mirror of
https://github.com/griffi-gh/hUI.git
synced 2024-11-28 18:08:42 -06:00
rename stuff
This commit is contained in:
parent
9f3cc681b5
commit
d86cce035b
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@ -8,7 +8,7 @@ use winit::{
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use hui::{
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element::{
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container::Container, progress_bar::ProgressBar, rect::Rect, ElementList, UiElement
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}, layout::{Alignment, UiDirection, UiSize}, rectangle::{Corners, Sides}, UiInstance
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}, layout::{Alignment, UiDirection, Size}, rectangle::{Corners, Sides}, UiInstance
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};
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use hui_glium::GliumUiRenderer;
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@ -42,7 +42,7 @@ fn main() {
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gap: 5.,
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padding: Sides::all(5.),
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align: (Alignment::Begin, Alignment::Center).into(),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)).into(),
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size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
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children: ElementList(vec![
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Box::new(ProgressBar {
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value: 0.5,
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@ -56,7 +56,7 @@ fn main() {
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gap: 5.,
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padding: Sides::all(5.),
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align: (Alignment::End, Alignment::Center).into(),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)).into(),
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size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
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children: ElementList(vec![
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Box::new(ProgressBar {
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value: z,
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@ -64,17 +64,17 @@ fn main() {
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..Default::default()
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}),
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Box::new(Container {
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size: (UiSize::Fraction(1.), UiSize::Auto).into(),
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size: (Size::Fraction(1.), Size::Auto).into(),
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align: (Alignment::Center, Alignment::End).into(),
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padding: Sides::all(5.),
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gap: 10.,
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children: ElementList(vec![
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Box::new(Rect {
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size: (UiSize::Fraction(0.5), UiSize::Static(30.)),
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size: (Size::Fraction(0.5), Size::Static(30.)),
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color: vec4(0.75, 0., 0., 1.).into()
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}),
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Box::new(Rect {
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size: (UiSize::Fraction(z / 2. + 0.5), UiSize::Static(30.)),
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size: (Size::Fraction(z / 2. + 0.5), Size::Static(30.)),
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color: Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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@ -84,7 +84,7 @@ fn main() {
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..Default::default()
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}),
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Box::new(Rect {
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size: (UiSize::Fraction(z / 2. + 0.5), UiSize::Static(30.)),
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size: (Size::Fraction(z / 2. + 0.5), Size::Static(30.)),
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color: vec4(0., 0.75, 0., 1.).into()
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}),
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Box::new(Container {
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@ -96,7 +96,7 @@ fn main() {
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let mut x: Vec<Box<dyn UiElement>> = vec![];
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for i in 0..10 {
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x.push(Box::new(Rect {
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size: (UiSize::Static(50.), UiSize::Static(50.)),
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size: (Size::Static(50.), Size::Static(50.)),
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color: if i == 1 {
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vec4(0.75, 0.75, 0.75, 0.75).into()
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} else {
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@ -124,7 +124,7 @@ fn main() {
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},
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children: ElementList(vec![
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Box::new(Rect {
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size: (UiSize::Static(50.), UiSize::Static(50.)),
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size: (Size::Static(50.), Size::Static(50.)),
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color: vec4(1., 1., 1., 0.75).into()
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}),
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]),
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@ -11,7 +11,7 @@ use hui::{
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progress_bar::ProgressBar,
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text::Text, ElementList,
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},
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layout::{Alignment, UiDirection, UiSize},
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layout::{Alignment, UiDirection, Size},
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rectangle::{Corners, Sides},
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UiInstance,
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};
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@ -55,12 +55,12 @@ fn main() {
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hui.add(Container {
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align: Alignment::Center.into(),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)).into(),
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size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
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background: vec4(0.1, 0.1, 0.1, 1.).into(),
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children: ElementList(vec![Box::new(Container {
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gap: 5.,
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padding: Sides::all(10.),
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size: (UiSize::Static(450.), UiSize::Auto).into(),
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size: (Size::Static(450.), Size::Auto).into(),
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background: vec4(0.2, 0.2, 0.5, 1.).into(),
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corner_radius: Corners::all(8.),
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children: elements(|el| {
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@ -79,7 +79,7 @@ fn main() {
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el.push(Box::new(Container {
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direction: UiDirection::Horizontal,
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align: (Alignment::End, Alignment::Center).into(),
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size: (UiSize::Fraction(1.), UiSize::Auto).into(),
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size: (Size::Fraction(1.), Size::Auto).into(),
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children: ElementList(vec![Box::new(Text {
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text: format!("{:.2}% ({:.1} GB)", mom_ratio * 100., mom_ratio * 10000.).into(),
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font: font_handle,
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@ -9,7 +9,7 @@ use hui::{
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container::Container,
