mirror of
https://github.com/griffi-gh/hUI.git
synced 2024-11-25 00:18:41 -06:00
rename FrameRect
to RectFrame
This commit is contained in:
parent
44b8beaa94
commit
d82eb2eeb1
|
@ -32,7 +32,7 @@
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.with_align(Alignment::Center)
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.with_padding(5.)
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.with_gap(10.)
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.with_background(frame_rect! {
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.with_background(rect_frame! {
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color: (0.5, 0.5, 0.5, 1.),
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corner_radius: 10.,
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})
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@ -44,7 +44,7 @@
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.add_child(ui);
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Container::default()
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.with_padding((10., 20.))
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.with_background(frame_rect! {
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.with_background(rect_frame! {
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color: color::DARK_RED,
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corner_radius: (2.5, 30., 2.5, 2.5),
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})
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@ -10,7 +10,7 @@ use winit::{
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use hui::{
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element::{
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container::Container, frame_view::FrameView, progress_bar::ProgressBar, ElementList, UiElement
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}, frame::FrameRect, layout::{Alignment, Direction, Size}, rect::{Corners, Sides}, UiInstance
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}, frame::RectFrame, layout::{Alignment, Direction, Size}, rect::{Corners, Sides}, UiInstance
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};
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use hui_glium::GliumUiRenderer;
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@ -92,7 +92,7 @@ fn main() {
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Box::new(Container {
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gap: 5.,
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padding: Sides::all(5.),
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background_frame: Box::new(FrameRect::color(vec4(0., 0., 0., 0.5))),
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background_frame: Box::new(RectFrame::color(vec4(0., 0., 0., 0.5))),
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direction: Direction::Horizontal,
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children: {
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let mut x: Vec<Box<dyn UiElement>> = vec![];
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@ -111,7 +111,7 @@ fn main() {
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..Default::default()
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}),
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Box::new(Container {
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background_frame: Box::new(FrameRect::color((1., 0., 0.)).with_corner_radius(Corners {
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background_frame: Box::new(RectFrame::color((1., 0., 0.)).with_corner_radius(Corners {
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top_left: 0.,
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top_right: 30.,
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bottom_left: 0.,
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@ -5,7 +5,7 @@ use hui::{
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progress_bar::ProgressBar,
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text::Text,
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UiElementExt,
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}, frame::FrameRect, frame_rect, layout::{Alignment, Direction}, size
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}, frame::RectFrame, rect_frame, layout::{Alignment, Direction}, size
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};
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#[path = "../boilerplate.rs"]
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@ -31,7 +31,7 @@ ui_main!{
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.with_gap(5.)
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.with_padding(10.)
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.with_size(size!(450, auto))
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.with_background(frame_rect! {
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.with_background(rect_frame! {
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color: (0.2, 0.2, 0.5),
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corner_radius: 8.
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})
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@ -43,11 +43,11 @@ ui_main!{
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.add_child(ui);
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ProgressBar::default()
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.with_value(mom_ratio)
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.with_background(frame_rect! {
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.with_background(rect_frame! {
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color: color::BLACK,
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corner_radius: 0.125 * ProgressBar::DEFAULT_HEIGHT
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})
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.with_foreground(frame_rect! {
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.with_foreground(rect_frame! {
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color: color::BLUE,
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corner_radius: 0.125 * ProgressBar::DEFAULT_HEIGHT
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})
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@ -10,7 +10,7 @@ use winit::{
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use hui::{
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element::{
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container::Container, frame_view::FrameView, spacer::Spacer, text::Text, ElementList
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}, frame::FrameRect, layout::Size, UiInstance
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}, frame::RectFrame, layout::Size, UiInstance
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};
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use hui_glium::GliumUiRenderer;
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@ -49,7 +49,7 @@ fn main() {
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hui.add(Container {
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size: (Size::Relative(1.), Size::Relative(1.)).into(),
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background_frame: Box::new(FrameRect::color((0.1, 0.1, 0.1, 1.))),
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background_frame: Box::new(RectFrame::color((0.1, 0.1, 0.1, 1.))),
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children: elements(|elem| {
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elem.push(Box::new(Text {
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text: "THIS LINE SHOULD BE SHARP!".into(),
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@ -1,7 +1,7 @@
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use hui::{
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color, size, frame_rect,
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color, size, rect_frame,
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element::{container::Container, text::Text, UiElementExt},
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frame::FrameRect,
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frame::RectFrame,
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layout::Alignment,
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};
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@ -15,7 +15,7 @@ ui_main!(|ui, size, _| {
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.with_align(Alignment::Center)
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.with_padding(5.)
