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https://github.com/griffi-gh/hUI.git
synced 2024-11-22 07:08:42 -06:00
update stuff to new api, rename examples
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@ -47,7 +47,7 @@ fn main() {
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hui.add(Container {
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hui.add(Container {
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gap: 5.,
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gap: 5.,
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padding: Sides::all(5.),
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padding: Sides::all(5.),
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align: (Alignment::Begin, Alignment::Center),
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align: (Alignment::Begin, Alignment::Center).into(),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)),
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elements: vec![
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elements: vec![
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Box::new(ProgressBar {
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Box::new(ProgressBar {
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@ -61,7 +61,7 @@ fn main() {
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hui.add(Container {
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hui.add(Container {
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gap: 5.,
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gap: 5.,
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padding: Sides::all(5.),
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padding: Sides::all(5.),
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align: (Alignment::End, Alignment::Center),
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align: (Alignment::End, Alignment::Center).into(),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)),
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elements: vec![
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elements: vec![
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Box::new(ProgressBar {
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Box::new(ProgressBar {
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@ -70,7 +70,7 @@ fn main() {
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}),
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}),
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Box::new(Container {
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Box::new(Container {
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size: (UiSize::Fraction(1.), UiSize::Auto),
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size: (UiSize::Fraction(1.), UiSize::Auto),
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align: (Alignment::Center, Alignment::End),
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align: (Alignment::Center, Alignment::End).into(),
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padding: Sides::all(5.),
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padding: Sides::all(5.),
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gap: 10.,
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gap: 10.,
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elements: vec![
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elements: vec![
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@ -131,7 +131,7 @@ fn main() {
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}),
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}),
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],
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],
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..Default::default()
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..Default::default()
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})
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}),
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],
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],
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..Default::default()
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..Default::default()
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}, resolution);
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}, resolution);
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@ -48,13 +48,12 @@ fn main() {
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let mom_ratio = (instant.elapsed().as_secs_f32() / 60.).powf(0.5);
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let mom_ratio = (instant.elapsed().as_secs_f32() / 60.).powf(0.5);
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hui.add(Container {
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hui.add(Container {
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align: (Alignment::Center, Alignment::Center),
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align: Alignment::Center.into(),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)),
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background: Some(vec4(0.1, 0.1, 0.1, 1.)),
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background: Some(vec4(0.1, 0.1, 0.1, 1.)),
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elements: vec![Box::new(Container {
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elements: vec![Box::new(Container {
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gap: 5.,
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gap: 5.,
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padding: Sides::all(10.),
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padding: Sides::all(10.),
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align: (Alignment::Begin, Alignment::Begin),
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size: (UiSize::Static(450.), UiSize::Auto),
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size: (UiSize::Static(450.), UiSize::Auto),
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background: Some(vec4(0.2, 0.2, 0.5, 1.)),
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background: Some(vec4(0.2, 0.2, 0.5, 1.)),
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corner_radius: Some(Corners::all(8.)),
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corner_radius: Some(Corners::all(8.)),
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@ -72,7 +71,7 @@ fn main() {
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});
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});
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el.add(Container {
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el.add(Container {
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direction: UiDirection::Horizontal,
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direction: UiDirection::Horizontal,
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align: (Alignment::End, Alignment::Center),
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align: (Alignment::End, Alignment::Center).into(),
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size: (UiSize::Fraction(1.), UiSize::Auto),
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size: (UiSize::Fraction(1.), UiSize::Auto),
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elements: vec![Box::new(Text {
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elements: vec![Box::new(Text {
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text: format!("{:.2}% ({:.1} GB)", mom_ratio * 100., mom_ratio * 10000.).into(),
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text: format!("{:.2}% ({:.1} GB)", mom_ratio * 100., mom_ratio * 10000.).into(),
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@ -38,10 +38,10 @@ fn main() {
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hui.begin();
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hui.begin();
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hui.add(Container {
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hui.add(Container {
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align: (Alignment::Center, Alignment::Center),
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align: Alignment::Center.into(),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)),
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elements: vec![Box::new(Container {
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elements: vec![Box::new(Container {
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align: (Alignment::Center, Alignment::Center),
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align: Alignment::Center.into(),
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size: (UiSize::Fraction(0.5), UiSize::Fraction(0.5)),
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size: (UiSize::Fraction(0.5), UiSize::Fraction(0.5)),
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background: Some(vec4(1., 0., 0., 1.)),
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background: Some(vec4(1., 0., 0., 1.)),
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corner_radius: Some(Corners {
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corner_radius: Some(Corners {
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@ -54,7 +54,7 @@ fn main() {
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Box::new(Container {
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Box::new(Container {
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padding: Sides::all(20.),
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padding: Sides::all(20.),
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direction: UiDirection::Horizontal,
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direction: UiDirection::Horizontal,
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align: (Alignment::Center, Alignment::Center),
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align: Alignment::Center.into(),
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size: (UiSize::Auto, UiSize::Auto),