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text::Text, ElementList
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},
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layout::{Alignment, UiDirection, UiSize},
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layout::{Alignment, UiDirection, Size},
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rectangle::{Corners, Sides},
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UiInstance
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};
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@ -40,11 +40,11 @@ fn main() {
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hui.add(Container {
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gap: 10.,
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align: Alignment::Center.into(),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)).into(),
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size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
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children: ElementList(vec![
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Box::new(Container {
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align: Alignment::Center.into(),
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size: (UiSize::Fraction(0.5), UiSize::Fraction(0.5)).into(),
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size: (Size::Fraction(0.5), Size::Fraction(0.5)).into(),
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background: vec4(1., 0., 0., 1.).into(),
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corner_radius: Corners {
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top_left: 10.,
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@ -57,7 +57,7 @@ fn main() {
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padding: Sides::all(20.),
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direction: UiDirection::Horizontal,
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align: Alignment::Center.into(),
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size: (UiSize::Auto, UiSize::Auto).into(),
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size: (Size::Auto, Size::Auto).into(),
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background: vec4(0.1, 0.1, 0.1, 0.5).into(),
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corner_radius: Corners::all(8.),
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children: ElementList(vec![
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@ -84,7 +84,7 @@ fn main() {
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direction: UiDirection::Horizontal,
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children: ElementList(vec![
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Box::new(Container {
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size: (UiSize::Static(100.), UiSize::Static(100.)).into(),
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size: (Size::Static(100.), Size::Static(100.)).into(),
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background: Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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@ -93,7 +93,7 @@ fn main() {
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..Default::default()
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}),
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Box::new(Container {
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size: (UiSize::Static(100.), UiSize::Static(100.)).into(),
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size: (Size::Static(100.), Size::Static(100.)).into(),
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background: Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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@ -102,7 +102,7 @@ fn main() {
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..Default::default()
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}),
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Box::new(Container {
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size: (UiSize::Static(100.), UiSize::Static(100.)).into(),
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size: (Size::Static(100.), Size::Static(100.)).into(),
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background: Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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@ -111,7 +111,7 @@ fn main() {
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..Default::default()
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}),
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Box::new(Container {
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size: (UiSize::Static(100.), UiSize::Static(100.)).into(),
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size: (Size::Static(100.), Size::Static(100.)).into(),
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background: Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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@ -8,7 +8,7 @@ use winit::{
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use hui::{
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element::{
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container::Container, rect::Rect, spacer::Spacer, text::Text, ElementList
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}, layout::UiSize, UiInstance
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}, layout::Size, UiInstance
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};
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use hui_glium::GliumUiRenderer;
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@ -46,7 +46,7 @@ fn main() {
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hui.begin();
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hui.add(Container {
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)).into(),
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size: (Size::Fraction(1.), Size::Fraction(1.)).into(),
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background: vec4(0.1, 0.1, 0.1, 1.).into(),
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children: elements(|elem| {
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elem.push(Box::new(Text {
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@ -70,11 +70,11 @@ fn main() {
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}));
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}
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elem.push(Box::new(Rect {
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size: (UiSize::Fraction(1.), UiSize::Static(10.)),
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size: (Size::Fraction(1.), Size::Static(10.)),
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color: vec4(0., 0., 1., 1.).into(),
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}));
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elem.push(Box::new(Rect {
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size: (UiSize::Fraction(1.), UiSize::Static(10.)),
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size: (Size::Fraction(1.), Size::Static(10.)),
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color: vec4(1., 1., 0., 1.).into(),
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}));
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elem.push(Box::new(Text {
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@ -85,11 +85,11 @@ fn main() {
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}));
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if instant.elapsed().as_secs() & 1 != 0 {
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elem.push(Box::new(Rect {
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size: (UiSize::Fraction(1.), UiSize::Static(10.)),
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size: (Size::Fraction(1.), Size::Static(10.)),
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color: vec4(1., 0., 0., 1.).into(),
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}));
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elem.push(Box::new(Rect {
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size: (UiSize::Fraction(1.), UiSize::Static(10.)),
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size: (Size::Fraction(1.), Size::Static(10.)),
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color: vec4(0., 0., 0., 1.).into(),
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}));
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elem.push(Box::new(Spacer(100.)));
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@ -1,3 +1,5 @@
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//! background color, gradient and texturing
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use glam::{vec4, Vec3, Vec4};
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use crate::rectangle::Corners;
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@ -1,4 +1,4 @@
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//! Stuff related to tesselation and UI rendering.
