mirror of
https://github.com/griffi-gh/hUI.git
synced 2024-11-25 08:28:42 -06:00
static -> absolute, fraction -> relative
This commit is contained in:
parent
d1732fe2b7
commit
388b71ebd0
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@ -44,7 +44,7 @@ fn main() {
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gap: 5.,
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gap: 5.,
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padding: Sides::all(5.),
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padding: Sides::all(5.),
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align: (Alignment::Center, Alignment::Begin).into(),
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align: (Alignment::Center, Alignment::Begin).into(),
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size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
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size: (Size::Relative(1.), Size::Relative(1.)).into(),
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children: ElementList(vec![
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children: ElementList(vec![
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Box::new(ProgressBar {
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Box::new(ProgressBar {
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value: 0.5,
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value: 0.5,
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@ -58,7 +58,7 @@ fn main() {
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gap: 5.,
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gap: 5.,
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padding: Sides::all(5.),
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padding: Sides::all(5.),
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align: (Alignment::Center, Alignment::End).into(),
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align: (Alignment::Center, Alignment::End).into(),
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size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
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size: (Size::Relative(1.), Size::Relative(1.)).into(),
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children: ElementList(vec![
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children: ElementList(vec![
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Box::new(ProgressBar {
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Box::new(ProgressBar {
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value: z,
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value: z,
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@ -66,18 +66,18 @@ fn main() {
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..Default::default()
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..Default::default()
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}),
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}),
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Box::new(Container {
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Box::new(Container {
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size: (Size::Fraction(1.), Size::Auto).into(),
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size: (Size::Relative(1.), Size::Auto).into(),
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align: (Alignment::End, Alignment::Center).into(),
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align: (Alignment::End, Alignment::Center).into(),
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padding: Sides::all(5.),
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padding: Sides::all(5.),
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gap: 10.,
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gap: 10.,
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children: ElementList(vec![
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children: ElementList(vec![
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Box::new(FillRect {
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Box::new(FillRect {
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size: (Size::Fraction(0.5), Size::Static(30.)).into(),
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size: (Size::Relative(0.5), Size::Absolute(30.)).into(),
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background: vec4(0.75, 0., 0., 1.).into(),
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background: vec4(0.75, 0., 0., 1.).into(),
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..Default::default()
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..Default::default()
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}),
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}),
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Box::new(FillRect {
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Box::new(FillRect {
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size: (Size::Fraction(z / 2. + 0.5), Size::Static(30.)).into(),
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size: (Size::Relative(z / 2. + 0.5), Size::Absolute(30.)).into(),
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background: Corners::left_right(
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background: Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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vec4(0., 1., 0., 1.)
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@ -88,7 +88,7 @@ fn main() {
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..Default::default()
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..Default::default()
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}),
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}),
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Box::new(FillRect {
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Box::new(FillRect {
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size: (Size::Fraction(z / 2. + 0.5), Size::Static(30.)).into(),
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size: (Size::Relative(z / 2. + 0.5), Size::Absolute(30.)).into(),
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background: vec4(0., 0.75, 0., 1.).into(),
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background: vec4(0., 0.75, 0., 1.).into(),
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..Default::default()
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..Default::default()
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}),
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}),
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@ -101,7 +101,7 @@ fn main() {
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let mut x: Vec<Box<dyn UiElement>> = vec![];
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let mut x: Vec<Box<dyn UiElement>> = vec![];
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for i in 0..10 {
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for i in 0..10 {
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x.push(Box::new(FillRect {
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x.push(Box::new(FillRect {
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size: (Size::Static(50.), Size::Static(50.)).into(),
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size: (Size::Absolute(50.), Size::Absolute(50.)).into(),
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background: if i == 1 {
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background: if i == 1 {
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vec4(0.75, 0.75, 0.75, 0.75).into()
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vec4(0.75, 0.75, 0.75, 0.75).into()
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} else {
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} else {
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@ -130,7 +130,7 @@ fn main() {
