
|
|
|
|
},
|
|
|
|
UiVertex {
|
|
|
|
position: *position + *size,
|
|
|
|
color: *color,
|
|
|
|
uv: vec2(1.0, 1.0),
|
|
|
|
},
|
|
|
|
UiVertex {
|
|
|
|
position: *position + vec2(0.0, size.y),
|
|
|
|
color: *color,
|
|
|
|
uv: vec2(0.0, 1.0),
|
|
|
|
},
|
|
|
|
]);
|
|
|
|
}
|
2024-02-17 14:43:46 -06:00
|
|
|
},
|
|
|
|
UiDrawCommand::Text { position, size, color, text, font } => {
|
|
|
|
//XXX: should we be doing this every time?
|
|
|
|
let mut layout = Layout::new(CoordinateSystem::PositiveYDown);
|
|
|
|
layout.append(
|
|
|
|
&[tr.internal_font(*font)],
|
|
|
|
&TextStyle::new(text, *size as f32, 0)
|
|
|
|
);
|
|
|
|
let glyphs = layout.glyphs();
|
|
|
|
|
|
|
|
//let mut rpos_x = 0.;
|
|
|
|
for layout_glyph in glyphs {
|
|
|
|
if !layout_glyph.char_data.rasterize() {
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
let vidx = swapper.current().vertices.len() as u32;
|
|
|
|
let glyph = tr.glyph(*font, layout_glyph.parent, layout_glyph.key.px as u8);
|
|
|
|
//rpos_x += glyph.metrics.advance_width;//glyph.metrics.advance_width;
|
|
|
|
swapper.current_mut().indices.extend([vidx, vidx + 1, vidx + 2, vidx, vidx + 2, vidx + 3]);
|
|
|
|
let p0x = glyph.position.x as f32 / 1024.;
|
|
|
|
let p1x = (glyph.position.x + glyph.size.x as i32) as f32 / 1024.;
|
|
|
|
let p0y = glyph.position.y as f32 / 1024.;
|
|
|
|
let p1y = (glyph.position.y + glyph.size.y as i32) as f32 / 1024.;
|
|
|
|
swapper.current_mut().vertices.extend([
|
|
|
|
UiVertex {
|
|
|
|
position: *position + vec2(layout_glyph.x, layout_glyph.y),
|
|
|
|
color: *color,
|
|
|
|
uv: vec2(p0x, p0y),
|
|
|
|
},
|
|
|
|
UiVertex {
|
|
|
|
position: *position + vec2(layout_glyph.x + glyph.metrics.width as f32, layout_glyph.y),
|
|
|
|
color: *color,
|
|
|
|
uv: vec2(p1x, p0y),
|
|
|
|
},
|
|
|
|
UiVertex {
|
|
|
|
position: *position + vec2(layout_glyph.x + glyph.metrics.width as f32, layout_glyph.y + glyph.metrics.height as f32),
|
|
|
|
color: *color,
|
|
|
|
uv: vec2(p1x, p1y),
|
|
|
|
},
|
|
|
|
UiVertex {
|
|
|
|
position: *position + vec2(layout_glyph.x, layout_glyph.y + glyph.metrics.height as f32),
|
|
|
|
color: *color,
|
|
|
|
uv: vec2(p0x, p1y),
|
|
|
|
},
|
|
|
|
]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
prev_command = Some(command);
|
|
|
|
}
|
|
|
|
Self {
|
|
|
|
calls: swapper.finish()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl IfModified<UiDrawPlan> for (bool, &UiDrawPlan) {
|
|
|
|
fn if_modified(&self) -> Option<&UiDrawPlan> {
|
|
|
|
match self.0 {
|
|
|
|
true => Some(self.1),
|
|
|
|
false => None,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|