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//! draw commands, tesselation and UI rendering.
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use crate::{
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rectangle::Corners,
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@ -1,3 +1,4 @@
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//! element API, built-in elements like `Container`, `Button`, `Text`, etc.
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use std::any::Any;
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use crate::{
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draw::UiDrawCommandList, layout::LayoutInfo, measure::Response, state::StateRepo, text::TextMeasure, UiInstance
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@ -4,7 +4,7 @@ use crate::{
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background::BackgroundColor,
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draw::{RoundedCorners, UiDrawCommand},
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element::{ElementList, MeasureContext, ProcessContext, UiElement},
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layout::{Alignment, Alignment2d, LayoutInfo, UiDirection, UiSize, UiSize2d},
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layout::{Alignment, Alignment2d, LayoutInfo, UiDirection, Size, Size2d},
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measure::{Hints, Response},
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rectangle::{Corners, Sides}
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};
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@ -23,7 +23,7 @@ use crate::{
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#[setters(prefix = "with_")]
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pub struct Container {
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#[setters(into)]
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pub size: UiSize2d,
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pub size: Size2d,
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pub direction: UiDirection,
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pub gap: f32,
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#[setters(into)]
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@ -48,7 +48,7 @@ impl Container {
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impl Default for Container {
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fn default() -> Self {
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Self {
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size: (UiSize::Auto, UiSize::Auto).into(),
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size: (Size::Auto, Size::Auto).into(),
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direction: UiDirection::Vertical,
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gap: 0.,
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padding: Sides::all(0.),
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@ -63,14 +63,14 @@ impl Default for Container {
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impl Container {
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pub fn measure_max_inner_size(&self, layout: &LayoutInfo) -> Vec2 {
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let outer_size_x = match self.size.width {
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UiSize::Auto => layout.max_size.x,
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UiSize::Fraction(p) => layout.max_size.x * p,
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UiSize::Static(p) => p,
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Size::Auto => layout.max_size.x,
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Size::Fraction(p) => layout.max_size.x * p,
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Size::Static(p) => p,
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};
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let outer_size_y = match self.size.height {
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UiSize::Auto => layout.max_size.y,
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UiSize::Fraction(p) => layout.max_size.y * p,
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UiSize::Static(p) => p,
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Size::Auto => layout.max_size.y,
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Size::Fraction(p) => layout.max_size.y * p,
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Size::Static(p) => p,
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};
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vec2(
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outer_size_x - (self.padding.left + self.padding.right),
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@ -116,14 +116,14 @@ impl UiElement for Container {
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);
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match self.size.width {
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UiSize::Auto => (),
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UiSize::Fraction(percentage) => size.x = ctx.layout.max_size.x * percentage,
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UiSize::Static(pixels) => size.x = pixels,
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Size::Auto => (),
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Size::Fraction(percentage) => size.x = ctx.layout.max_size.x * percentage,
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Size::Static(pixels) => size.x = pixels,
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}
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match self.size.height {
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UiSize::Auto => (),
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UiSize::Fraction(percentage) => size.y = ctx.layout.max_size.y * percentage,
