diff --git a/kubi/src/main.rs b/kubi/src/main.rs index 624e3e0..75503a0 100644 --- a/kubi/src/main.rs +++ b/kubi/src/main.rs @@ -112,7 +112,7 @@ fn update() -> Workload { ).into_sequential_workload().run_if(is_ingame_or_loading).tag("game_init"), ( update_networking, - inject_network_responses_into_manager_queue.run_if(is_ingame_or_loading), + inject_network_responses_into_manager_queue.run_if(is_ingame_or_loading).skip_if_missing_unique::(), ).into_sequential_workload().run_if(is_multiplayer).tag("networking").after_all("game_init"), ( switch_to_loading_if_connected