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oops
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@ -64,7 +64,7 @@ pub struct Client<S, R> where S: Encode + Decode, R: Encode + Decode {
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}
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impl<S, R> Client<S, R> where S: Encode + Decode, R: Encode + Decode {
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pub fn new(addr: SocketAddr, config: ClientConfig) -> Result<Self> {
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let bind_addr: SocketAddr = "127.0.0.1:0".parse().unwrap();
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let bind_addr: SocketAddr = "0.0.0.0:0".parse().unwrap();
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let socket = UdpSocket::bind(bind_addr)?;
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socket.set_nonblocking(true)?;
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Ok(Self {
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@ -31,13 +31,13 @@ fn test_connection() {
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let server_handle = thread::spawn(move || {
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let mut message_received = false;
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loop {
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server.update();
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server.update().unwrap();
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let events: Vec<_> = server.process_events().collect();
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for event in events {
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match event {
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ServerEvent::Connected(id) => {
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assert_eq!(id.get(), 1, "Unexpected client id");
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server.send_message(id, STC_MSG);
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server.send_message(id, STC_MSG).unwrap();
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},
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ServerEvent::Disconnected(id) => {
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assert!(message_received, "Client {id} disconnected from the server before sending the message")
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@ -63,13 +63,13 @@ fn test_connection() {
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let client_handle = thread::spawn(move || {
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let mut message_received = false;
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loop {
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client.update();
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client.update().unwrap();
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let events: Vec<_> = client.process_events().collect();
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for event in events {
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match event {
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ClientEvent::Connected(id) => {
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assert_eq!(id.get(), 1, "Unexpected client id");
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client.send_message(CTS_MSG);
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client.send_message(CTS_MSG).unwrap();
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},
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ClientEvent::Disconnected(reason) => {
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assert!(message_received, "Client lost connection to the server before sending the message with reason: {reason:?}")
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