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@ -38,6 +38,8 @@ pub struct TextureAtlasMeta<'a> {
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/// Texture handle, stores the internal index of a texture within the texture atlas and can be cheaply copied.
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///
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/// Please note that dropping a handle does not deallocate the texture from the atlas, you must do it manually.
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///
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/// Only valid for the `UiInstance` that created it.\
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/// Using it with other instances may result in panics or unexpected behavior.
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///
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