rename stuff

This commit is contained in:
griffi-gh 2024-02-27 20:31:12 +01:00
parent 74027c52d0
commit becbffc367
19 changed files with 157 additions and 146 deletions

View file

@ -8,7 +8,7 @@ use winit::{
use hui::{
element::{
container::Container, progress_bar::ProgressBar, rect::Rect, ElementList, UiElement
}, layout::{Alignment, UiDirection, UiSize}, rectangle::{Corners, Sides}, UiInstance
}, layout::{Alignment, UiDirection, Size}, rectangle::{Corners, Sides}, UiInstance
};
use hui_glium::GliumUiRenderer;
@ -42,7 +42,7 @@ fn main() {
gap: 5.,
padding: Sides::all(5.),
align: (Alignment::Begin, Alignment::Center).into(),
size: (UiSize::Fraction(1.), UiSize::Fraction(1.)).into(),
size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
children: ElementList(vec![
Box::new(ProgressBar {
value: 0.5,
@ -56,7 +56,7 @@ fn main() {
gap: 5.,
padding: Sides::all(5.),
align: (Alignment::End, Alignment::Center).into(),
size: (UiSize::Fraction(1.), UiSize::Fraction(1.)).into(),
size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
children: ElementList(vec![
Box::new(ProgressBar {
value: z,
@ -64,17 +64,17 @@ fn main() {
..Default::default()
}),
Box::new(Container {
size: (UiSize::Fraction(1.), UiSize::Auto).into(),
size: (Size::Fraction(1.), Size::Auto).into(),
align: (Alignment::Center, Alignment::End).into(),
padding: Sides::all(5.),
gap: 10.,
children: ElementList(vec![
Box::new(Rect {
size: (UiSize::Fraction(0.5), UiSize::Static(30.)),
size: (Size::Fraction(0.5), Size::Static(30.)),
color: vec4(0.75, 0., 0., 1.).into()
}),
Box::new(Rect {
size: (UiSize::Fraction(z / 2. + 0.5), UiSize::Static(30.)),
size: (Size::Fraction(z / 2. + 0.5), Size::Static(30.)),
color: Corners::left_right(
vec4(1., 0., 0., 1.),
vec4(0., 1., 0., 1.)
@ -84,7 +84,7 @@ fn main() {
..Default::default()
}),
Box::new(Rect {
size: (UiSize::Fraction(z / 2. + 0.5), UiSize::Static(30.)),
size: (Size::Fraction(z / 2. + 0.5), Size::Static(30.)),
color: vec4(0., 0.75, 0., 1.).into()
}),
Box::new(Container {
@ -96,7 +96,7 @@ fn main() {
let mut x: Vec<Box<dyn UiElement>> = vec![];
for i in 0..10 {
x.push(Box::new(Rect {
size: (UiSize::Static(50.), UiSize::Static(50.)),
size: (Size::Static(50.), Size::Static(50.)),
color: if i == 1 {
vec4(0.75, 0.75, 0.75, 0.75).into()
} else {
@ -124,7 +124,7 @@ fn main() {
},
children: ElementList(vec![
Box::new(Rect {
size: (UiSize::Static(50.), UiSize::Static(50.)),
size: (Size::Static(50.), Size::Static(50.)),
color: vec4(1., 1., 1., 0.75).into()
}),
]),

View file

@ -11,7 +11,7 @@ use hui::{
progress_bar::ProgressBar,
text::Text, ElementList,
},
layout::{Alignment, UiDirection, UiSize},
layout::{Alignment, UiDirection, Size},
rectangle::{Corners, Sides},
UiInstance,
};
@ -55,12 +55,12 @@ fn main() {
hui.add(Container {
align: Alignment::Center.into(),
size: (UiSize::Fraction(1.), UiSize::Fraction(1.)).into(),
size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
background: vec4(0.1, 0.1, 0.1, 1.).into(),
children: ElementList(vec![Box::new(Container {
gap: 5.,
padding: Sides::all(10.),
size: (UiSize::Static(450.), UiSize::Auto).into(),
size: (Size::Static(450.), Size::Auto).into(),
background: vec4(0.2, 0.2, 0.5, 1.).into(),
corner_radius: Corners::all(8.),
children: elements(|el| {
@ -79,7 +79,7 @@ fn main() {
el.push(Box::new(Container {
direction: UiDirection::Horizontal,
align: (Alignment::End, Alignment::Center).into(),
size: (UiSize::Fraction(1.), UiSize::Auto).into(),
size: (Size::Fraction(1.), Size::Auto).into(),
children: ElementList(vec![Box::new(Text {
text: format!("{:.2}% ({:.1} GB)", mom_ratio * 100., mom_ratio * 10000.).into(),
font: font_handle,

