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https://github.com/griffi-gh/hUI.git
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69 lines
1.8 KiB
Rust
69 lines
1.8 KiB
Rust
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use glam::Vec4;
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use crate::rectangle::Corners;
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// #[derive(Clone, Copy, PartialEq, Eq, Debug)]
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// pub enum GradientDirection {
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// ToRight = 0b00,
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// ToLeft = 0b01,
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// ToBottom = 0b10,
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// ToTop = 0b11,
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// }
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#[derive(Clone, Copy, Default, Debug, PartialEq)]
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pub enum Background {
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#[default]
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Transparent,
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Solid(Vec4),
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Gradient(Corners<Vec4>),
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}
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impl From<Vec4> for Background {
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fn from(color: Vec4) -> Self {
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Self::Solid(color)
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}
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}
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impl From<Option<Vec4>> for Background {
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fn from(color: Option<Vec4>) -> Self {
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match color {
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Some(color) => Self::Solid(color),
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None => Self::Transparent,
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}
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}
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}
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impl Background {
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/// Currently, never returns None.\
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/// `Option` has been added in preparation for future changes.\
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/// (`Background::Texture` etc)
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pub fn corners(&self) -> Option<Corners<Vec4>> {
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match *self {
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Self::Transparent => Some(Corners::all(Vec4::ZERO)),
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Self::Solid(color) => Some(Corners::all(color)),
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Self::Gradient(corners) => Some(corners),
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}
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}
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/// Returns `true` if the background is `Transparent` or all corners have an alpha value of `0`.
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pub fn is_transparent(&self) -> bool {
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match *self {
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Self::Transparent => true,
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Self::Solid(color) => color.w == 0.,
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Self::Gradient(corners) => {
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let max_alpha =
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corners.top_left.w
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.max(corners.top_right.w)
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.max(corners.bottom_left.w)
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.max(corners.bottom_right.w);
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max_alpha == 0.
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},
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}
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}
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}
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// impl From<(GradientDirection, Vec4, Vec4)> for Background {
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// fn from(gradient: (GradientDirection, Vec4, Vec4)) -> Self {
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// Self::Gradient(gradient.0, gradient.1, gradient.2)
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// }
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// }
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