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https://github.com/griffi-gh/hUI.git
synced 2024-11-21 14:48:42 -06:00
upd api to frame
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parent
6ec12187ac
commit
dac0c7ac6d
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@ -73,24 +73,21 @@ fn main() {
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children: ElementList(vec![
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Box::new(FillRect {
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size: (Size::Relative(0.5), Size::Absolute(30.)).into(),
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background: vec4(0.75, 0., 0., 1.).into(),
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..Default::default()
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frame: Box::new(vec4(0.75, 0., 0., 1.)),
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}),
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Box::new(FillRect {
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size: (Size::Relative(z / 2. + 0.5), Size::Absolute(30.)).into(),
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background: Corners::left_right(
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frame: Box::new(Corners::left_right(
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vec4(1., 0., 0., 1.),
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vec4(0., 1., 0., 1.)
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).into(),
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..Default::default()
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)),
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}),
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]),
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..Default::default()
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}),
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Box::new(FillRect {
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size: (Size::Relative(z / 2. + 0.5), Size::Absolute(30.)).into(),
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background: vec4(0., 0.75, 0., 1.).into(),
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..Default::default()
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frame: Box::new(vec4(0., 0.75, 0., 1.)),
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}),
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Box::new(Container {
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gap: 5.,
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@ -102,12 +99,11 @@ fn main() {
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for i in 0..10 {
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x.push(Box::new(FillRect {
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size: (Size::Absolute(50.), Size::Absolute(50.)).into(),
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background: if i == 1 {
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vec4(0.75, 0.75, 0.75, 0.75).into()
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frame: Box::new(if i == 1 {
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vec4(0.75, 0.75, 0.75, 0.75)
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} else {
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vec4(0.5, 0.5, 0.5, 0.75).into()
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},
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..Default::default()
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vec4(0.5, 0.5, 0.5, 0.75)
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}),
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}));
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}
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ElementList(x)
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@ -130,8 +126,7 @@ fn main() {
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children: ElementList(vec![
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Box::new(FillRect {
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size: (Size::Absolute(50.), Size::Absolute(50.)).into(),
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background: vec4(1., 1., 1., 0.75).into(),
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..Default::default()
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frame: Box::new(vec4(1., 1., 1., 0.75)),
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}),
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]),
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..Default::default()
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@ -73,13 +73,11 @@ fn main() {
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}
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elem.push(Box::new(FillRect {
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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background: vec4(0., 0., 1., 1.).into(),
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..Default::default()
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frame: Box::new(vec4(0., 0., 1., 1.)),
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}));
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elem.push(Box::new(FillRect {
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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background: vec4(1., 1., 0., 1.).into(),
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..Default::default()
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frame: Box::new(vec4(1., 1., 0., 1.)),
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}));
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elem.push(Box::new(Text {
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text: "Hello, world!\nżółty liść. życie nie ma sensu i wszyscy zginemy;\nтест кирилиці їїїїїїїїїїї\njapanese text: テスト".into(),
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@ -90,13 +88,11 @@ fn main() {
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if instant.elapsed().as_secs() & 1 != 0 {
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elem.push(Box::new(FillRect {
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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background: vec4(1., 0., 0., 1.).into(),
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..Default::default()
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frame: Box::new(vec4(1., 0., 0., 1.)),
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}));
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elem.push(Box::new(FillRect {
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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background: vec4(0., 0., 0., 1.).into(),
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..Default::default()
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frame: Box::new(vec4(0., 0., 0., 1.)),
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}));
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elem.push(Box::new(Spacer(100.)));
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elem.push(Box::new(Text {
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@ -1,12 +1,10 @@
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use std::time::Instant;
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use hui::{
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color, size,
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layout::{Alignment, Direction},
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element::{
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color, element::{
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container::Container,
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fill_rect::FillRect,
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UiElementExt
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},
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}, frame_rect, layout::{Alignment, Direction}, size
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};
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#[path = "../boilerplate.rs"]
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@ -32,8 +30,10 @@ ui_main!(
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for i in 0..10 {
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FillRect::default()
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.with_size(size!((40 + i * 10)))
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.with_corner_radius(8.)
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.with_background(color::DARK_RED)
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.with_frame(frame_rect! {
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color: color::DARK_RED,
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corner_radius: 8.
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})
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.add_child(ui);
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}
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})
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40
hui-examples/examples/ui_test_7_9patch.rs
Normal file
40
hui-examples/examples/ui_test_7_9patch.rs
Normal file
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@ -0,0 +1,40 @@
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use std::time::Instant;
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use hui::{
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color, element::{
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container::Container,
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fill_rect::FillRect,
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UiElementExt
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}, frame_rect, layout::{Alignment, Direction}, size
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};
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#[path = "../boilerplate.rs"]
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#[macro_use]
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mod boilerplate;
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ui_main!(
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"hUI: 9-Patch demo",
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init: |_| {
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Instant::now()
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},
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run: |ui, size, instant| {
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let width_ratio = 0.5 + 0.5 * instant.elapsed().as_secs_f32().sin().powi(2);
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Container::default()
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.with_size(size!(width_ratio/, 100%))
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.with_direction(Direction::Horizontal)
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.with_align(Alignment::Center)
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.with_padding(5.)