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.with_gap(10.)
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.with_background(frame_rect! {
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.with_background(rect_frame! {
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color: (0.5, 0.5, 0.5, 1.),
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corner_radius: 10.,
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})
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@ -27,7 +27,7 @@ ui_main!(|ui, size, _| {
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.add_child(ui);
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Container::default()
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.with_padding((10., 20.))
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.with_background(frame_rect! {
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.with_background(rect_frame! {
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color: color::DARK_RED,
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corner_radius: (2.5, 30., 2.5, 2.5),
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})
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@ -1,6 +1,6 @@
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use glam::vec4;
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use hui::{
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size, frame_rect,
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size, rect_frame,
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color,
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element::{
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container::Container,
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@ -8,7 +8,7 @@ use hui::{
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text::Text,
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UiElementExt
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},
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frame::FrameRect,
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frame::RectFrame,
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layout::Alignment,
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rect::Corners,
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text::FontHandle
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@ -45,7 +45,7 @@ ui_main!(
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.with_children(|ui| {
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Container::default()
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.with_padding((10., 15.))
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.with_background(frame_rect! {
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.with_background(rect_frame! {
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color: (0., 0., 0., 0.5),
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corner_radius: 8.,
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})
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@ -70,7 +70,7 @@ ui_main!(
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.with_align((Alignment::Center, Alignment::Begin))
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.with_padding(15.)
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.with_gap(10.)
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.with_background(frame_rect! {
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.with_background(rect_frame! {
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color: (0., 0., 0., 0.5),
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corner_radius: 8.,
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})
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@ -111,7 +111,7 @@ ui_main!(
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.with_children(|ui| {
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Container::default()
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.with_padding(10.)
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.with_background(frame_rect!{
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.with_background(rect_frame!{
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color: (0., 0., 0., 0.5),
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corner_radius: 8.,
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})
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@ -7,7 +7,7 @@ use hui::{
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text::Text,
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transformer::ElementTransformExt,
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UiElementExt
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}, frame::FrameRect, frame_rect, layout::Alignment, rect::Corners, size, text::FontHandle
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}, frame::RectFrame, rect_frame, layout::Alignment, rect::Corners, size, text::FontHandle
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};
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#[path = "../boilerplate.rs"]
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@ -37,7 +37,7 @@ ui_main!(
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.with_align((Alignment::Center, Alignment::Begin))
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.with_padding(15.)
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.with_gap(10.)
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.with_background(frame_rect! {
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.with_background(rect_frame! {
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color: (0., 0., 0., 0.5),
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corner_radius: 8.
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})
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@ -4,7 +4,7 @@ use hui::{
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container::Container,
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frame_view::FrameView,
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UiElementExt
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}, frame_rect, layout::{Alignment, Direction}, size
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}, rect_frame, layout::{Alignment, Direction}, size
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};
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#[path = "../boilerplate.rs"]
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@ -30,7 +30,7 @@ ui_main!(
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for i in 0..10 {
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FrameView::default()
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.with_size(size!((40 + i * 10)))
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.with_frame(frame_rect! {
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.with_frame(rect_frame! {
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color: color::DARK_RED,
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corner_radius: 8.
