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uwu
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@ -119,7 +119,7 @@ impl_fits64_for_keyboard_key!(
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/// Information about the state of a mouse button
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#[derive(Default, Clone, Copy, Debug)]
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pub(crate) struct MouseButtonState {
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pub struct MouseButtonState {
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/// Whether the input is currently active (i.e. the button is currently held down)
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pub state: ButtonState,
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/// Position at which the input was initiated (last time it was pressed **down**)
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@ -127,20 +127,22 @@ pub(crate) struct MouseButtonState {
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}
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#[derive(Default)]
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pub(crate) struct MousePointer {
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pub struct MousePointer {
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pub current_position: Vec2,
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pub buttons: HashMap<MouseButton, MouseButtonState, BuildNoHashHasher<u16>>,
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}
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pub(crate) struct TouchFinger {
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pub struct TouchFinger {
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/// Unique identifier of the pointer (finger)
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pub id: u32,
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pub current_position: Vec2,
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pub start_position: Vec2,
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}
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pub type PointerId = u32;
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/// Represents a pointer (mouse or touch)
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pub(crate) enum Pointer {
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pub enum Pointer {
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MousePointer(MousePointer),
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TouchFinger(TouchFinger),
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}
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@ -173,24 +175,24 @@ impl MouseButtonState {
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}
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pub struct PointerQuery<'a> {
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pointers: &'a HashMap<u32, Pointer, BuildNoHashHasher<u32>>,
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/// Set of pointer IDs to filter **out**
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filter_out: SetU32,
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pointers: &'a HashMap<PointerId, Pointer, BuildNoHashHasher<PointerId>>,
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/// Set of filtered pointer IDs
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filtered: SetU32
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}
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impl<'a> PointerQuery<'a> {
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fn new(pointers: &'a HashMap<u32, Pointer, BuildNoHashHasher<u32>>) -> Self {
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fn new(pointers: &'a HashMap<PointerId, Pointer, BuildNoHashHasher<PointerId>>) -> Self {
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Self {
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pointers,
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filter_out: SetU32::new(),
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filtered: pointers.keys().copied().collect(),
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}
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}
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/// Filter pointers that are *currently* located within the specified rectangle
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pub fn within_rect(&mut self, rect: Rect) -> &mut Self {
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for (&idx, pointer) in self.pointers {
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if !rect.contains_point(pointer.current_position()) {
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self.filter_out.insert(idx);
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if rect.contains_point(pointer.current_position()) {
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self.filtered.insert(idx);
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}
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}
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self
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@ -198,7 +200,13 @@ impl<'a> PointerQuery<'a> {
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/// Check if any pointers matched the filter
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pub fn any_matched(&self) -> bool {
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self.filter_out.len() != self.pointers.len()
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!self.filtered.is_empty()
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}
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pub fn finish(&self) -> Vec<&'a Pointer> {
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self.filtered.iter()
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.map(|id| self.pointers.get(&id).unwrap())
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.collect()
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}
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}
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