diff --git a/kubi/shaders/world.frag b/kubi/shaders/world.frag index 54eb595..6ff6ad4 100644 --- a/kubi/shaders/world.frag +++ b/kubi/shaders/world.frag @@ -25,5 +25,5 @@ void main() { float light = abs(v_normal.x) + .8 * abs(v_normal.y) + .6 * abs(v_normal.z); color *= vec4(vec3(light), 1.); //discard alpha - color.w = 0.; + color.w = 1.; }