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})
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@ -4,7 +4,7 @@ use derive_setters::Setters;
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use glam::{Vec2, vec2};
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use crate::{
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element::{ElementList, MeasureContext, ProcessContext, UiElement},
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frame::{Frame, FrameRect},
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frame::{Frame, RectFrame},
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layout::{compute_size, Alignment, Alignment2d, Direction, LayoutInfo, Size, Size2d, WrapBehavior},
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measure::{Hints, Response},
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rect::Sides,
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@ -82,7 +82,7 @@ impl Default for Container {
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gap: 0.,
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padding: Sides::all(0.),
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align: Alignment2d::default(),
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background_frame: Box::<FrameRect>::default(),
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background_frame: Box::<RectFrame>::default(),
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wrap: WrapBehavior::Allow,
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children: ElementList(Vec::new()),
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}
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@ -3,7 +3,7 @@
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use derive_setters::Setters;
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use crate::{
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element::{MeasureContext, ProcessContext, UiElement},
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frame::{Frame, FrameRect},
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frame::{Frame, RectFrame},
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layout::{compute_size, Size2d},
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measure::Response,
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size
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@ -41,7 +41,7 @@ impl Default for FrameView {
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fn default() -> Self {
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Self {
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size: size!(10, 10),
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frame: Box::new(FrameRect::color((0., 0., 0., 0.5))),
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frame: Box::new(RectFrame::color((0., 0., 0., 0.5))),
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}
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}
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}
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@ -2,7 +2,7 @@ use derive_setters::Setters;
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use glam::vec2;
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use crate::{
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element::{MeasureContext, ProcessContext, UiElement},
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frame::{Frame, FrameRect},
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frame::{Frame, RectFrame},
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layout::{compute_size, Size, Size2d},
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measure::Response,
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};
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@ -47,8 +47,8 @@ impl Default for ProgressBar {
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Self {
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value: 0.,
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size: Size::Auto.into(),
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foreground: Box::new(FrameRect::color((0.0, 0.0, 1.0, 1.0))),
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background: Box::new(FrameRect::color((0.0, 0.0, 0.0, 1.0))),
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foreground: Box::new(RectFrame::color((0.0, 0.0, 1.0, 1.0))),
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background: Box::new(RectFrame::color((0.0, 0.0, 0.0, 1.0))),
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}
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}
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}
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@ -4,7 +4,7 @@ use derive_setters::Setters;
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use glam::{Vec2, vec2};
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use crate::{
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draw::UiDrawCommand, element::{MeasureContext, ProcessContext, UiElement}, frame::{Frame, FrameRect}, layout::{compute_size, Size2d}, measure::Response, rect::FillColor, signal::{trigger::SignalTriggerArg, Signal}
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draw::UiDrawCommand, element::{MeasureContext, ProcessContext, UiElement}, frame::{Frame, RectFrame}, layout::{compute_size, Size2d}, measure::Response, rect::FillColor, signal::{trigger::SignalTriggerArg, Signal}
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};
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@ -79,9 +79,9 @@ impl Default for Slider {
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Self {
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value: 0.0,
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size: Size2d::default(),
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handle: Box::new(FrameRect::color((0.0, 0.0, 1.))),
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track: Box::new(FrameRect::color((0.5, 0.5, 0.5))),
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track_active: Box::new(FrameRect::color((0.0, 0.0, 0.75))),
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handle: Box::new(RectFrame::color((0.0, 0.0, 1.))),
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track: Box::new(RectFrame::color((0.5, 0.5, 0.5))),
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track_active: Box::new(RectFrame::color((0.0, 0.0, 0.75))),
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track_height: 0.25,
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handle_size: (15.0, 1.),
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follow_mode: SliderFollowMode::default(),
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@ -9,7 +9,7 @@ pub mod stack;
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pub mod nine_patch;
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mod impls;
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pub use rect::FrameRect;
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pub use rect::RectFrame;
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/// Trait for a drawable frame
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pub trait Frame {
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@ -10,7 +10,7 @@ use super::{Frame, point::FramePoint2d};
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///
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/// Can optionally be tinted, textured, and have rounded corners
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#[derive(Clone, Copy)]
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pub struct FrameRect {
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pub struct RectFrame {
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/// Background color of the frame\
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///
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/// If the container has a background texture, it will be multiplied by this color
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@ -35,26 +35,26 @@ pub struct FrameRect {
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pub corner_radius: Corners<f32>,
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}
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// impl<T: Into<FillColor>> From<T> for FrameRect {
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// impl<T: Into<FillColor>> From<T> for RectFrame {
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// fn from(color: T) -> Self {
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// Self::from_color(color)
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// }
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// }
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impl From<FillColor> for FrameRect {
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impl From<FillColor> for RectFrame {
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fn from(color: FillColor) -> Self {
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Self::color(color)
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}
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}
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impl From<ImageHandle> for FrameRect {
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impl From<ImageHandle> for RectFrame {
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fn from(image: ImageHandle) -> Self {
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Self::image(image)