View file

@ -9,7 +9,7 @@ use hui::{
container::Container,
text::Text, ElementList
},
layout::{Alignment, UiDirection, UiSize},
layout::{Alignment, UiDirection, Size},
rectangle::{Corners, Sides},
UiInstance
};
@ -40,11 +40,11 @@ fn main() {
hui.add(Container {
gap: 10.,
align: Alignment::Center.into(),
size: (UiSize::Fraction(1.), UiSize::Fraction(1.)).into(),
size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
children: ElementList(vec![
Box::new(Container {
align: Alignment::Center.into(),
size: (UiSize::Fraction(0.5), UiSize::Fraction(0.5)).into(),
size: (Size::Fraction(0.5), Size::Fraction(0.5)).into(),
background: vec4(1., 0., 0., 1.).into(),
corner_radius: Corners {
top_left: 10.,
@ -57,7 +57,7 @@ fn main() {
padding: Sides::all(20.),
direction: UiDirection::Horizontal,
align: Alignment::Center.into(),
size: (UiSize::Auto, UiSize::Auto).into(),
size: (Size::Auto, Size::Auto).into(),
background: vec4(0.1, 0.1, 0.1, 0.5).into(),
corner_radius: Corners::all(8.),
children: ElementList(vec![
@ -84,7 +84,7 @@ fn main() {
direction: UiDirection::Horizontal,
children: ElementList(vec![
Box::new(Container {
size: (UiSize::Static(100.), UiSize::Static(100.)).into(),
size: (Size::Static(100.), Size::Static(100.)).into(),
background: Corners::left_right(
vec4(1., 0., 0., 1.),
vec4(0., 1., 0., 1.)
@ -93,7 +93,7 @@ fn main() {
..Default::default()
}),
Box::new(Container {
size: (UiSize::Static(100.), UiSize::Static(100.)).into(),
size: (Size::Static(100.), Size::Static(100.)).into(),
background: Corners::left_right(
vec4(1., 0., 0., 1.),
vec4(0., 1., 0., 1.)
@ -102,7 +102,7 @@ fn main() {
..Default::default()
}),
Box::new(Container {
size: (UiSize::Static(100.), UiSize::Static(100.)).into(),
size: (Size::Static(100.), Size::Static(100.)).into(),
background: Corners::left_right(
vec4(1., 0., 0., 1.),
vec4(0., 1., 0., 1.)
@ -111,7 +111,7 @@ fn main() {
..Default::default()
}),
Box::new(Container {
size: (UiSize::Static(100.), UiSize::Static(100.)).into(),
size: (Size::Static(100.), Size::Static(100.)).into(),
background: Corners::left_right(
vec4(1., 0., 0., 1.),
vec4(0., 1., 0., 1.)

View file

@ -8,7 +8,7 @@ use winit::{
use hui::{
element::{
container::Container, rect::Rect, spacer::Spacer, text::Text, ElementList
}, layout::UiSize, UiInstance
}, layout::Size, UiInstance
};
use hui_glium::GliumUiRenderer;
@ -46,7 +46,7 @@ fn main() {
hui.begin();
hui.add(Container {
size: (UiSize::Fraction(1.), UiSize::Fraction(1.)).into(),
size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
background: vec4(0.1, 0.1, 0.1, 1.).into(),
children: elements(|elem| {
elem.push(Box::new(Text {
@ -70,11 +70,11 @@ fn main() {
}));
}
elem.push(Box::new(Rect {
size: (UiSize::Fraction(1.), UiSize::Static(10.)),
size: (Size::Fraction(1.), Size::Static(10.)),
color: vec4(0., 0., 1., 1.).into(),
}));
elem.push(Box::new(Rect {
size: (UiSize::Fraction(1.), UiSize::Static(10.)),
size: (Size::Fraction(1.), Size::Static(10.)),
color: vec4(1., 1., 0., 1.).into(),
}));
elem.push(Box::new(Text {
@ -85,11 +85,11 @@ fn main() {
}));
if instant.elapsed().as_secs() & 1 != 0 {
elem.push(Box::new(Rect {
size: (UiSize::Fraction(1.), UiSize::Static(10.)),
size: (Size::Fraction(1.), Size::Static(10.)),
color: vec4(1., 0., 0., 1.).into(),
}));
elem.push(Box::new(Rect {
size: (UiSize::Fraction(1.), UiSize::Static(10.)),
size: (Size::Fraction(1.), Size::Static(10.)),
color: vec4(0., 0., 0., 1.).into(),
}));
elem.push(Box::new(Spacer(100.)));

