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03f1d75d3c
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f514746ecc
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@ -34,17 +34,12 @@ ui_main!(
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run: |ui, size, (ref mut counter, image)| {
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Container::default()
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.with_size(size!(100%))
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.with_padding(10.)
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.with_align((Alignment::Center, Alignment::Begin))
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.with_align(Alignment::Center)
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.with_direction(Direction::Horizontal)
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.with_gap(5.)
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.with_background((0.1, 0.1, 0.1))
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.with_wrap(true)
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.with_children(|ui| {
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Text::new("Number of images:")
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.with_text_size(24)
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.add_child(ui);
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Br.add_child(ui);
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Container::default()
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.with_padding(10.)
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.with_background(color::ORANGE)
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@ -83,9 +78,11 @@ ui_main!(
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})
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.add_root(ui, size);
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ui.process_signals(|sig| match sig {
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CounterSignal::Increment => *counter += 1,
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CounterSignal::Decrement => *counter -= 1,
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ui.process_signals(|sig| {
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match sig {
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CounterSignal::Increment => *counter += 1,
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CounterSignal::Decrement => *counter -= 1,
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}
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});
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}
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);
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@ -22,9 +22,12 @@ glam = "0.25"
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fontdue = "0.8"
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rect_packer = "0.2"
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log = "0.4"
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nz = "0.3"
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document-features = "0.2"
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derive_setters = "0.1"
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#smallvec = "1.13"
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tinyset = "0.4"
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#mopa = "0.2"
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[features]
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default = ["builtin_elements", "builtin_font", "pixel_perfect_text"]
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@ -1,4 +1,4 @@
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// Layout stuff:
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// "The essentials":
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#[cfg(feature = "builtin_container")]
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pub mod container;
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@ -12,7 +12,7 @@ pub mod spacer;
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#[cfg(feature = "builtin_elements")]
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pub mod br;
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// Basic elements:
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// "The basics":
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#[cfg(feature = "builtin_elements")]
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pub mod text;
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@ -20,15 +20,9 @@ pub mod text;
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#[cfg(feature = "builtin_elements")]
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pub mod image;
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// "Extras":
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// (meant to be replaced if needed)
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#[cfg(feature = "builtin_elements")]
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pub mod progress_bar;
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#[cfg(feature = "builtin_elements")]
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pub mod slider;
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// Wrappers:
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#[cfg(feature = "builtin_elements")]
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@ -1,7 +0,0 @@
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use crate::element::UiElement;
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pub struct Slider {
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pub value: f32,
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}
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//TODO
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@ -53,19 +53,3 @@ impl SignalStore {
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self.sig.clear();
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}
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}
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//TODO this, simplifies handling signals
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pub struct SignalTrigger<R: UiSignal + 'static, A = ()>(pub(crate) Box<dyn Fn(A) -> R>);
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impl<R: UiSignal + 'static, A> SignalTrigger<R, A> {
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pub fn new<F: Fn(A) -> R + 'static>(f: F) -> Self {
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Self(Box::new(f))
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}
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}
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impl<R: UiSignal + 'static, A, T: Fn(A) -> R + 'static> From<T> for SignalTrigger<R, A> {
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fn from(f: T) -> Self {
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Self(Box::new(f))
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}
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}
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