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drop interactable api for now
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770cae8acc
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@ -6,15 +6,13 @@ use winit::{
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event_loop::{EventLoopBuilder, ControlFlow}
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};
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use hui::{
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UiInstance,
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UiInstance, UiSize, UiDirection,
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element::{
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UiElement,
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progress_bar::ProgressBar,
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container::{Container, Sides, Alignment},
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rect::Rect
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},
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interaction::IntoInteractable,
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UiSize, UiDirection,
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};
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use hui_glium::GliumUiRenderer;
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@ -122,9 +120,7 @@ fn main() {
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Box::new(Rect {
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size: (UiSize::Static(50.), UiSize::Static(50.)),
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color: Some(vec4(1., 1., 1., 0.75))
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}.into_interactable().on_click(|| {
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println!("clicked");
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}))
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}),
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],
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..Default::default()
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})
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@ -1,51 +1,51 @@
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use crate::element::{UiElement, MeasureContext, ProcessContext};
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// use crate::element::{UiElement, MeasureContext, ProcessContext};
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pub struct Interactable<T: UiElement> {
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pub element: T,
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pub hovered: Option<Box<dyn FnOnce()>>,
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pub clicked: Option<Box<dyn FnOnce()>>,
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}
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// pub struct Interactable<T: UiElement> {
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// pub element: T,
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// pub hovered: Option<Box<dyn FnOnce()>>,
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// pub clicked: Option<Box<dyn FnOnce()>>,
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// }
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impl<T: UiElement> Interactable<T> {
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pub fn new(element: T) -> Self {
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Self {
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element,
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hovered: None,
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clicked: None,
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}
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}
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// impl<T: UiElement> Interactable<T> {
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// pub fn new(element: T) -> Self {
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// Self {
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// element,
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// hovered: None,
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// clicked: None,
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// }
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// }
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pub fn on_click(self, clicked: impl FnOnce() + 'static) -> Self {
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Self {
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clicked: Some(Box::new(clicked)),
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..self
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}
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}
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// pub fn on_click(self, clicked: impl FnOnce() + 'static) -> Self {
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// Self {
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// clicked: Some(Box::new(clicked)),
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// ..self
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// }
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// }
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pub fn on_hover(self, clicked: impl FnOnce() + 'static) -> Self {
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Self {
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clicked: Some(Box::new(clicked)),
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..self
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}
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}
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}
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// pub fn on_hover(self, clicked: impl FnOnce() + 'static) -> Self {
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// Self {
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// clicked: Some(Box::new(clicked)),
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// ..self
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// }
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// }
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// }
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impl<T: UiElement> UiElement for Interactable<T> {
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fn measure(&self, ctx: MeasureContext) -> crate::measure::Response {
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self.element.measure(ctx)
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}
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// impl<T: UiElement> UiElement for Interactable<T> {
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// fn measure(&self, ctx: MeasureContext) -> crate::measure::Response {
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// self.element.measure(ctx)
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// }
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fn process(&self, ctx: ProcessContext) {
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self.element.process(ctx)
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}
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}
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// fn process(&self, ctx: ProcessContext) {
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// self.element.process(ctx)
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// }
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// }
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pub trait IntoInteractable<T: UiElement>: UiElement {
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fn into_interactable(self) -> Interactable<T>;
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}
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// pub trait IntoInteractable<T: UiElement>: UiElement {
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// fn into_interactable(self) -> Interactable<T>;
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// }
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impl<T: UiElement> IntoInteractable<T> for T {
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fn into_interactable(self) -> Interactable<Self> {
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Interactable::new(self)
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}
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}
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// impl<T: UiElement> IntoInteractable<T> for T {
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// fn into_interactable(self) -> Interactable<Self> {
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// Interactable::new(self)
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// }
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// }
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