View file

@ -1,3 +1,5 @@
//! background color, gradient and texturing
use glam::{vec4, Vec3, Vec4};
use crate::rectangle::Corners;

View file

@ -1,4 +1,4 @@
//! Stuff related to tesselation and UI rendering.
//! draw commands, tesselation and UI rendering.
use crate::{
rectangle::Corners,

View file

@ -1,3 +1,4 @@
//! element API, built-in elements like `Container`, `Button`, `Text`, etc.
use std::any::Any;
use crate::{
draw::UiDrawCommandList, layout::LayoutInfo, measure::Response, state::StateRepo, text::TextMeasure, UiInstance

View file

@ -4,7 +4,7 @@ use crate::{
background::BackgroundColor,
draw::{RoundedCorners, UiDrawCommand},
element::{ElementList, MeasureContext, ProcessContext, UiElement},
layout::{Alignment, Alignment2d, LayoutInfo, UiDirection, UiSize, UiSize2d},
layout::{Alignment, Alignment2d, LayoutInfo, UiDirection, Size, Size2d},
measure::{Hints, Response},
rectangle::{Corners, Sides}
};
@ -23,7 +23,7 @@ use crate::{
#[setters(prefix = "with_")]
pub struct Container {
#[setters(into)]
pub size: UiSize2d,
pub size: Size2d,
pub direction: UiDirection,
pub gap: f32,
#[setters(into)]
@ -48,7 +48,7 @@ impl Container {
impl Default for Container {
fn default() -> Self {
Self {
size: (UiSize::Auto, UiSize::Auto).into(),
size: (Size::Auto, Size::Auto).into(),
direction: UiDirection::Vertical,
gap: 0.,
padding: Sides::all(0.),
@ -63,14 +63,14 @@ impl Default for Container {
impl Container {
pub fn measure_max_inner_size(&self, layout: &LayoutInfo) -> Vec2 {
let outer_size_x = match self.size.width {
UiSize::Auto => layout.max_size.x,
UiSize::Fraction(p) => layout.max_size.x * p,
UiSize::Static(p) => p,
Size::Auto => layout.max_size.x,
Size::Fraction(p) => layout.max_size.x * p,
Size::Static(p) => p,
};
let outer_size_y = match self.size.height {
UiSize::Auto => layout.max_size.y,
UiSize::Fraction(p) => layout.max_size.y * p,
UiSize::Static(p) => p,
Size::Auto => layout.max_size.y,
Size::Fraction(p) => layout.max_size.y * p,
Size::Static(p) => p,
};
vec2(
outer_size_x - (self.padding.left + self.padding.right),
@ -116,14 +116,14 @@ impl UiElement for Container {
);
match self.size.width {
UiSize::Auto => (),
UiSize::Fraction(percentage) => size.x = ctx.layout.max_size.x * percentage,
UiSize::Static(pixels) => size.x = pixels,
Size::Auto => (),
Size::Fraction(percentage) => size.x = ctx.layout.max_size.x * percentage,
Size::Static(pixels) => size.x = pixels,
}
match self.size.height {
UiSize::Auto => (),
UiSize::Fraction(percentage) => size.y = ctx.layout.max_size.y * percentage,
UiSize::Static(pixels) => size.y = pixels,
Size::Auto => (),
Size::Fraction(percentage) => size.y = ctx.layout.max_size.y * percentage,
Size::Static(pixels) => size.y = pixels,
}
Response {

