use std::{ net::{UdpSocket, SocketAddr}, time::Instant, marker::PhantomData, collections::{VecDeque, vec_deque::Drain as DrainDeque} }; use anyhow::{Result, bail}; use bincode::{Encode, Decode}; use hashbrown::HashMap; use nohash_hasher::BuildNoHashHasher; use crate::{ BINCODE_CONFIG, common::{ClientId, ClientIdRepr, MAX_CLIENTS}, packet::{IdClientPacket, ClientPacket, ServerPacket, IdServerPacket} }; //i was feeling a bit sick while writing most of this please excuse me for my terrible code :3 pub struct ConnectedClient { id: ClientId, addr: SocketAddr, timeout: Instant, } #[derive(Clone, Copy, Debug)] pub struct ServerConfig { pub max_clients: usize, } impl Default for ServerConfig { fn default() -> Self { Self { max_clients: MAX_CLIENTS, } } } pub enum ServerEvent where T: Encode + Decode { Connected(ClientId), Disconnected(ClientId), MessageReceived { from: ClientId, message: T } } pub struct Server where S: Encode + Decode, R: Encode + Decode { socket: UdpSocket, clients: HashMap>, config: ServerConfig, event_queue: VecDeque>, _s: PhantomData, } impl Server where S: Encode + Decode, R: Encode + Decode { fn send_to_addr(&self, addr: SocketAddr, packet: IdServerPacket) -> Result<()> { let bytes = bincode::encode_to_vec(packet, BINCODE_CONFIG)?; self.socket.send_to(&bytes, addr)?; Ok(()) } fn send_packet(&self, packet: IdServerPacket) -> Result<()> { let Some(id) = packet.0 else { bail!("send_to_client call without id") }; let Some(client) = self.clients.get(&id) else { bail!("client with id {id} doesn't exist") }; self.send_to_addr(client.addr, packet)?; Ok(()) } fn add_client(&mut self, addr: SocketAddr) -> Result { let Some(id) = (1..=self.config.max_clients) .map(|x| ClientId::new(x as _).unwrap()) .find(|i| self.clients.contains_key(i)) else { bail!("Server full"); }; if self.clients.iter().any(|x| x.1.addr == addr) { bail!("Already connected from the same address"); } self.clients.insert(id, ConnectedClient { id, addr, timeout: Instant::now(), }); log::info!("Client with id {id} connected"); Ok(id) } fn disconnect_client_inner(&mut self, id: ClientId, reason: String) -> Result<()> { let result = self.send_packet(IdServerPacket( Some(id), ServerPacket::Disconnected(reason) )); self.clients.remove(&id); result } pub fn kick_client(&mut self, id: ClientId, reason: String) -> Result<()> { if !self.clients.contains_key(&id) { bail!("Already disconnected") } self.disconnect_client_inner(id, reason)?; Ok(()) } pub fn shutdown(mut self) -> Result<()> { let clients = self.clients.keys().copied().collect::>(); for id in clients { self.kick_client(id, "Server is shutting down".into())?; } Ok(()) } pub fn send_message(&mut self, id: ClientId, message: S) -> anyhow::Result<()> { self.send_packet(IdServerPacket(Some(id), ServerPacket::Data(message)))?; Ok(()) } pub fn bind(addr: SocketAddr, config: ServerConfig) -> anyhow::Result { assert!(config.max_clients <= MAX_CLIENTS); let socket = UdpSocket::bind(addr)?; socket.set_nonblocking(true)?; //socket.set_broadcast(true)?; Ok(Self { config, socket, clients: HashMap::with_capacity_and_hasher(MAX_CLIENTS, BuildNoHashHasher::default()), event_queue: VecDeque::new(), _s: PhantomData, }) } pub fn update(&mut self) -> Result<()> { //TODO client timeout let mut buf = Vec::new(); loop { if let Ok((_, addr)) = self.socket.recv_from(&mut buf) { if let Ok(packet) = bincode::decode_from_slice(&buf, BINCODE_CONFIG) { let (packet, _): (IdClientPacket, _) = packet; let IdClientPacket(id, packet) = packet; match id { Some(id) => { if !self.clients.contains_key(&id) { bail!("Client with id {id} doesn't exist"); }; match packet { ClientPacket::Data(data) => { self.event_queue.push_back(ServerEvent::MessageReceived { from: id, message: data, }); } ClientPacket::Disconnect => { self.event_queue.push_back(ServerEvent::Disconnected(id)); self.disconnect_client_inner(id, "Disconnected".into())?; }, ClientPacket::Heartbeat => { self.clients.get_mut(&id).unwrap().timeout = Instant::now() }, ClientPacket::Connect => bail!("Client already connected"), } }, None => { match packet { ClientPacket::Connect => { match self.add_client(addr) { Ok(id) => { self.event_queue.push_back(ServerEvent::Connected(id)); self.send_to_addr(addr, IdServerPacket(None, ServerPacket::Connected(id) ))?; }, Err(error) => { let reason = error.to_string(); self.send_to_addr(addr, IdServerPacket( None, ServerPacket::Disconnected(reason) ))?; } } }, _ => bail!("Invalid packet type for non-id packet") } } } } else { bail!("Corrupted packet received"); } } else { break } buf.clear() } Ok(()) } pub fn get_event(&mut self) -> Option> { self.event_queue.pop_front() } pub fn process_events(&mut self) -> DrainDeque> { self.event_queue.drain(..) } }