mirror of
https://github.com/griffi-gh/hUI.git
synced 2024-11-21 22:58:42 -06:00
rename FillRect
to FrameView
This commit is contained in:
parent
0625b91735
commit
e7da4a7f0d
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@ -9,7 +9,7 @@ use winit::{
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};
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use hui::{
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element::{
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container::Container, fill_rect::FillRect, progress_bar::ProgressBar, ElementList, UiElement
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container::Container, fill_rect::FrameView, progress_bar::ProgressBar, ElementList, UiElement
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}, frame::FrameRect, layout::{Alignment, Direction, Size}, rect::{Corners, Sides}, UiInstance
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};
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use hui_glium::GliumUiRenderer;
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@ -71,11 +71,11 @@ fn main() {
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padding: Sides::all(5.),
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gap: 10.,
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children: ElementList(vec![
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Box::new(FillRect {
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Box::new(FrameView {
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size: (Size::Relative(0.5), Size::Absolute(30.)).into(),
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frame: Box::new(vec4(0.75, 0., 0., 1.)),
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}),
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Box::new(FillRect {
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Box::new(FrameView {
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size: (Size::Relative(z / 2. + 0.5), Size::Absolute(30.)).into(),
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frame: Box::new(Corners::left_right(
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vec4(1., 0., 0., 1.),
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@ -85,7 +85,7 @@ fn main() {
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]),
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..Default::default()
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}),
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Box::new(FillRect {
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Box::new(FrameView {
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size: (Size::Relative(z / 2. + 0.5), Size::Absolute(30.)).into(),
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frame: Box::new(vec4(0., 0.75, 0., 1.)),
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}),
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@ -97,7 +97,7 @@ fn main() {
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children: {
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let mut x: Vec<Box<dyn UiElement>> = vec![];
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for i in 0..10 {
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x.push(Box::new(FillRect {
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x.push(Box::new(FrameView {
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size: (Size::Absolute(50.), Size::Absolute(50.)).into(),
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frame: Box::new(if i == 1 {
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vec4(0.75, 0.75, 0.75, 0.75)
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@ -124,7 +124,7 @@ fn main() {
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right: 40.,
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},
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children: ElementList(vec![
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Box::new(FillRect {
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Box::new(FrameView {
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size: (Size::Absolute(50.), Size::Absolute(50.)).into(),
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frame: Box::new(vec4(1., 1., 1., 0.75)),
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}),
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@ -9,7 +9,7 @@ use winit::{
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};
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use hui::{
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element::{
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container::Container, fill_rect::FillRect, spacer::Spacer, text::Text, ElementList
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container::Container, fill_rect::FrameView, spacer::Spacer, text::Text, ElementList
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}, frame::FrameRect, layout::Size, UiInstance
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};
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use hui_glium::GliumUiRenderer;
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@ -71,11 +71,11 @@ fn main() {
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..Default::default()
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}));
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}
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elem.push(Box::new(FillRect {
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elem.push(Box::new(FrameView {
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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frame: Box::new(vec4(0., 0., 1., 1.)),
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}));
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elem.push(Box::new(FillRect {
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elem.push(Box::new(FrameView {
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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frame: Box::new(vec4(1., 1., 0., 1.)),
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}));
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@ -86,11 +86,11 @@ fn main() {
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..Default::default()
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}));
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if instant.elapsed().as_secs() & 1 != 0 {
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elem.push(Box::new(FillRect {
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elem.push(Box::new(FrameView {
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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frame: Box::new(vec4(1., 0., 0., 1.)),
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}));
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elem.push(Box::new(FillRect {
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elem.push(Box::new(FrameView {
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size: (Size::Relative(1.), Size::Absolute(10.)).into(),
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frame: Box::new(vec4(0., 0., 0., 1.)),
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}));
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@ -2,7 +2,7 @@ use std::time::Instant;
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use hui::{
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color, element::{
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container::Container,
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fill_rect::FillRect,
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fill_rect::FrameView,
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UiElementExt
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}, frame_rect, layout::{Alignment, Direction}, size
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};
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@ -28,7 +28,7 @@ ui_main!(
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.with_wrap(true)
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.with_children(|ui| {
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for i in 0..10 {
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FillRect::default()
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FrameView::default()
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.with_size(size!((40 + i * 10)))
