mirror of
https://github.com/griffi-gh/hUI.git
synced 2024-11-21 22:58:42 -06:00
move impls into separate module
This commit is contained in:
parent
d44a2bae53
commit
d2598f8a20
|
@ -1,37 +1,13 @@
|
||||||
use glam::Vec2;
|
use glam::Vec2;
|
||||||
use crate::{draw::{UiDrawCommand, UiDrawCommandList}, rect::FillColor};
|
use crate::draw::UiDrawCommandList;
|
||||||
|
|
||||||
pub mod point;
|
pub mod point;
|
||||||
mod rect;
|
mod rect;
|
||||||
pub mod stack;
|
pub mod stack;
|
||||||
|
mod impls;
|
||||||
|
|
||||||
pub use rect::FrameRect;
|
pub use rect::FrameRect;
|
||||||
|
|
||||||
pub trait Frame {
|
pub trait Frame {
|
||||||
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2);
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2);
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Frame for FillColor {
|
|
||||||
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
|
||||||
draw.add(UiDrawCommand::Rectangle {
|
|
||||||
position,
|
|
||||||
size: parent_size,
|
|
||||||
color: self.corners(),
|
|
||||||
texture: None,
|
|
||||||
rounded_corners: None,
|
|
||||||
})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// impl<T: Into<FillColor> + Clone> Frame for T {
|
|
||||||
// fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
|
||||||
// let color: FillColor = self.clone().into();
|
|
||||||
// draw.add(UiDrawCommand::Rectangle {
|
|
||||||
// position,
|
|
||||||
// size: parent_size,
|
|
||||||
// color: color.corners(),
|
|
||||||
// texture: None,
|
|
||||||
// rounded_corners: None,
|
|
||||||
// })
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
125
hui/src/frame/impls.rs
Normal file
125
hui/src/frame/impls.rs
Normal file
|
@ -0,0 +1,125 @@
|
||||||
|
use glam::{Vec2, Vec3, Vec4};
|
||||||
|
use super::Frame;
|
||||||
|
use crate::{
|
||||||
|
color,
|
||||||
|
draw::{ImageHandle, UiDrawCommand, UiDrawCommandList},
|
||||||
|
rect::{Corners, FillColor},
|
||||||
|
};
|
||||||
|
|
||||||
|
impl Frame for ImageHandle {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
draw.add(UiDrawCommand::Rectangle {
|
||||||
|
position,
|
||||||
|
size: parent_size,
|
||||||
|
color: color::WHITE.into(),
|
||||||
|
texture: Some(*self),
|
||||||
|
rounded_corners: None,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for FillColor {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
draw.add(UiDrawCommand::Rectangle {
|
||||||
|
position,
|
||||||
|
size: parent_size,
|
||||||
|
color: self.corners(),
|
||||||
|
texture: None,
|
||||||
|
rounded_corners: None,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// impl for various types resembling colors
|
||||||
|
|
||||||
|
// Corners (RGBA):
|
||||||
|
|
||||||
|
impl Frame for Corners<Vec4> {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for (Vec4, Vec4, Vec4, Vec4) {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for ((f32, f32, f32, f32), (f32, f32, f32, f32), (f32, f32, f32, f32), (f32, f32, f32, f32)) {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for [[f32; 4]; 4] {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Corners (RGB):
|
||||||
|
|
||||||
|
impl Frame for Corners<Vec3> {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for (Vec3, Vec3, Vec3, Vec3) {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for ((f32, f32, f32), (f32, f32, f32), (f32, f32, f32), (f32, f32, f32)) {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for [[f32; 3]; 4] {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// RGBA:
|
||||||
|
|
||||||
|
impl Frame for Vec4 {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for (f32, f32, f32, f32) {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for [f32; 4] {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// RGB:
|
||||||
|
|
||||||
|
impl Frame for Vec3 {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for (f32, f32, f32) {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Frame for [f32; 3] {
|
||||||
|
fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
|
||||||
|
FillColor::from(*self).draw(draw, position, parent_size)
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue