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use derive_setters
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@ -19,46 +19,26 @@ use crate::{
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//TODO: borders
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//TODO: borders
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//TODO: min/max size
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//TODO: min/max size
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#[derive(Setters)]
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#[setters(prefix = "with_")]
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pub struct Container {
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pub struct Container {
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#[setters(into)]
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pub size: UiSize2d,
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pub size: UiSize2d,
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pub direction: UiDirection,
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pub direction: UiDirection,
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pub gap: f32,
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pub gap: f32,
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#[setters(into)]
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pub padding: Sides<f32>,
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pub padding: Sides<f32>,
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#[setters(into)]
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pub align: Alignment2d,
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pub align: Alignment2d,
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#[setters(into)]
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pub background: BackgroundColor,
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pub background: BackgroundColor,
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#[setters(into)]
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pub corner_radius: Corners<f32>,
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pub corner_radius: Corners<f32>,
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#[setters(skip)]
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pub children: ElementList,
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pub children: ElementList,
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}
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}
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impl Container {
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impl Container {
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pub fn with_size(self, size: impl Into<UiSize2d>) -> Self {
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Self { size: size.into(), ..self }
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}
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pub fn with_direction(self, direction: UiDirection) -> Self {
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Self { direction, ..self }
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}
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pub fn with_gap(self, gap: f32) -> Self {
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Self { gap, ..self }
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}
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pub fn with_padding(self, padding: impl Into<Sides<f32>>) -> Self {
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Self { padding: padding.into(), ..self }
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}
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pub fn with_align(self, align: impl Into<Alignment2d>) -> Self {
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Self { align: align.into(), ..self }
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}
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pub fn with_background(self, background: impl Into<BackgroundColor>) -> Self {
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Self { background: background.into(), ..self }
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}
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pub fn with_corner_radius(self, corner_radius: impl Into<Corners<f32>>) -> Self {
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Self { corner_radius: corner_radius.into(), ..self }
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}
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pub fn with_children(mut self, ui: impl FnOnce(&mut ElementList)) -> Self {
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pub fn with_children(mut self, ui: impl FnOnce(&mut ElementList)) -> Self {
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self.children.0.extend(ElementList::from_callback(ui).0);
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self.children.0.extend(ElementList::from_callback(ui).0);
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self
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self
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