View file

@ -1,11 +1,11 @@
use glam::{vec2, Vec4, vec4};
use crate::{
draw::{RoundedCorners, UiDrawCommand}, element::{MeasureContext, ProcessContext, UiElement}, layout::UiSize, measure::Response, rectangle::Corners
draw::{RoundedCorners, UiDrawCommand}, element::{MeasureContext, ProcessContext, UiElement}, layout::Size, measure::Response, rectangle::Corners
};
#[derive(Debug, Clone, Copy)]
pub struct ProgressBar {
pub size: (UiSize, UiSize),
pub size: (Size, Size),
pub value: f32,
pub color_foreground: Vec4,
pub color_background: Vec4,
@ -19,7 +19,7 @@ impl ProgressBar {
impl Default for ProgressBar {
fn default() -> Self {
Self {
size: (UiSize::Auto, UiSize::Auto),
size: (Size::Auto, Size::Auto),
value: 0.,
color_foreground: vec4(0.0, 0.0, 1.0, 1.0),
color_background: vec4(0.0, 0.0, 0.0, 1.0),
@ -35,14 +35,14 @@ impl UiElement for ProgressBar {
Response {
size: vec2(
match self.size.0 {
UiSize::Auto => ctx.layout.max_size.x.max(300.),
UiSize::Fraction(p) => ctx.layout.max_size.x * p,
UiSize::Static(p) => p,
Size::Auto => ctx.layout.max_size.x.max(300.),
Size::Fraction(p) => ctx.layout.max_size.x * p,
Size::Static(p) => p,
},
match self.size.1 {
UiSize::Auto => Self::DEFAULT_HEIGHT,
UiSize::Fraction(p) => ctx.layout.max_size.y * p,
UiSize::Static(p) => p,
Size::Auto => Self::DEFAULT_HEIGHT,
Size::Fraction(p) => ctx.layout.max_size.y * p,
Size::Static(p) => p,
}
),
hints: Default::default(),

View file

@ -3,19 +3,19 @@ use crate::{
background::BackgroundColor,
draw::UiDrawCommand,
element::{MeasureContext, ProcessContext, UiElement},
layout::UiSize,
layout::Size,
measure::Response
};
pub struct Rect {
pub size: (UiSize, UiSize),
pub size: (Size, Size),
pub color: BackgroundColor,
}
impl Default for Rect {
fn default() -> Self {
Self {
size: (UiSize::Static(10.), UiSize::Static(10.)),
size: (Size::Static(10.), Size::Static(10.)),
color: Vec4::new(0., 0., 0., 0.5).into(),
}
}
@ -26,14 +26,14 @@ impl UiElement for Rect {
Response {
size: vec2(
match self.size.0 {
UiSize::Auto => ctx.layout.max_size.x,
UiSize::Fraction(percentage) => ctx.layout.max_size.x * percentage,
UiSize::Static(pixels) => pixels,
Size::Auto => ctx.layout.max_size.x,
Size::Fraction(percentage) => ctx.layout.max_size.x * percentage,
Size::Static(pixels) => pixels,
},
match self.size.1 {
UiSize::Auto => ctx.layout.max_size.y,
UiSize::Fraction(percentage) => ctx.layout.max_size.y * percentage,
UiSize::Static(pixels) => pixels,
Size::Auto => ctx.layout.max_size.y,
Size::Fraction(percentage) => ctx.layout.max_size.y * percentage,
Size::Static(pixels) => pixels,
},
),
hints: Default::default(),