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.with_frame(frame_rect! {
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color: color::DARK_RED,
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@ -3,7 +3,7 @@ use hui::{
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color,
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element::{
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container::Container,
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fill_rect::FillRect,
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fill_rect::FrameView,
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slider::Slider,
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text::Text,
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UiElementExt
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@ -54,7 +54,7 @@ ui_main!(
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.add_child(ui);
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})
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.add_child(ui);
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FillRect::default()
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FrameView::default()
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.with_size(size!(600, 75))
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.with_frame(NinePatchFrame::from_asset(*asset).with_color(color::GREEN))
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.add_child(ui);
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@ -62,7 +62,7 @@ ui_main!(
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.with_color(color::BLACK)
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.with_text_size(32)
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.add_child(ui);
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FillRect::default()
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FrameView::default()
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.with_size(size!(700, 50))
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.with_frame(NinePatchFrame::from_asset(*asset).with_color((
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(1., 0., 1.),
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@ -6,7 +6,7 @@ use hui::{
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layout::{Alignment, Direction},
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element::{
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container::Container,
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fill_rect::FillRect,
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fill_rect::FrameView,
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image::Image,
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text::Text,
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UiElementExt
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@ -62,7 +62,7 @@ ui_main!(
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.add_child(ui);
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})
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.add_child(ui);
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FillRect::default()
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FrameView::default()
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.with_size(size!(100%, 1))
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.with_frame(color::rgb_hex(0x2d2d30))
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.add_child(ui);
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@ -75,7 +75,7 @@ ui_main!(
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.with_size(size!(54, 100%))
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.with_background(color::rgb_hex(0x343334))
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.add_child(ui);
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FillRect::default()
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FrameView::default()
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.with_size(size!(1, 100%))
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.with_frame(color::rgb_hex(0x2d2d30))
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.add_child(ui);
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@ -1,20 +1,18 @@
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//! Simple filled rectangle with the specified size, background and corner radius
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//! Simple element that displays the specified frame
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use derive_setters::Setters;
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use glam::vec2;
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use crate::{
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draw::{RoundedCorners, UiDrawCommand},
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element::{MeasureContext, ProcessContext, UiElement},
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frame::{Frame, FrameRect},
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layout::{compute_size, Size, Size2d},
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layout::{compute_size, Size2d},
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measure::Response,
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size
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};
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/// Simple filled rectangle with the specified size, background, and corner radius
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/// Simple rectangle that displays the specified frame
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#[derive(Setters)]
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#[setters(prefix = "with_")]
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pub struct FillRect {
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pub struct FrameView {
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/// Size of the rectangle
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#[setters(into)]
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pub size: Size2d,
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pub frame: Box<dyn Frame>,
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}
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impl FillRect {
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impl FrameView {
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pub fn new(frame: impl Frame + 'static) -> Self {
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Self {
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size: size!(10, 10),
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frame: Box::new(frame),
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}
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}
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//setters:
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pub fn with_frame(mut self, frame: impl Frame + 'static) -> Self {
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self.frame = Box::new(frame);
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self
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}
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}
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impl Default for FillRect {
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impl Default for FrameView {
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fn default() -> Self {
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Self {
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size: size!(10, 10),
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@ -40,9 +46,9 @@ impl Default for FillRect {
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}
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}
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impl UiElement for FillRect {
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impl UiElement for FrameView {
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fn name(&self) -> &'static str {
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"fill_rect"
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"frame_view"
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}
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fn size(&self) -> Option<Size2d> {
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