diff --git a/kubi/src/loading_screen.rs b/kubi/src/loading_screen.rs index 5ee6d08..eb323a1 100644 --- a/kubi/src/loading_screen.rs +++ b/kubi/src/loading_screen.rs @@ -64,7 +64,7 @@ fn switch_to_ingame_if_loaded( if world.chunks.iter().all(|(_, chunk)| { chunk.desired_state.matches(chunk.current_state) }) { - log::info!("Finished loadinf chunks"); + log::info!("Finished loading chunks"); state.0 = Some(GameState::InGame); } }