View file

@ -4,7 +4,7 @@ use glam::{vec2, Vec4};
use crate::{
draw::UiDrawCommand,
element::{MeasureContext, ProcessContext, UiElement},
layout::UiSize,
layout::Size,
measure::Response,
text::FontHandle,
};
@ -22,7 +22,7 @@ use crate::{
pub struct Text {
#[setters(into)]
pub text: Cow<'static, str>,
pub size: (UiSize, UiSize),
pub size: (Size, Size),
pub color: Vec4,
pub font: FontHandle,
pub text_size: u16,
@ -32,7 +32,7 @@ impl Default for Text {
fn default() -> Self {
Self {
text: "".into(),
size: (UiSize::Auto, UiSize::Auto),
size: (Size::Auto, Size::Auto),
color: Vec4::new(1., 1., 1., 1.),
font: FontHandle::default(),
text_size: 16,
@ -43,7 +43,7 @@ impl Default for Text {
impl UiElement for Text {
fn measure(&self, ctx: MeasureContext) -> Response {
let mut size = (0., 0.);
if matches!(self.size.0, UiSize::Auto) || matches!(self.size.1, UiSize::Auto) {
if matches!(self.size.0, Size::Auto) || matches!(self.size.1, Size::Auto) {
let res = ctx.text_measure.measure(self.font, self.text_size, &self.text);
size.0 = res.max_width;
size.1 = res.height;
@ -51,14 +51,14 @@ impl UiElement for Text {
Response {
size: vec2(
match self.size.0 {
UiSize::Auto => size.0,
UiSize::Fraction(percentage) => ctx.layout.max_size.x * percentage,
UiSize::Static(pixels) => pixels,
Size::Auto => size.0,
Size::Fraction(percentage) => ctx.layout.max_size.x * percentage,
Size::Static(pixels) => pixels,
},
match self.size.1 {
UiSize::Auto => size.1,
UiSize::Fraction(percentage) => ctx.layout.max_size.y * percentage,
UiSize::Static(pixels) => pixels,
Size::Auto => size.1,
Size::Fraction(percentage) => ctx.layout.max_size.y * percentage,
Size::Static(pixels) => pixels,
},
),
hints: Default::default(),

View file

@ -1,3 +1,5 @@
//! input, window events and event handling
use glam::Vec2;
/// Represents a mouse button.

View file

@ -1,3 +1,5 @@
//! keyboard, mouse, and touch input handling
pub(crate) struct UiInputState {
}

View file

@ -1,4 +1,4 @@
//! Layout related types and functions
//! element layout, alignment and sizing
use glam::Vec2;
@ -81,7 +81,7 @@ impl From<Alignment> for Alignment2d {
/// Can be either a static size in pixels, a fraction the parent size or auto-calculated\
/// (Meaning of `auto` is entirely dependent on the element).
#[derive(Default, Debug, Clone, Copy, PartialEq)]
pub enum UiSize {
pub enum Size {
#[default]
/// Automatically calculate size based on content
Auto,
@ -95,7 +95,7 @@ pub enum UiSize {
Static(f32),
}
impl From<f32> for UiSize {
impl From<f32> for Size {
#[inline]
fn from(value: f32) -> Self {
Self::Static(value)
@ -103,22 +103,22 @@ impl From<f32> for UiSize {
}
#[derive(Default, Debug, Clone, Copy, PartialEq)]
pub struct UiSize2d {
pub width: UiSize,
pub height: UiSize,
pub struct Size2d {
pub width: Size,
pub height: Size,
}
impl From<(UiSize, UiSize)> for UiSize2d {
impl From<(Size, Size)> for Size2d {
#[inline]
fn from((width, height): (UiSize, UiSize)) -> Self {
fn from((width, height): (Size, Size)) -> Self {
Self { width, height }
}
}
//XXX: should this exist?
impl From<UiSize> for UiSize2d {
impl From<Size> for Size2d {
#[inline]
fn from(size: UiSize) -> Self {
fn from(size: Size) -> Self {
Self {
width: size,
height: size,
@ -126,71 +126,6 @@ impl From<UiSize> for UiSize2d {
}
}
//TODO?: add `UiSize2d` from `(Into<UiSize>, Into<UiSize>)` or Into<UiSize> conversion
/// Constructs a `UiSize` or `UiSize2d` from a literal or expression
///
/// # Syntax:
/// - `auto` - `UiSize::Auto`
/// - `x` - `UiSize::Static(x)`
/// - `x%` - `UiSize::Fraction(x / 100.)` *(literal only)*
/// - `x/` - `UiSize::Fraction(x)`
///
/// ...where `x` is a literal, identifier or an expression wrapped in parentheses
///
/// # Note:
/// - If a single argument is provided, it creates a `UiSize` using the rules specified above\
/// - If two arguments are provided, it creates a `UiSize2d` with the first value as width and the second as height\
/// Example: `size!(100, 50%)` creates a `UiSize2d` with width `100` (`UiSize::Static(100.)`) and height `50%` (`UiSize::Fraction(0.5)`)
/// - `%` syntax is only valid for literals (`50%`), not expressions or identidiers.\
/// Use `/` instead (`(0.5 * x)/`, `x/`), but be aware of the different range (0.0-1.0) \
/// - Expressions must be wrapped in parentheses (for example: `(x + 5)`).\
/// This does not apply to single identifiers (`x`) or literals (`5`)
#[macro_export]
macro_rules! size {
(auto) => {
$crate::layout::UiSize::Auto
};
($x:literal) => {
$crate::layout::UiSize::Static($x as f32)
};
($x:literal %) => {
$crate::layout::UiSize::Fraction($x as f32 / 100.)
};
($x:literal /) => {
$crate::layout::UiSize::Fraction($x as f32)
};
($x:ident) => {
$crate::layout::UiSize::Static($x as f32)
};
($x:ident /) => {
$crate::layout::UiSize::Fraction($x as f32)
};
(($x:expr)) => {
$crate::layout::UiSize::Static(($x) as f32)
};
(($x:expr) /) => {
$crate::layout::UiSize::Fraction(($x) as f32)
};
($x:tt , $y:tt $($ys:tt)?) => {
$crate::layout::UiSize2d {
width: $crate::layout::size!($x),
height: $crate::layout::size!($y $($ys)?),
}
};
($x:tt $($xs:tt)? , $y:tt $($ys:tt)?) => {
$crate::layout::UiSize2d {
width: $crate::layout::size!($x $($xs)?),
height: $crate::layout::size!($y $($ys)?),
}
};
}
pub use size;
/// Represents the direction of the layout\
/// (for example, the direction of a container's children)\
///