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.with_gap(10.)
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.with_background(color::WHITE)
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.with_wrap(true)
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.with_children(|ui| {
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FillRect::default()
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.with_size(size!(300, 100))
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.with_frame(frame_rect! {
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color: color::DARK_RED,
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corner_radius: 8.
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})
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.add_child(ui);
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})
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.add_root(ui, size);
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}
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);
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@ -55,7 +55,7 @@ ui_main!(
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.add_child(ui);
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FillRect::default()
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.with_size(size!(100%, 1))
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.with_background(color::rgb_hex(0x2d2d30))
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.with_frame(color::rgb_hex(0x2d2d30))
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.add_child(ui);
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Container::default()
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.with_size(size!(100%, 100%))
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@ -67,7 +67,7 @@ ui_main!(
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.add_child(ui);
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FillRect::default()
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.with_size(size!(1, 100%))
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.with_background(color::rgb_hex(0x2d2d30))
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.with_frame(color::rgb_hex(0x2d2d30))
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.add_child(ui);
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Container::default()
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.with_size(size!(200, 100%))
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@ -1,39 +1,41 @@
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//! Simple filled rectangle with the specified size, background and corner radius
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use derive_setters::Setters;
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use glam::{vec2, Vec4};
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use glam::vec2;
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use crate::{
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draw::{RoundedCorners, UiDrawCommand},
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element::{MeasureContext, ProcessContext, UiElement},
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frame::{Frame, FrameRect},
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layout::{Size, Size2d},
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measure::Response,
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rect::{Corners, FillColor},
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size,
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size
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};
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/// Simple filled rectangle with the specified size, background, and corner radius
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#[derive(Debug, Clone, Copy, Setters)]
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#[derive(Setters)]
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#[setters(prefix = "with_")]
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pub struct FillRect {
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/// Size of the rectangle
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#[setters(into)]
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pub size: Size2d,
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/// Background color of the rectangle
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#[setters(into)]
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pub background: FillColor,
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/// Frame
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#[setters(skip)]
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pub frame: Box<dyn Frame>,
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}
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/// Corner radius of the rectangle
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#[setters(into)]
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pub corner_radius: Corners<f32>,
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impl FillRect {
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pub fn with_frame(mut self, frame: impl Frame + 'static) -> Self {
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self.frame = Box::new(frame);
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self
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}
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}
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impl Default for FillRect {
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fn default() -> Self {
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Self {
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size: size!(10, 10),
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background: Vec4::new(0., 0., 0., 0.5).into(),
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corner_radius: Corners::all(0.),
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frame: Box::new(FrameRect::color((0., 0., 0., 0.5))),
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}
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}
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}
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@ -62,16 +64,17 @@ impl UiElement for FillRect {
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}
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fn process(&self, ctx: ProcessContext) {
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if !self.background.is_transparent() {
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ctx.draw.add(UiDrawCommand::Rectangle {
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position: ctx.layout.position,
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size: ctx.measure.size,
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color: self.background.corners(),
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texture: None,
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rounded_corners: (self.corner_radius.max_f32() > 0.).then_some({
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RoundedCorners::from_radius(self.corner_radius)
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}),
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});
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}
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// if !self.background.is_transparent() {
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// ctx.draw.add(UiDrawCommand::Rectangle {
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// position: ctx.layout.position,
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// size: ctx.measure.size,
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// color: self.background.corners(),
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// texture: None,
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// rounded_corners: (self.corner_radius.max_f32() > 0.).then_some({
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// RoundedCorners::from_radius(self.corner_radius)
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// }),
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// });
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// }
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self.frame.draw(ctx.draw, ctx.layout.position, ctx.measure.size);
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}
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}
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@ -42,12 +42,15 @@ pub struct Slider {
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pub size: Size2d,
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/// Track frame
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#[setters(skip)]
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pub track: Box<dyn Frame>,
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/// Track active frame
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#[setters(skip)]
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pub track_active: Box<dyn Frame>,
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/// Handle frame
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#[setters(skip)]
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pub handle: Box<dyn Frame>,
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/// Track height relative to the slider height\
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@ -97,6 +100,21 @@ impl Slider {
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..self
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}
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}
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pub fn with_track(mut self, track: impl Frame + 'static) -> Self {
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self.track = Box::new(track);
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self
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}
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pub fn with_track_active(mut self, track_active: impl Frame + 'static) -> Self {
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self.track_active = Box::new(track_active);
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self
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}
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pub fn with_handle(mut self, handle: impl Frame + 'static) -> Self {
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self.handle = Box::new(handle);
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self
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}
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}
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impl UiElement for Slider {
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