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},
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},
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children: ElementList(vec![
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children: ElementList(vec![
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Box::new(FillRect {
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Box::new(FillRect {
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size: (Size::Static(50.), Size::Static(50.)).into(),
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size: (Size::Absolute(50.), Size::Absolute(50.)).into(),
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background: vec4(1., 1., 1., 0.75).into(),
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background: vec4(1., 1., 1., 0.75).into(),
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..Default::default()
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..Default::default()
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}),
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}),
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@ -42,11 +42,11 @@ fn main() {
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hui.add(Container {
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hui.add(Container {
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gap: 10.,
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gap: 10.,
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align: Alignment::Center.into(),
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align: Alignment::Center.into(),
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size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
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size: (Size::Relative(1.), Size::Relative(1.)).into(),
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children: ElementList(vec![
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children: ElementList(vec![
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Box::new(Container {
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Box::new(Container {
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align: Alignment::Center.into(),
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align: Alignment::Center.into(),
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size: (Size::Fraction(0.5), Size::Fraction(0.5)).into(),
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size: (Size::Relative(0.5), Size::Relative(0.5)).into(),
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background: vec4(1., 0., 0., 1.).into(),
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background: vec4(1., 0., 0., 1.).into(),
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corner_radius: Corners {
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corner_radius: Corners {
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top_left: 10.,
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top_left: 10.,
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@ -86,7 +86,7 @@ fn main() {
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direction: Direction::Horizontal,
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direction: Direction::Horizontal,
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children: ElementList(vec![
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children: ElementList(vec![
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Box::new(Container {
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Box::new(Container {
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size: (Size::Static(100.), Size::Static(100.)).into(),
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size: (Size::Absolute(100.), Size::Absolute(100.)).into(),
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background: Corners::left_right(
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background: Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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vec4(0., 1., 0., 1.)
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@ -95,7 +95,7 @@ fn main() {
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..Default::default()
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..Default::default()
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}),
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}),
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Box::new(Container {
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Box::new(Container {
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size: (Size::Static(100.), Size::Static(100.)).into(),
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size: (Size::Absolute(100.), Size::Absolute(100.)).into(),
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background: Corners::left_right(
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background: Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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vec4(0., 1., 0., 1.)
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@ -104,7 +104,7 @@ fn main() {
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..Default::default()
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..Default::default()
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}),
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}),
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Box::new(Container {
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Box::new(Container {
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size: (Size::Static(100.), Size::Static(100.)).into(),
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size: (Size::Absolute(100.), Size::Absolute(100.)).into(),
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background: Corners::left_right(
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background: Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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vec4(0., 1., 0., 1.)
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@ -113,7 +113,7 @@ fn main() {
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..Default::default()
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..Default::default()
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}),
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}),
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Box::new(Container {
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Box::new(Container {
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size: (Size::Static(100.), Size::Static(100.)).into(),
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size: (Size::Absolute(100.), Size::Absolute(100.)).into(),
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background: Corners::left_right(
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background: Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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vec4(0., 1., 0., 1.)
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@ -48,7 +48,7 @@ fn main() {
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hui.begin();
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hui.begin();
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hui.add(Container {
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hui.add(Container {
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size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
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size: (Size::Relative(1.), Size::Relative(1.)).into(),
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background: vec4(0.1, 0.1, 0.1, 1.).into(),
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background: vec4(0.1, 0.1, 0.1, 1.).into(),
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children: elements(|elem| {