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size: (UiSize::Auto, UiSize::Auto),
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background: Some(vec4(0.1, 0.1, 0.1, 0.5)),
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background: Some(vec4(0.1, 0.1, 0.1, 0.5)),
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corner_radius: Some(Corners::all(8.)),
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corner_radius: Some(Corners::all(8.)),
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@ -40,7 +40,7 @@ fn main() {
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hui.add(Container {
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hui.add(Container {
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gap: 5.,
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gap: 5.,
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padding: Sides::all(5.),
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padding: Sides::all(5.),
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align: (Alignment::Center, Alignment::Center),
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align: Alignment::Center.into(),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)),
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size: (UiSize::Fraction(1.), UiSize::Fraction(1.)),
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elements: vec![
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elements: vec![
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Box::new(Text {
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Box::new(Text {
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@ -137,8 +137,15 @@ impl UiElement for Container {
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//padding
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//padding
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position += vec2(self.padding.left, self.padding.top);
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position += vec2(self.padding.left, self.padding.top);
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//convert alignment to pri/sec axis based
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//.0 = primary, .1 = secondary
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let pri_sec_align = match self.direction {
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UiDirection::Horizontal => (self.align.horizontal, self.align.vertical),
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UiDirection::Vertical => (self.align.horizontal, self.align.vertical),
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};
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//alignment
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//alignment
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match (self.align.0, self.direction) {
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match (pri_sec_align.0, self.direction) {
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(Alignment::Begin, _) => (),
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(Alignment::Begin, _) => (),
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(Alignment::Center, UiDirection::Horizontal) => {
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(Alignment::Center, UiDirection::Horizontal) => {
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position.x += (ctx.measure.size.x - ctx.measure.hints.inner_content_size.unwrap().x) / 2. - self.padding.left;
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position.x += (ctx.measure.size.x - ctx.measure.hints.inner_content_size.unwrap().x) / 2. - self.padding.left;
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@ -171,7 +178,7 @@ impl UiElement for Container {
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});
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});
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//align (on sec. axis)
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//align (on sec. axis)
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match (self.align.1, self.direction) {
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match (pri_sec_align.1, self.direction) {
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(Alignment::Begin, _) => (),
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(Alignment::Begin, _) => (),
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(Alignment::Center, UiDirection::Horizontal) => {
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(Alignment::Center, UiDirection::Horizontal) => {
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el_layout.position.y += (ctx.measure.size.y - self.padding.bottom - self.padding.top - el_measure.size.y) / 2.;
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el_layout.position.y += (ctx.measure.size.y - self.padding.bottom - self.padding.top - el_measure.size.y) / 2.;
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@ -9,8 +9,10 @@ pub enum Alignment {
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/// (left for horizontal, top for vertical alignment)
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/// (left for horizontal, top for vertical alignment)
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#[default]
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#[default]
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Begin = 0,
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Begin = 0,
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/// Put the element in the center of the axis
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/// Put the element in the center
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Center = 1,
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Center = 1,
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/// Put the element at the end of the axis\
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/// Put the element at the end of the axis\
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/// (right for horizontal, bottom for vertical alignment)
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/// (right for horizontal, bottom for vertical alignment)
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End = 2,
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End = 2,
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@ -43,24 +45,34 @@ pub struct Alignment2d {
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pub vertical: Alignment,
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pub vertical: Alignment,
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}
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}
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impl Alignment2d {
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#[inline]
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pub const fn all(alignment: Alignment) -> Self {
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Self {
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horizontal: alignment,
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vertical: alignment,
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}
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}
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}
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impl From<(Alignment, Alignment)> for Alignment2d {
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impl From<(Alignment, Alignment)> for Alignment2d {
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#[inline]
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fn from((horizontal, vertical): (Alignment, Alignment)) -> Self {
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fn from((horizontal, vertical): (Alignment, Alignment)) -> Self {
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Self { horizontal, vertical }
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Self { horizontal, vertical }
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}
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}
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}
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}
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impl From<[Alignment; 2]> for Alignment2d {
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impl From<[Alignment; 2]> for Alignment2d {
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#[inline]
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fn from([horizontal, vertical]: [Alignment; 2]) -> Self {
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fn from([horizontal, vertical]: [Alignment; 2]) -> Self {
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Self { horizontal, vertical }
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Self { horizontal, vertical }
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}
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}
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}
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}
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impl From<Alignment> for Alignment2d {
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impl From<Alignment> for Alignment2d {
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#[inline]
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fn from(alignment: Alignment) -> Self {
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fn from(alignment: Alignment) -> Self {
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Self {
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Self::all(alignment)
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horizontal: alignment,
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vertical: alignment,
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}
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}
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}
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}
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}
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