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https://github.com/griffi-gh/kubi.git
synced 2024-11-29 02:08:48 -06:00
fix warnings; remove unused imports
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parent
33c306f47a
commit
1987354b83
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@ -1,4 +1,4 @@
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use shipyard::{UniqueViewMut, UniqueView, View, IntoIter, ViewMut, EntitiesViewMut, Component, Workload, IntoWorkload};
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use shipyard::{UniqueViewMut, UniqueView, View, IntoIter, ViewMut, EntitiesViewMut, Workload, IntoWorkload};
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use glium::glutin::event::VirtualKeyCode;
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use glium::glutin::event::VirtualKeyCode;
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use kubi_shared::{
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use kubi_shared::{
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block::Block,
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block::Block,
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@ -5,10 +5,9 @@ use kubi_shared::{
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messages::{ClientToServerMessage, ServerToClientMessage, S_SERVER_HELLO},
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messages::{ClientToServerMessage, ServerToClientMessage, S_SERVER_HELLO},
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state::ClientJoinState,
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state::ClientJoinState,
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channels::CHANNEL_AUTH,
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channels::CHANNEL_AUTH,
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client::Username,
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},
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},
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};
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};
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use crate::player::{MainPlayer, spawn_local_player_multiplayer, spawn_remote_player_multiplayer};
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use crate::player::{spawn_local_player_multiplayer, spawn_remote_player_multiplayer};
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use super::{UdpClient, NetworkEvent};
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use super::{UdpClient, NetworkEvent};
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pub fn set_client_join_state_to_connected(
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pub fn set_client_join_state_to_connected(
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@ -20,10 +19,8 @@ pub fn set_client_join_state_to_connected(
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pub fn say_hello(
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pub fn say_hello(
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mut client: UniqueViewMut<UdpClient>,
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mut client: UniqueViewMut<UdpClient>,
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main_player: View<MainPlayer>,
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username: View<Username>
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) {
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) {
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let username = "XxX-FishFucker-69420-XxX".into(); //(&main_player, &username).iter().next().unwrap().1.0.clone();
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let username = "XxX-FishFucker-69420-XxX".into();
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let password = None;
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let password = None;
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log::info!("Authenticating");
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log::info!("Authenticating");
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client.0.send(
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client.0.send(
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@ -1,6 +1,6 @@
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use strum::IntoEnumIterator;
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use strum::IntoEnumIterator;
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use rayon::prelude::*;
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use rayon::prelude::*;
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use std::{fs::File, path::PathBuf, io::BufReader};
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use std::{path::PathBuf, io::BufReader};
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use glium::{texture::{SrgbTexture2dArray, RawImage2d, MipmapsOption}, backend::Facade};
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use glium::{texture::{SrgbTexture2dArray, RawImage2d, MipmapsOption}, backend::Facade};
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use crate::filesystem::open_asset;
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use crate::filesystem::open_asset;
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use super::AssetPaths;
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use super::AssetPaths;
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