View file

@ -10,6 +10,7 @@
#![forbid(unsafe_op_in_unsafe_fn)]
mod instance;
mod macros;
pub mod layout;
pub mod rectangle;
pub mod background;

62
hui/src/macros.rs Normal file
View file

@ -0,0 +1,62 @@
/// Constructs a `Size` or `Size2d` from a literal or expression
///
/// # Syntax:
/// - `auto` - `Size::Auto`
/// - `x` - `Size::Static(x)`
/// - `x%` - `Size::Fraction(x / 100.)` *(literal only)*
/// - `x/` - `Size::Fraction(x)`
///
/// ...where `x` is a literal, identifier or an expression wrapped in parentheses
///
/// # Note:
/// - If a single argument is provided, it creates a `Size` using the rules specified above\
/// - If two arguments are provided, it creates a `Size2d` with the first value as width and the second as height\
/// Example: `size!(100, 50%)` creates a `Size2d` with width `100` (`Size::Static(100.)`) and height `50%` (`Size::Fraction(0.5)`)
/// - `%` syntax is only valid for literals (`50%`), not expressions or identidiers.\
/// Use `/` instead (`(0.5 * x)/`, `x/`), but be aware of the different range (0.0-1.0) \
/// - Expressions must be wrapped in parentheses (for example: `(x + 5)`).\
/// This does not apply to single identifiers (`x`) or literals (`5`)
#[macro_export]
macro_rules! size {
(auto) => {
$crate::layout::Size::Auto
};
($x:literal) => {
$crate::layout::Size::Static($x as f32)
};
($x:literal %) => {
$crate::layout::Size::Fraction($x as f32 / 100.)
};
($x:literal /) => {
$crate::layout::Size::Fraction($x as f32)
};
($x:ident) => {
$crate::layout::Size::Static($x as f32)
};
($x:ident /) => {
$crate::layout::Size::Fraction($x as f32)
};
(($x:expr)) => {
$crate::layout::Size::Static(($x) as f32)
};
(($x:expr) /) => {
$crate::layout::Size::Fraction(($x) as f32)
};
($x:tt , $y:tt $($ys:tt)?) => {
$crate::layout::Size2d {
width: $crate::size!($x),
height: $crate::size!($y $($ys)?),
}
};
($x:tt $($xs:tt)? , $y:tt $($ys:tt)?) => {
$crate::layout::Size2d {
width: $crate::size!($x $($xs)?),
height: $crate::size!($y $($ys)?),
}
};
}

View file

@ -1,3 +1,5 @@
//! element measurement, hints and responses
use glam::Vec2;
#[derive(Default)]

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//! state managment for stateful elements
use hashbrown::{HashMap, HashSet};
use nohash_hasher::BuildNoHashHasher;
use std::any::Any;

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//! text rendering, styling, measuring
use std::sync::Arc;
mod font;