mirror of
https://github.com/griffi-gh/hUI.git
synced 2025-03-31 21:16:28 -05:00
fix some warnings
This commit is contained in:
parent
7b41ac24b6
commit
68f4f2859c
hui-examples/examples
mom_downloader.rstext_weird.rsui_test_2_loading.rsui_test_3_transform.rsui_test_5_input.rsui_test_6_slider.rsui_test_7_9patch.rsvscode_layout.rs
hui-glium/src
hui-painter/src/paint/command
hui-shared/src/rect
hui/src
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@ -19,8 +19,8 @@ mod boilerplate;
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ui_main!{
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"Mom downloader 2000",
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init: |ui| {
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let font_handle = ui.add_font(include_bytes!("../assets/roboto/Roboto-Regular.ttf"));
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ui.push_font_stack(font_handle);
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let font_handle = ui.fonts_mut().add(include_bytes!("../assets/roboto/Roboto-Regular.ttf"));
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ui.font_stack_push(font_handle);
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Instant::now()
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},
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run: |ui, max_size, instant| {
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@ -30,7 +30,7 @@ fn main() {
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let mut hui = UiInstance::new();
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let mut backend = GliumUiRenderer::new(&display);
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let font_handle = hui.add_font(include_bytes!("../assets/roboto/Roboto-Regular.ttf"));
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let font_handle = hui.fonts_mut().add(include_bytes!("../assets/roboto/Roboto-Regular.ttf"));
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let instant = Instant::now();
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event_loop.run(|event, window_target| {
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@ -20,8 +20,8 @@ mod boilerplate;
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ui_main!(
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"hUI: Loading screen demo",
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init: |ui| {
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let font = ui.add_font(include_bytes!("../assets/blink/Blink-ynYZ.otf"));
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ui.push_font_stack(font);
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let font = ui.fonts_mut().add(include_bytes!("../assets/blink/Blink-ynYZ.otf"));
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ui.font_stack_push(font);
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(std::time::Instant::now(),)
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},
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run: |ui, size, (instant,)| {
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@ -22,8 +22,8 @@ mod boilerplate;
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ui_main!(
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"hUI: Transform API demo",
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init: |ui| {
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let font = ui.add_font(include_bytes!("../assets/blink/Blink-ynYZ.otf"));
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ui.push_font_stack(font);
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let font = ui.fonts_mut().add(include_bytes!("../assets/blink/Blink-ynYZ.otf"));
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ui.font_stack_push(font);
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(std::time::Instant::now(),)
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},
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run: |ui, size, (instant,)| {
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@ -28,7 +28,10 @@ const IMAGE_DATA: &[u8] = include_bytes!("../assets/icons/visual-studio-code-ico
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ui_main!(
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"hUI: Internal input test",
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init: |ui| {
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let image = ui.add_image(SourceTextureFormat::RGBA8, IMAGE_DATA, 32);
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let image = ui.textures_mut().add_with_data(
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SourceTextureFormat::RGBA8,
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IMAGE_DATA, 32,
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);
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(0, image)
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},
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run: |ui, size, &mut (ref mut counter, image)| {
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@ -27,7 +27,7 @@ const IMAGE_DATA: &[u8] = include_bytes!("../assets/icons/visual-studio-code-ico
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ui_main!(
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"hUI: Internal input test",
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init: |ui| {
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let image = ui.add_image(SourceTextureFormat::RGBA8, IMAGE_DATA, 32);
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let image = ui.textures_mut().add_with_data(SourceTextureFormat::RGBA8, IMAGE_DATA, 32);
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(0, image)
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},
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run: |ui, size, &mut (ref mut counter, image)| {
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@ -24,10 +24,11 @@ struct SetValue(f32);
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ui_main!(
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"hUI: 9-Patch demo",
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init: |ui| {
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init: |_ui| {
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(
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NinePatchAsset {
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image: todo!(), //ui.add_image_file_path("./hui-examples/assets/ninepatch_button.png").unwrap(),
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// FIXME add image loader here
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image: todo!("FIXME add image loader here"), //ui.add_image_file_path("./hui-examples/assets/ninepatch_button.png").unwrap(),
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size: (190, 49),
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scalable_region: Rect {
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position: vec2(8. / 190., 8. / 49.),
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@ -24,10 +24,14 @@ struct Stuff {
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ui_main!(
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"hUI: vscode demo",
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init: |ui| {
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let handle = ui.add_font(include_bytes!("../assets/fira/FiraSans-Light.ttf"));
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ui.push_font_stack(handle);
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let handle = ui.fonts_mut().add(include_bytes!("../assets/fira/FiraSans-Light.ttf"));
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ui.font_stack_push(handle);
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Stuff {
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vscode_icon: ui.add_image(SourceTextureFormat::RGBA8, include_bytes!("../assets/icons/visual-studio-code-icon_32x32.rgba"), 32),
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vscode_icon: ui.textures_mut().add_with_data(
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SourceTextureFormat::RGBA8,
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include_bytes!("../assets/icons/visual-studio-code-icon_32x32.rgba"),
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32
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),
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}
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},
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run: |ui, size, stuff| {
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@ -57,7 +57,7 @@ struct BufferPair {
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}
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impl BufferPair {
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pub fn new<F: Facade>(facade: &F) -> Self {
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pub fn new_empty<F: Facade>(facade: &F) -> Self {
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log::debug!("init ui buffers (empty)...");
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Self {
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vertex_buffer: VertexBuffer::empty_dynamic(facade, 1024).unwrap(),
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@ -1,5 +1,5 @@
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use std::{borrow::Cow, hash::{Hash, Hasher}};
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use fontdue::layout::{CoordinateSystem, GlyphRasterConfig, Layout};
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use fontdue::layout::{CoordinateSystem, Layout};
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use glam::{vec2, Vec4};
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use hui_shared::rect::Rect;
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use crate::{
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@ -1,5 +1,3 @@
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use std::mem::ManuallyDrop;
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/// Represents 4 corners of a rectangular shape.