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UiSize::Static(pixels) => size.y = pixels,
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Size::Auto => (),
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Size::Fraction(percentage) => size.y = ctx.layout.max_size.y * percentage,
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Size::Static(pixels) => size.y = pixels,
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}
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Response {
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@ -1,11 +1,11 @@
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use glam::{vec2, Vec4, vec4};
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use crate::{
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draw::{RoundedCorners, UiDrawCommand}, element::{MeasureContext, ProcessContext, UiElement}, layout::UiSize, measure::Response, rectangle::Corners
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draw::{RoundedCorners, UiDrawCommand}, element::{MeasureContext, ProcessContext, UiElement}, layout::Size, measure::Response, rectangle::Corners
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};
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#[derive(Debug, Clone, Copy)]
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pub struct ProgressBar {
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pub size: (UiSize, UiSize),
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pub size: (Size, Size),
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pub value: f32,
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pub color_foreground: Vec4,
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pub color_background: Vec4,
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@ -19,7 +19,7 @@ impl ProgressBar {
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impl Default for ProgressBar {
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fn default() -> Self {
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Self {
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size: (UiSize::Auto, UiSize::Auto),
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size: (Size::Auto, Size::Auto),
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value: 0.,
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color_foreground: vec4(0.0, 0.0, 1.0, 1.0),
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color_background: vec4(0.0, 0.0, 0.0, 1.0),
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@ -35,14 +35,14 @@ impl UiElement for ProgressBar {
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Response {
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size: vec2(
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match self.size.0 {
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UiSize::Auto => ctx.layout.max_size.x.max(300.),
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UiSize::Fraction(p) => ctx.layout.max_size.x * p,
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UiSize::Static(p) => p,
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Size::Auto => ctx.layout.max_size.x.max(300.),
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Size::Fraction(p) => ctx.layout.max_size.x * p,
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Size::Static(p) => p,
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},
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match self.size.1 {
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UiSize::Auto => Self::DEFAULT_HEIGHT,
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UiSize::Fraction(p) => ctx.layout.max_size.y * p,
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UiSize::Static(p) => p,
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Size::Auto => Self::DEFAULT_HEIGHT,
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Size::Fraction(p) => ctx.layout.max_size.y * p,
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Size::Static(p) => p,
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}
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),
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hints: Default::default(),
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@ -3,19 +3,19 @@ use crate::{
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background::BackgroundColor,
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draw::UiDrawCommand,
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element::{MeasureContext, ProcessContext, UiElement},
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layout::UiSize,
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layout::Size,
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measure::Response
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};
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pub struct Rect {
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pub size: (UiSize, UiSize),
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pub size: (Size, Size),
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pub color: BackgroundColor,
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}
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impl Default for Rect {
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fn default() -> Self {
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Self {
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size: (UiSize::Static(10.), UiSize::Static(10.)),
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size: (Size::Static(10.), Size::Static(10.)),
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color: Vec4::new(0., 0., 0., 0.5).into(),
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}
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}
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@ -26,14 +26,14 @@ impl UiElement for Rect {
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Response {
