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Update deps
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parent
121e667bdb
commit
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@ -13,7 +13,7 @@ hui-winit = { path = "../hui-winit" }
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kubi-logging = { git = "https://github.com/griffi-gh/kubi", rev = "be1e24ba0c9e6d24128e7d0e74bebd8b90c23be7" }
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kubi-logging = { git = "https://github.com/griffi-gh/kubi", rev = "be1e24ba0c9e6d24128e7d0e74bebd8b90c23be7" }
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glium = "0.35"
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glium = "0.35"
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winit = "0.30"
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winit = "0.30"
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glam = "0.28"
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glam = "0.29"
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log = "0.4"
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log = "0.4"
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image = { version = "0.25", features = ["jpeg", "png"] }
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image = { version = "0.25", features = ["jpeg", "png"] }
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@ -17,6 +17,6 @@ include = [
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[dependencies]
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[dependencies]
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hui = { version = "=0.1.0-alpha.5", path = "../hui", default-features = false }
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hui = { version = "=0.1.0-alpha.5", path = "../hui", default-features = false }
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glium = { version = "0.35", default-features = false }
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glium = { version = "0.36", default-features = false }
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glam = "0.28"
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glam = "0.29"
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log = "0.4"
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log = "0.4"
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@ -16,7 +16,7 @@ include = [
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[dependencies]
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[dependencies]
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hui-shared = { version = "0.1.0-alpha.5", path = "../hui-shared" }
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hui-shared = { version = "0.1.0-alpha.5", path = "../hui-shared" }
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glam = "0.28"
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glam = "0.29"
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log = "0.4"
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log = "0.4"
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rect_packer = "0.2" # TODO: use sth else like `crunch` instead?
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rect_packer = "0.2" # TODO: use sth else like `crunch` instead?
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hashbrown = "0.14"
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hashbrown = "0.14"
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@ -4,4 +4,4 @@ version = "0.1.0-alpha.5"
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edition = "2021"
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edition = "2021"
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[dependencies]
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[dependencies]
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glam = "0.28"
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glam = "0.29"
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@ -17,7 +17,7 @@ include = [
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[dependencies]
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[dependencies]
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hui = { version = "=0.1.0-alpha.5", path = "../hui", default-features = false }
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hui = { version = "=0.1.0-alpha.5", path = "../hui", default-features = false }
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wgpu = { version = "0.20", default-features = false, features = ["wgsl"]}
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wgpu = { version = "23", default-features = false, features = ["wgsl"]}
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bytemuck = "1.15"
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bytemuck = "1.15"
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log = "0.4"
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log = "0.4"
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glam = "0.28"
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glam = "0.29"
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@ -155,13 +155,13 @@ impl WgpuUiRenderer {
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vertex: wgpu::VertexState {
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vertex: wgpu::VertexState {
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module: &shader_module,
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module: &shader_module,
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compilation_options: wgpu::PipelineCompilationOptions::default(),
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compilation_options: wgpu::PipelineCompilationOptions::default(),
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entry_point: "vs_main",
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entry_point: Some("vs_main"),
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buffers: &[WgpuVertex::LAYOUT],
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buffers: &[WgpuVertex::LAYOUT],
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},
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},
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fragment: Some(wgpu::FragmentState {
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fragment: Some(wgpu::FragmentState {
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module: &shader_module,
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module: &shader_module,
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compilation_options: wgpu::PipelineCompilationOptions::default(),
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compilation_options: wgpu::PipelineCompilationOptions::default(),
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entry_point: "fs_main",
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entry_point: Some("fs_main"),
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targets: &[Some(wgpu::ColorTargetState {
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targets: &[Some(wgpu::ColorTargetState {
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format: surface_format,
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format: surface_format,
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blend: Some(wgpu::BlendState::ALPHA_BLENDING),
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blend: Some(wgpu::BlendState::ALPHA_BLENDING),
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@ -180,6 +180,7 @@ impl WgpuUiRenderer {
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depth_stencil: None,
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depth_stencil: None,
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multisample: wgpu::MultisampleState::default(),
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multisample: wgpu::MultisampleState::default(),
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multiview: None,
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multiview: None,
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cache: None,
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});
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});
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Self {
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Self {
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@ -18,7 +18,7 @@ hui = { version = "=0.1.0-alpha.5", path = "../hui", default-features = false }
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winit = { version = "0.30", default-features = false }
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winit = { version = "0.30", default-features = false }
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# winit_30 = { package = "winit", version = "0.30", default-features = false, optional = true }
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# winit_30 = { package = "winit", version = "0.30", default-features = false, optional = true }
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# winit_29 = { package = "winit", version = "0.29", default-features = false, optional = true }
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# winit_29 = { package = "winit", version = "0.29", default-features = false, optional = true }
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glam = "0.28"
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glam = "0.29"
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log = "0.4"
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log = "0.4"
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[features]
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[features]
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