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children: elements(|elem| {
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elem.push(Box::new(Text {
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elem.push(Box::new(Text {
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@ -72,12 +72,12 @@ fn main() {
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}));
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}));
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}
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}
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elem.push(Box::new(FillRect {
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elem.push(Box::new(FillRect {
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size: (Size::Fraction(1.), Size::Static(10.)).into(),
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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background: vec4(0., 0., 1., 1.).into(),
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background: vec4(0., 0., 1., 1.).into(),
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..Default::default()
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..Default::default()
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}));
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}));
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elem.push(Box::new(FillRect {
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elem.push(Box::new(FillRect {
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size: (Size::Fraction(1.), Size::Static(10.)).into(),
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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background: vec4(1., 1., 0., 1.).into(),
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background: vec4(1., 1., 0., 1.).into(),
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..Default::default()
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..Default::default()
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}));
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}));
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@ -89,12 +89,12 @@ fn main() {
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}));
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}));
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if instant.elapsed().as_secs() & 1 != 0 {
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if instant.elapsed().as_secs() & 1 != 0 {
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elem.push(Box::new(FillRect {
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elem.push(Box::new(FillRect {
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size: (Size::Fraction(1.), Size::Static(10.)).into(),
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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background: vec4(1., 0., 0., 1.).into(),
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background: vec4(1., 0., 0., 1.).into(),
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..Default::default()
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..Default::default()
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}));
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}));
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elem.push(Box::new(FillRect {
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elem.push(Box::new(FillRect {
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size: (Size::Fraction(1.), Size::Static(10.)).into(),
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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background: vec4(0., 0., 0., 1.).into(),
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background: vec4(0., 0., 0., 1.).into(),
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..Default::default()
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..Default::default()
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}));
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}));
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@ -116,13 +116,13 @@ impl Container {
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pub fn measure_max_inner_size(&self, layout: &LayoutInfo) -> Vec2 {
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pub fn measure_max_inner_size(&self, layout: &LayoutInfo) -> Vec2 {
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let outer_size_x = match self.size.width {
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let outer_size_x = match self.size.width {
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Size::Auto => layout.max_size.x,
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Size::Auto => layout.max_size.x,
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Size::Fraction(p) => layout.max_size.x * p,
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Size::Relative(p) => layout.max_size.x * p,
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Size::Static(p) => p,
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Size::Absolute(p) => p,
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};
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};
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let outer_size_y = match self.size.height {
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let outer_size_y = match self.size.height {
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Size::Auto => layout.max_size.y,
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Size::Auto => layout.max_size.y,
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Size::Fraction(p) => layout.max_size.y * p,
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Size::Relative(p) => layout.max_size.y * p,
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Size::Static(p) => p,
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Size::Absolute(p) => p,
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};
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};
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vec2(
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vec2(
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outer_size_x - (self.padding.left + self.padding.right),
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outer_size_x - (self.padding.left + self.padding.right),
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@ -148,13 +148,13 @@ impl UiElement for Container {
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let max_line_pri = match self.direction {
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let max_line_pri = match self.direction {
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Direction::Horizontal => match self.size.width {
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Direction::Horizontal => match self.size.width {
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Size::Auto => ctx.layout.max_size.x,
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Size::Auto => ctx.layout.max_size.x,
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Size::Fraction(p) => ctx.layout.max_size.x * p,
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Size::Relative(p) => ctx.layout.max_size.x * p,
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Size::Static(p) => p,
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Size::Absolute(p) => p,
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},
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},
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Direction::Vertical => match self.size.height {
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Direction::Vertical => match self.size.height {
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Size::Auto => ctx.layout.max_size.y,
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Size::Auto => ctx.layout.max_size.y,
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Size::Fraction(p) => ctx.layout.max_size.y * p,
