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remove hardcoded texture size
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parent
f02a28ee31
commit
7765d43049
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@ -305,14 +305,18 @@ impl UiDrawPlan {
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if !layout_glyph.char_data.rasterize() {
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if !layout_glyph.char_data.rasterize() {
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continue
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continue
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}
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}
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let font_texture_size = (
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tr.font_texture().size.x as f32,
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tr.font_texture().size.y as f32
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);
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let vidx = swapper.current().vertices.len() as u32;
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let vidx = swapper.current().vertices.len() as u32;
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let glyph = tr.glyph(*font, layout_glyph.parent, layout_glyph.key.px as u8);
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let glyph = tr.glyph(*font, layout_glyph.parent, layout_glyph.key.px as u8);
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//rpos_x += glyph.metrics.advance_width;//glyph.metrics.advance_width;
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//rpos_x += glyph.metrics.advance_width;//glyph.metrics.advance_width;
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swapper.current_mut().indices.extend([vidx, vidx + 1, vidx + 2, vidx, vidx + 2, vidx + 3]);
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swapper.current_mut().indices.extend([vidx, vidx + 1, vidx + 2, vidx, vidx + 2, vidx + 3]);
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let p0x = glyph.position.x as f32 / 1024.;
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let p0x = glyph.position.x as f32 / font_texture_size.0;
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let p1x = (glyph.position.x + glyph.size.x as i32) as f32 / 1024.;
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let p1x = (glyph.position.x + glyph.size.x as i32) as f32 / font_texture_size.0;
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let p0y = glyph.position.y as f32 / 1024.;
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let p0y = glyph.position.y as f32 / font_texture_size.1;
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let p1y = (glyph.position.y + glyph.size.y as i32) as f32 / 1024.;
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let p1y = (glyph.position.y + glyph.size.y as i32) as f32 / font_texture_size.1;
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swapper.current_mut().vertices.extend([
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swapper.current_mut().vertices.extend([
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UiVertex {
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UiVertex {
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position: *position + vec2(layout_glyph.x, layout_glyph.y),
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position: *position + vec2(layout_glyph.x, layout_glyph.y),
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