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}
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}
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impl FrameRect {
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/// Create a new [`FrameRect`] with the given color
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impl RectFrame {
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/// Create a new [`RectFrame`] with the given color
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pub fn color(color: impl Into<FillColor>) -> Self {
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Self {
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color: color.into(),
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@ -62,7 +62,7 @@ impl FrameRect {
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}
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}
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/// Create a new [`FrameRect`] with the given image\
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/// Create a new [`RectFrame`] with the given image\
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///
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/// Color will be set to [`WHITE`](crate::color::WHITE) to ensure the image is visible
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pub fn image(image: ImageHandle) -> Self {
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@ -73,7 +73,7 @@ impl FrameRect {
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}
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}
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/// Create a new [`FrameRect`] with the given color and image
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/// Create a new [`RectFrame`] with the given color and image
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pub fn color_image(color: impl Into<FillColor>, image: ImageHandle) -> Self {
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Self {
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color: color.into(),
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@ -82,7 +82,7 @@ impl FrameRect {
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}
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}
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/// Set the corner radius of the [`FrameRect`]
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/// Set the corner radius of the [`RectFrame`]
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pub fn with_corner_radius(self, radius: impl Into<Corners<f32>>) -> Self {
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Self {
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corner_radius: radius.into(),
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@ -102,7 +102,7 @@ impl FrameRect {
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}
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}
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impl Default for FrameRect {
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impl Default for RectFrame {
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fn default() -> Self {
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Self {
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color: FillColor::transparent(),
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|
@ -114,7 +114,7 @@ impl Default for FrameRect {
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}
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}
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impl Frame for FrameRect {
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impl Frame for RectFrame {
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fn draw(&self, draw: &mut UiDrawCommandList, position: Vec2, parent_size: Vec2) {
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//TODO: handle bottom_right < top_left
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let top_left = self.top_left.resolve(parent_size);
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@ -132,14 +132,14 @@ impl Frame for FrameRect {
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}
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fn covers_opaque(&self) -> bool {
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self.top_left.x.absolute <= 0. &&
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self.top_left.x.relative <= 0. &&
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self.top_left.y.absolute <= 0. &&
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self.top_left.x.absolute <= 0. &&
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self.top_left.y.relative <= 0. &&
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self.bottom_right.x.absolute >= 0. &&
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self.top_left.y.absolute <= 0. &&
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self.bottom_right.x.relative >= 1. &&
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self.bottom_right.y.absolute >= 0. &&
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self.bottom_right.x.absolute >= 0. &&
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self.bottom_right.y.relative >= 1. &&
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self.bottom_right.y.absolute >= 0. &&
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self.color.is_opaque() &&
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self.image.is_none() &&
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self.corner_radius.max_f32() == 0.
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|
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@ -75,7 +75,7 @@ macro_rules! size {
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};
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}
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/// Helper macro for constructing a `FrameRect`
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/// Helper macro for constructing a `RectFrame`
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///
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/// # Example:
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/// ```
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@ -89,24 +89,24 @@ macro_rules! size {
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/// - If the `image` field is set, but not `color`, the `color` field will default to [`WHITE`](crate::color::WHITE) (to ensure visibility)
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/// - If both `color` and `image` are not set, the `color` field will default to [`TRANSPARENT`](crate::color::TRANSPARENT)
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#[macro_export]
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macro_rules! frame_rect {
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macro_rules! rect_frame {
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{} => {
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$crate::frame::FrameRect::default()
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$crate::frame::RectFrame::default()
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};
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// () => {
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// $crate::frame::FrameRect::default()
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// $crate::frame::RectFrame::default()
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// };
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($expr:expr) => {
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{
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let _frame_rect: $crate::frame::FrameRect = $crate::frame::FrameRect::from($expr);
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let _frame_rect: $crate::frame::RectFrame = $crate::frame::RectFrame::from($expr);
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_frame_rect
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}
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};
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($image:expr, $color:expr) => {
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$crate::frame::FrameRect::color_image($color, $image)
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$crate::frame::RectFrame::color_image($color, $image)
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};
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||||
|
||||
{$($ident:ident : $expr:expr),+$(,)?} => {
|
||||
|
@ -115,9 +115,9 @@ macro_rules! frame_rect {
|
|||
#[allow(non_upper_case_globals)]
|
||||
{$(const $ident: () = ();)+}
|
||||
|
||||
// construct the FrameRect
|
||||
// construct the RectFrame
|
||||
{
|
||||
let mut frame_rect = $crate::frame::FrameRect::default();
|
||||
let mut frame_rect = $crate::frame::RectFrame::default();
|
||||
let mut _color_is_set = false;
|
||||
let mut _image_is_set = false;
|
||||
$(
|
||||
|
@ -148,9 +148,9 @@ macro_rules! frame_rect {
|
|||
// const $ident: () = ();
|
||||
// )+
|
||||
// }
|
||||
// // construct the FrameRect
|
||||
// // construct the RectFrame
|
||||
// {
|
||||
// let mut _frame_rect: $crate::frame::FrameRect = ($from).into();
|
||||
// let mut _frame_rect: $crate::frame::RectFrame = ($from).into();
|
||||
// $(
|
||||
// let $ident = ($expr).into();
|
||||
// _frame_rect.$ident = $ident;
|
||||
|
|
Loading…
Reference in a new issue