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Size::Relative(p) => ctx.layout.max_size.y * p,
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Size::Static(p) => p,
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Size::Absolute(p) => p,
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}
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}
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};
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};
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@ -300,13 +300,13 @@ impl UiElement for Container {
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match self.size.width {
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match self.size.width {
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Size::Auto => (),
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Size::Auto => (),
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Size::Fraction(percentage) => total_size.x = ctx.layout.max_size.x * percentage,
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Size::Relative(percentage) => total_size.x = ctx.layout.max_size.x * percentage,
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Size::Static(pixels) => total_size.x = pixels,
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Size::Absolute(pixels) => total_size.x = pixels,
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}
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}
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match self.size.height {
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match self.size.height {
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Size::Auto => (),
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Size::Auto => (),
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Size::Fraction(percentage) => total_size.y = ctx.layout.max_size.y * percentage,
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Size::Relative(percentage) => total_size.y = ctx.layout.max_size.y * percentage,
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Size::Static(pixels) => total_size.y = pixels,
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Size::Absolute(pixels) => total_size.y = pixels,
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}
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}
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Response {
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Response {
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@ -48,13 +48,13 @@ impl UiElement for FillRect {
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size: vec2(
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size: vec2(
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match self.size.width {
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match self.size.width {
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Size::Auto => ctx.layout.max_size.x,
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Size::Auto => ctx.layout.max_size.x,
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Size::Fraction(percentage) => ctx.layout.max_size.x * percentage,
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Size::Relative(percentage) => ctx.layout.max_size.x * percentage,
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Size::Static(pixels) => pixels,
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Size::Absolute(pixels) => pixels,
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},
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},
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match self.size.height {
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match self.size.height {
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Size::Auto => ctx.layout.max_size.y,
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Size::Auto => ctx.layout.max_size.y,
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Size::Fraction(percentage) => ctx.layout.max_size.y * percentage,
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Size::Relative(percentage) => ctx.layout.max_size.y * percentage,
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Size::Static(pixels) => pixels,
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Size::Absolute(pixels) => pixels,
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},
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},
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),
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),
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..Default::default()
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..Default::default()
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@ -86,13 +86,13 @@ impl UiElement for Text {
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size: vec2(
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size: vec2(
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match self.size.width {
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match self.size.width {
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Size::Auto => size.0,
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Size::Auto => size.0,
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Size::Fraction(percentage) => ctx.layout.max_size.x * percentage,
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Size::Relative(percentage) => ctx.layout.max_size.x * percentage,
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Size::Static(pixels) => pixels,
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Size::Absolute(pixels) => pixels,
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},
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},
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match self.size.height {
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match self.size.height {
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Size::Auto => size.1,
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Size::Auto => size.1,
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Size::Fraction(percentage) => ctx.layout.max_size.y * percentage,
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Size::Relative(percentage) => ctx.layout.max_size.y * percentage,
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Size::Static(pixels) => pixels,
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Size::Absolute(pixels) => pixels,
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},
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},
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),
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),
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..Default::default()
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..Default::default()
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@ -28,8 +28,8 @@ impl From<Size> for FramePoint {
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fn from(size: Size) -> Self {
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fn from(size: Size) -> Self {
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match size {
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match size {
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Size::Auto => Self::BEGIN,
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Size::Auto => Self::BEGIN,
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Size::Fraction(value) => Self::relative(value),
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Size::Relative(value) => Self::relative(value),
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Size::Static(value) => Self::absolute(value),
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Size::Absolute(value) => Self::absolute(value),
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}
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}
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}