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size: vec2(
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match self.size.0 {
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UiSize::Auto => ctx.layout.max_size.x,
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UiSize::Fraction(percentage) => ctx.layout.max_size.x * percentage,
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UiSize::Static(pixels) => pixels,
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Size::Auto => ctx.layout.max_size.x,
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Size::Fraction(percentage) => ctx.layout.max_size.x * percentage,
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Size::Static(pixels) => pixels,
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},
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match self.size.1 {
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UiSize::Auto => ctx.layout.max_size.y,
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UiSize::Fraction(percentage) => ctx.layout.max_size.y * percentage,
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UiSize::Static(pixels) => pixels,
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Size::Auto => ctx.layout.max_size.y,
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Size::Fraction(percentage) => ctx.layout.max_size.y * percentage,
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Size::Static(pixels) => pixels,
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},
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),
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hints: Default::default(),
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|
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|
@ -4,7 +4,7 @@ use glam::{vec2, Vec4};
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use crate::{
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draw::UiDrawCommand,
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element::{MeasureContext, ProcessContext, UiElement},
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layout::UiSize,
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layout::Size,
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measure::Response,
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text::FontHandle,
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};
|
||||
|
@ -22,7 +22,7 @@ use crate::{
|
|||
pub struct Text {
|
||||
#[setters(into)]
|
||||
pub text: Cow<'static, str>,
|
||||
pub size: (UiSize, UiSize),
|
||||
pub size: (Size, Size),
|
||||
pub color: Vec4,
|
||||
pub font: FontHandle,
|
||||
pub text_size: u16,
|
||||
|
@ -32,7 +32,7 @@ impl Default for Text {
|
|||
fn default() -> Self {
|
||||
Self {
|
||||
text: "".into(),
|
||||
size: (UiSize::Auto, UiSize::Auto),
|
||||
size: (Size::Auto, Size::Auto),
|
||||
color: Vec4::new(1., 1., 1., 1.),
|
||||
font: FontHandle::default(),
|
||||
text_size: 16,
|
||||
|
@ -43,7 +43,7 @@ impl Default for Text {
|
|||
impl UiElement for Text {
|
||||
fn measure(&self, ctx: MeasureContext) -> Response {
|
||||
let mut size = (0., 0.);
|
||||
if matches!(self.size.0, UiSize::Auto) || matches!(self.size.1, UiSize::Auto) {
|
||||
if matches!(self.size.0, Size::Auto) || matches!(self.size.1, Size::Auto) {
|
||||
let res = ctx.text_measure.measure(self.font, self.text_size, &self.text);
|
||||
size.0 = res.max_width;
|
||||
size.1 = res.height;
|
||||
|
@ -51,14 +51,14 @@ impl UiElement for Text {
|
|||
Response {
|
||||
size: vec2(
|
||||
match self.size.0 {
|
||||
UiSize::Auto => size.0,
|
||||
UiSize::Fraction(percentage) => ctx.layout.max_size.x * percentage,
|
||||
UiSize::Static(pixels) => pixels,
|
||||
Size::Auto => size.0,
|
||||
Size::Fraction(percentage) => ctx.layout.max_size.x * percentage,
|
||||
Size::Static(pixels) => pixels,
|
||||
},
|
||||
match self.size.1 {
|
||||
UiSize::Auto => size.1,
|
||||
UiSize::Fraction(percentage) => ctx.layout.max_size.y * percentage,
|
||||
UiSize::Static(pixels) => pixels,
|
||||
Size::Auto => size.1,
|
||||
Size::Fraction(percentage) => ctx.layout.max_size.y * percentage,
|
||||
Size::Static(pixels) => pixels,
|
||||
},
|
||||
),
|
||||
hints: Default::default(),
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
//! input, window events and event handling
|
||||
|
||||
use glam::Vec2;
|
||||
|
||||
/// Represents a mouse button.
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
//! keyboard, mouse, and touch input handling
|
||||
|
||||
pub(crate) struct UiInputState {
|
||||
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
//! Layout related types and functions
|
||||
//! element layout, alignment and sizing
|
||||
|
||||
use glam::Vec2;
|
||||
|
||||
|
@ -81,7 +81,7 @@ impl From<Alignment> for Alignment2d {
|
|||
/// Can be either a static size in pixels, a fraction the parent size or auto-calculated\
|
||||
/// (Meaning of `auto` is entirely dependent on the element).
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq)]
|
||||
pub enum UiSize {
|
||||
pub enum Size {
|
||||
#[default]
|
||||
/// Automatically calculate size based on content
|
||||
Auto,
|
||||
|
@ -95,7 +95,7 @@ pub enum UiSize {
|
|||
Static(f32),
|
||||
}
|
||||
|
||||
impl From<f32> for UiSize {
|
||||
impl From<f32> for Size {
|
||||
#[inline]
|
||||
fn from(value: f32) -> Self {
|
||||
Self::Static(value)
|
||||
|
@ -103,22 +103,22 @@ impl From<f32> for UiSize {
|
|||
}
|
||||
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq)]
|
||||
pub struct UiSize2d {
|
||||
pub width: UiSize,
|
||||
pub height: UiSize,
|
||||
pub struct Size2d {
|
||||
pub width: Size,
|
||||
pub height: Size,
|
||||
}
|
||||
|
||||
impl From<(UiSize, UiSize)> for UiSize2d {
|
||||
impl From<(Size, Size)> for Size2d {
|
||||
#[inline]
|
||||
fn from((width, height): (UiSize, UiSize)) -> Self {
|
||||
fn from((width, height): (Size, Size)) -> Self {
|
||||
Self { width, height }
|
||||
}
|
||||
}
|
||||
|
||||
//XXX: should this exist?
