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use full init syntax
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@ -45,7 +45,7 @@ impl UiInstance {
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atlas: {
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atlas: {
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let mut atlas = TextureAtlasManager::default();
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let mut atlas = TextureAtlasManager::default();
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//HACK: Ensure that vec(0, 0) uv is white square
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//HACK: Ensure that vec(0, 0) uv is white square
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atlas.add_grayscale(1, &[255]);
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atlas.add(1, &[255, 255, 255, 255]);
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atlas
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atlas
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},
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},
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events: EventQueue::new(),
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events: EventQueue::new(),
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