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}
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}
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}
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@ -91,18 +91,18 @@ pub enum Size {
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///
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///
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/// Out of range values are allowed, but are not guaranteed to work as expected\
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/// Out of range values are allowed, but are not guaranteed to work as expected\
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/// (especially with negative values)
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/// (especially with negative values)
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Fraction(f32),
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Relative(f32),
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//TODO FractionRemaining(f32),
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//TODO FractionRemaining(f32),
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/// Static size in pixels
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/// Static size in pixels
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Static(f32),
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Absolute(f32),
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}
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}
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impl From<f32> for Size {
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impl From<f32> for Size {
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#[inline]
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#[inline]
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fn from(value: f32) -> Self {
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fn from(value: f32) -> Self {
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Self::Static(value)
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Self::Absolute(value)
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}
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}
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}
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}
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@ -166,13 +166,13 @@ pub struct LayoutInfo {
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pub fn compute_size(layout: &LayoutInfo, size: Size2d, comfy_size: Vec2) -> Vec2 {
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pub fn compute_size(layout: &LayoutInfo, size: Size2d, comfy_size: Vec2) -> Vec2 {
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let width = match size.width {
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let width = match size.width {
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Size::Auto => comfy_size.x,
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Size::Auto => comfy_size.x,
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Size::Fraction(fraction) => layout.max_size.x * fraction,
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Size::Relative(fraction) => layout.max_size.x * fraction,
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Size::Static(size) => size,
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Size::Absolute(size) => size,
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};
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};
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let height = match size.height {
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let height = match size.height {
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Size::Auto => comfy_size.y,
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Size::Auto => comfy_size.y,
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Size::Fraction(fraction) => layout.max_size.y * fraction,
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Size::Relative(fraction) => layout.max_size.y * fraction,
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Size::Static(size) => size,
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Size::Absolute(size) => size,
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};
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};
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vec2(width, height)
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vec2(width, height)
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}
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}
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|
|
@ -3,16 +3,16 @@
|
||||||
///
|
///
|
||||||
/// # Syntax:
|
/// # Syntax:
|
||||||
/// - `auto` - `Size::Auto`
|
/// - `auto` - `Size::Auto`
|
||||||
/// - `x` - `Size::Static(x)`
|
/// - `x` - `Size::Absolute(x)`
|
||||||
/// - `x%` - `Size::Fraction(x / 100.)` *(literal only)*
|
/// - `x%` - `Size::Relative(x / 100.)` *(literal only)*
|
||||||
/// - `x/` - `Size::Fraction(x)`
|
/// - `x/` - `Size::Relative(x)`
|
||||||
///
|
///
|
||||||
/// ...where `x` is a literal, identifier or an expression wrapped in parentheses
|
/// ...where `x` is a literal, identifier or an expression wrapped in parentheses
|
||||||
///
|
///
|
||||||
/// # Note:
|
/// # Note:
|
||||||
/// - If a single argument is provided, it creates a `Size` using the rules specified above\
|
/// - If a single argument is provided, it creates a `Size` using the rules specified above\
|
||||||
/// - If two arguments are provided, it creates a `Size2d` with the first value as width and the second as height\
|
/// - If two arguments are provided, it creates a `Size2d` with the first value as width and the second as height\
|
||||||
/// Example: `size!(100, 50%)` creates a `Size2d` with width `100` (`Size::Static(100.)`) and height `50%` (`Size::Fraction(0.5)`)
|
/// Example: `size!(100, 50%)` creates a `Size2d` with width `100` (`Size::Absolute(100.)`) and height `50%` (`Size::Relative(0.5)`)
|
||||||
/// - `%` syntax is only valid for literals (`50%`), not expressions or identidiers.\
|
/// - `%` syntax is only valid for literals (`50%`), not expressions or identidiers.\
|
||||||
/// Use `/` instead (`(0.5 * x)/`, `x/`), but be aware of the different range (0.0-1.0) \
|
/// Use `/` instead (`(0.5 * x)/`, `x/`), but be aware of the different range (0.0-1.0) \
|
||||||
/// - Expressions must be wrapped in parentheses (for example: `(x + 5)`).\
|
/// - Expressions must be wrapped in parentheses (for example: `(x + 5)`).\
|
||||||
|
@ -24,27 +24,27 @@ macro_rules! size {
|
||||||
};
|
};
|
||||||
|
|
||||||
($x:literal) => {
|
($x:literal) => {
|
||||||
$crate::layout::Size::Static($x as f32)
|
$crate::layout::Size::Absolute($x as f32)
|
||||||
};
|
};
|
||||||
($x:literal %) => {
|
($x:literal %) => {
|
||||||
$crate::layout::Size::Fraction($x as f32 / 100.)
|
$crate::layout::Size::Relative($x as f32 / 100.)
|
||||||
};
|
};
|
||||||
($x:literal /) => {
|
($x:literal /) => {
|
||||||
$crate::layout::Size::Fraction($x as f32)
|
$crate::layout::Size::Relative($x as f32)
|
||||||
};
|
};
|
||||||
|
|
||||||
($x:ident) => {
|
($x:ident) => {
|
||||||
$crate::layout::Size::Static($x as f32)
|
$crate::layout::Size::Absolute($x as f32)
|
||||||
};
|
};
|
||||||
($x:ident /) => {
|
($x:ident /) => {
|
||||||
$crate::layout::Size::Fraction($x as f32)
|
$crate::layout::Size::Relative($x as f32)
|
||||||
};
|
};
|
||||||
|
|
||||||
(($x:expr)) => {
|
(($x:expr)) => {
|
||||||
$crate::layout::Size::Static(($x) as f32)
|
$crate::layout::Size::Absolute(($x) as f32)
|
||||||
};
|
};
|
||||||
(($x:expr) /) => {
|
(($x:expr) /) => {
|
||||||
$crate::layout::Size::Fraction(($x) as f32)
|
$crate::layout::Size::Relative(($x) as f32)
|
||||||
};
|
};
|
||||||
|
|
||||||
($x:tt , $y:tt $($ys:tt)?) => {
|
($x:tt , $y:tt $($ys:tt)?) => {
|
||||||
|
|
Loading…
Reference in a new issue