|
||||
impl From<UiSize> for UiSize2d {
|
||||
impl From<Size> for Size2d {
|
||||
#[inline]
|
||||
fn from(size: UiSize) -> Self {
|
||||
fn from(size: Size) -> Self {
|
||||
Self {
|
||||
width: size,
|
||||
height: size,
|
||||
|
@ -126,71 +126,6 @@ impl From<UiSize> for UiSize2d {
|
|||
}
|
||||
}
|
||||
|
||||
//TODO?: add `UiSize2d` from `(Into<UiSize>, Into<UiSize>)` or Into<UiSize> conversion
|
||||
|
||||
/// Constructs a `UiSize` or `UiSize2d` from a literal or expression
|
||||
///
|
||||
/// # Syntax:
|
||||
/// - `auto` - `UiSize::Auto`
|
||||
/// - `x` - `UiSize::Static(x)`
|
||||
/// - `x%` - `UiSize::Fraction(x / 100.)` *(literal only)*
|
||||
/// - `x/` - `UiSize::Fraction(x)`
|
||||
///
|
||||
/// ...where `x` is a literal, identifier or an expression wrapped in parentheses
|
||||
///
|
||||
/// # Note:
|
||||
/// - If a single argument is provided, it creates a `UiSize` using the rules specified above\
|
||||
/// - If two arguments are provided, it creates a `UiSize2d` with the first value as width and the second as height\
|
||||
/// Example: `size!(100, 50%)` creates a `UiSize2d` with width `100` (`UiSize::Static(100.)`) and height `50%` (`UiSize::Fraction(0.5)`)
|
||||
/// - `%` syntax is only valid for literals (`50%`), not expressions or identidiers.\
|
||||
/// Use `/` instead (`(0.5 * x)/`, `x/`), but be aware of the different range (0.0-1.0) \
|
||||
/// - Expressions must be wrapped in parentheses (for example: `(x + 5)`).\
|
||||
/// This does not apply to single identifiers (`x`) or literals (`5`)
|
||||
#[macro_export]
|
||||
macro_rules! size {
|
||||
(auto) => {
|
||||
$crate::layout::UiSize::Auto
|
||||
};
|
||||
|
||||
($x:literal) => {
|
||||
$crate::layout::UiSize::Static($x as f32)
|
||||
};
|
||||
($x:literal %) => {
|
||||
$crate::layout::UiSize::Fraction($x as f32 / 100.)
