mirror of
https://github.com/griffi-gh/hUI.git
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103 lines
2.6 KiB
TOML
103 lines
2.6 KiB
TOML
[package]
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name = "hui"
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description = "Simple UI library for games and other interactive applications"
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repository = "https://github.com/griffi-gh/hui"
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readme = "../README.md"
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authors = ["griffi-gh <prasol258@gmail.com>"]
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rust-version = "1.75"
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version = "0.1.0-alpha.5"
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edition = "2021"
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license = "GPL-3.0-or-later"
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publish = true
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include = [
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"assets/**/*",
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"src/**/*.rs",
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"Cargo.toml",
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]
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[dependencies]
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hui-derive = { version = "0.1.0-alpha.5", path = "../hui-derive", optional = true }
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hashbrown = "0.14"
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nohash-hasher = "0.2"
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glam = "0.27"
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fontdue = "0.8"
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rect_packer = "0.2"
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log = "0.4"
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document-features = "0.2"
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derive_setters = "0.1"
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derive_more = "0.99"
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tinyset = "0.4"
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image = { version = "0.25", default-features = false, optional = true }
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[features]
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default = ["el_all", "image", "builtin_font", "pixel_perfect_text", "derive"]
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## Enable derive macros
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derive = ["dep:hui-derive"]
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## Enable image loading support using the `image` crate
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image = ["dep:image"]
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## Enable the built-in font (ProggyTiny, adds *35kb* to the executable)
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builtin_font = []
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#! #### Pixel-perfect rendering:
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## Round all vertex positions to nearest integer coordinates (not recommended)
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pixel_perfect = ["pixel_perfect_text"]
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## Apply pixel-perfect rendering hack to text (fixes blurry text rendering)
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pixel_perfect_text = []
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#! Make sure to disable both features if you are not rendering UI "as-is" at 1:1 scale\
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#! For exmaple, you should disable them if using DPI (or any other form of) scaling while passing the virtual resolution to the ui or rendering it in 3d space
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#! #### Built-in elements:
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## Enable all built-in elements
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el_all = [
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"el_container",
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"el_fill_rect",
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"el_spacer",
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"el_br",
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"el_text",
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"el_image",
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"el_progress_bar",
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"el_slider",
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"el_transformer",
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"el_interactable",
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]
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## Enable the built-in `Container` element
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el_container = []
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## Enable the built-in `FillRect` element
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el_fill_rect = []
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## Enable the built-in `Spacer` element
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el_spacer = []
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## Enable the built-in `Break` element
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el_br = []
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## Enable the built-in `Text` element
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el_text = []
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## Enable the built-in `Image` element
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el_image = []
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## Enable the built-in `ProgressBar` element
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el_progress_bar = []
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## Enable the built-in `Slider` element
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el_slider = []
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## Enable the built-in `Transformer` element
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el_transformer = []
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## Enable the built-in `Interactable` element
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el_interactable = []
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# ## Enable multi-threading support (currently only affects some 3rd-party libraries)
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# parallel = ["fontdue/parallel"]
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