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@ -1,6 +1,5 @@
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use shipyard::{UniqueView, UniqueViewMut};
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use kubi_shared::networking::messages::{ClientToServerMessage, ServerToClientMessage, InitData};
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use kubi_udp::server::ServerEvent;
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use crate::{server::{ServerEvents, UdpServer}, config::ConfigTable, util::log_error};
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pub fn authenticate_players(
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@ -1,7 +1,6 @@
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use shipyard::{Component, EntityId};
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use hashbrown::HashMap;
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use nohash_hasher::BuildNoHashHasher;
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use kubi_udp::{ClientId, ClientIdRepr};
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#[derive(Component)]
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pub struct Client(ClientId);
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@ -83,8 +83,8 @@ pub fn inject_network_responses_into_manager_queue(
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events: View<NetworkEvent>
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) {
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for event in events.iter() {
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if let ClientEvent::MessageReceived(ServerToClientMessage::ChunkResponse { chunk, data, queued }) = &event.0 {
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let position = IVec3::from_array(*chunk);
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if let ClientEvent::MessageReceived(ServerToClientMessage::ChunkResponse { &chunk, data, queued }) = &event.0 {
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let position = IVec3::from_array(chunk);
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manager.add_sussy_response(ChunkTaskResponse::LoadedChunk {
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position,
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chunk_data: data.clone(),
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