|
||||
};
|
||||
($x:literal /) => {
|
||||
$crate::layout::UiSize::Fraction($x as f32)
|
||||
};
|
||||
|
||||
($x:ident) => {
|
||||
$crate::layout::UiSize::Static($x as f32)
|
||||
};
|
||||
($x:ident /) => {
|
||||
$crate::layout::UiSize::Fraction($x as f32)
|
||||
};
|
||||
|
||||
(($x:expr)) => {
|
||||
$crate::layout::UiSize::Static(($x) as f32)
|
||||
};
|
||||
(($x:expr) /) => {
|
||||
$crate::layout::UiSize::Fraction(($x) as f32)
|
||||
};
|
||||
|
||||
($x:tt , $y:tt $($ys:tt)?) => {
|
||||
$crate::layout::UiSize2d {
|
||||
width: $crate::layout::size!($x),
|
||||
height: $crate::layout::size!($y $($ys)?),
|
||||
}
|
||||
};
|
||||
($x:tt $($xs:tt)? , $y:tt $($ys:tt)?) => {
|
||||
$crate::layout::UiSize2d {
|
||||
width: $crate::layout::size!($x $($xs)?),
|
||||
height: $crate::layout::size!($y $($ys)?),
|
||||
}
|
||||
};
|
||||
}
|
||||
pub use size;
|
||||
|
||||
/// Represents the direction of the layout\
|
||||
/// (for example, the direction of a container's children)\
|
||||
///
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#![forbid(unsafe_op_in_unsafe_fn)]
|
||||
|
||||
mod instance;
|
||||
mod macros;
|
||||
pub mod layout;
|
||||
pub mod rectangle;
|
||||
pub mod background;
|
||||
|
|
62
hui/src/macros.rs
Normal file
62
hui/src/macros.rs
Normal file
|
@ -0,0 +1,62 @@
|
|||
|
||||
/// Constructs a `Size` or `Size2d` from a literal or expression
|
||||
///
|
||||
/// # Syntax:
|
||||
/// - `auto` - `Size::Auto`
|
||||
/// - `x` - `Size::Static(x)`
|
||||
/// - `x%` - `Size::Fraction(x / 100.)` *(literal only)*
|
||||
/// - `x/` - `Size::Fraction(x)`
|
||||
///
|
||||
/// ...where `x` is a literal, identifier or an expression wrapped in parentheses
|
||||
///
|
||||
/// # Note:
|
||||
/// - If a single argument is provided, it creates a `Size` using the rules specified above\
|
||||
/// - If two arguments are provided, it creates a `Size2d` with the first value as width and the second as height\
|
||||
/// Example: `size!(100, 50%)` creates a `Size2d` with width `100` (`Size::Static(100.)`) and height `50%` (`Size::Fraction(0.5)`)
|
||||
/// - `%` syntax is only valid for literals (`50%`), not expressions or identidiers.\
|
||||
/// Use `/` instead (`(0.5 * x)/`, `x/`), but be aware of the different range (0.0-1.0) \
|
||||
/// - Expressions must be wrapped in parentheses (for example: `(x + 5)`).\
|
||||
/// This does not apply to single identifiers (`x`) or literals (`5`)
|
||||
#[macro_export]
|
||||
macro_rules! size {
|
||||
(auto) => {
|
||||
$crate::layout::Size::Auto
|
||||
};
|
||||
|
||||
($x:literal) => {
|
||||
$crate::layout::Size::Static($x as f32)
|
||||
};
|
||||
($x:literal %) => {
|
||||
$crate::layout::Size::Fraction($x as f32 / 100.)
|
||||
};
|
||||
($x:literal /) => {
|
||||
$crate::layout::Size::Fraction($x as f32)
|
||||
};
|
||||
|
||||
($x:ident) => {
|
||||
$crate::layout::Size::Static($x as f32)
|
||||
};
|
||||
($x:ident /) => {
|
||||
$crate::layout::Size::Fraction($x as f32)
|
||||
};
|
||||
|
||||
(($x:expr)) => {
|
||||
$crate::layout::Size::Static(($x) as f32)
|
||||
};
|
||||
(($x:expr) /) => {
|
||||
$crate::layout::Size::Fraction(($x) as f32)
|
||||
};
|
||||
|
||||
($x:tt , $y:tt $($ys:tt)?) => {
|
||||
$crate::layout::Size2d {
|
||||
width: $crate::size!($x),
|
||||
height: $crate::size!($y $($ys)?),
|
||||
}
|
||||
};
|
||||
($x:tt $($xs:tt)? , $y:tt $($ys:tt)?) => {
|
||||
$crate::layout::Size2d {
|
||||
width: $crate::size!($x $($xs)?),
|
||||
height: $crate::size!($y $($ys)?),
|
||||
}
|
||||
};
|
||||
}
|
|
@ -1,3 +1,5 @@
|
|||
//! element measurement, hints and responses
|
||||
|
||||
use glam::Vec2;
|
||||
|
||||
#[derive(Default)]
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
//! state managment for stateful elements
|
||||
|
||||
use hashbrown::{HashMap, HashSet};
|
||||
use nohash_hasher::BuildNoHashHasher;
|
||||
use std::any::Any;
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
//! text rendering, styling, measuring
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
mod font;
|
||||
|
|
Loading…
Reference in a new issue