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Default)]
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pub struct Corners<T> {
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@ -64,10 +64,6 @@ impl Text {
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..Default::default()
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}
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}
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fn font(&self, f: FontHandle) -> FontHandle {
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self.font.unwrap_or(f)
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}
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}
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impl Text {
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@ -76,8 +72,8 @@ impl Text {
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text: TextChunk {
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text: self.text.clone(),
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font: self.font.unwrap_or(current_font),
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size: self.text_size as f32,
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color: self.color.into(),
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size: self.text_size,
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color: self.color,
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}
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}
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}
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@ -11,7 +11,7 @@ impl Frame for TextureHandle {
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draw.add(PaintTransform {
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transform: Affine2::from_translation(rect.position),
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child: PaintRectangle {
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size: rect.size.into(),
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size: rect.size,
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color: color::WHITE.into(),
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texture: Some(*self),
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..Default::default()
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@ -26,9 +26,6 @@ pub struct UiInstance {
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input: UiInputState,
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signal: SignalStore,
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font_stack: FontStack,
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/// Set to true if present has been called since the last begin_frame
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frame_presented: bool,
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}
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impl UiInstance {
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@ -45,7 +42,6 @@ impl UiInstance {
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events: EventQueue::new(),
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input: UiInputState::new(),
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signal: SignalStore::new(),
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frame_presented: false,
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}
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}
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@ -110,52 +106,51 @@ impl UiInstance {
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//TODO better error handling
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/// Add an image from a file to the texture atlas\
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/// (experimental, may be removed in the future)
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///
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/// Requires the `image` feature
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///
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/// # Panics:
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/// - If the file exists but contains invalid image data\
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/// (this will change to a soft error in the future)
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///
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/// Deprecated.
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#[cfg(feature = "image")]
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#[deprecated]
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pub fn add_image_file_path(&mut self, path: impl AsRef<std::path::Path>) -> Result<TextureHandle, std::io::Error> {
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use std::io::{Read, Seek};
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// /// Add an image from a file to the texture atlas\
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// /// (experimental, may be removed in the future)
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// ///
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// /// Requires the `image` feature
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// ///
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// /// # Panics:
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// /// - If the file exists but contains invalid image data\
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// /// (this will change to a soft error in the future)
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// ///
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// /// Deprecated.
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// #[deprecated]
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// pub fn add_image_file_path(&mut self, path: impl AsRef<std::path::Path>) -> Result<TextureHandle, std::io::Error> {
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// use std::io::{Read, Seek};
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// Open the file (and wrap it in a bufreader)
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let mut file = std::io::BufReader::new(std::fs::File::open(path)?);
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// // Open the file (and wrap it in a bufreader)
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// let mut file = std::io::BufReader::new(std::fs::File::open(path)?);
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//Guess the image format from the magic bytes
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//Read like 64 bytes, which should be enough for magic byte detection
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//well this would fail if the image is somehow smaller than 64 bytes, but who the fvck cares...
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let mut magic = [0; 64];
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file.read_exact(&mut magic)?;
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let format = image::guess_format(&magic).expect("Invalid image data (FORMAT)");
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file.seek(std::io::SeekFrom::Start(0))?;
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// //Guess the image format from the magic bytes
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// //Read like 64 bytes, which should be enough for magic byte detection
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// //well this would fail if the image is somehow smaller than 64 bytes, but who the fvck cares...
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// let mut magic = [0; 64];
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// file.read_exact(&mut magic)?;
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// let format = image::guess_format(&magic).expect("Invalid image data (FORMAT)");
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// file.seek(std::io::SeekFrom::Start(0))?;
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//Parse the image and read the raw uncompressed rgba data
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let image = image::load(file, format).expect("Invalid image data");
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let image_rgba = image.as_rgba8().unwrap();
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// //Parse the image and read the raw uncompressed rgba data
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// let image = image::load(file, format).expect("Invalid image data");
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// let image_rgba = image.as_rgba8().unwrap();
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//Add the image to the atlas
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let handle = self.add_image(
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SourceTextureFormat::RGBA8,
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image_rgba,
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image.width() as usize
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);
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// //Add the image to the atlas
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// let handle = self.add_image(
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// SourceTextureFormat::RGBA8,
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// image_rgba,
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// image.width() as usize
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// );
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Ok(handle)
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}
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// Ok(handle)
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// }
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/// Push a font to the font stack\
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/// The font will be used for all text rendering until it is popped
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///
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/// This function is useful for replacing the default font, use sparingly\
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/// (This library attempts to be stateless, however passing the font to every text element is not very practical)
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pub fn push_font_stack(&mut self, font: FontHandle) {
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pub fn font_stack_push(&mut self, font: FontHandle) {
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self.font_stack.push(font);
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}
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@ -163,7 +158,7 @@ impl UiInstance {
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///
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/// ## Panics:
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/// If the font stack is empty
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pub fn pop_font_stack(&mut self) {
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pub fn font_stack_pop(&mut self) {
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self.font_stack.pop();
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}
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