use std::{ net::{UdpSocket, SocketAddr}, marker::PhantomData }; use bincode::{Encode, Decode}; use crate::{BINCODE_CONFIG, packet::ClientPacket}; pub struct Client where T: Encode + Decode { socket: UdpSocket, _marker: PhantomData } impl Client where T: Encode + Decode { pub fn connect(addr: SocketAddr) -> anyhow::Result { let bind_addr: SocketAddr = "127.0.0.1:0".parse().unwrap(); let socket = UdpSocket::bind(bind_addr)?; socket.set_nonblocking(true)?; socket.connect(addr)?; Ok(Self { socket, _marker: PhantomData }) } fn send_packet(&self, packet: &ClientPacket) -> anyhow::Result<()> { let bytes = bincode::encode_to_vec(packet, BINCODE_CONFIG)?; self.socket.send(&bytes)?; Ok(()) } pub fn send(&self, message: T) -> anyhow::Result<()> { self.send_packet(&ClientPacket::Data(message))?; Ok(()) } pub fn disconnect(&self) -> anyhow::Result<()> { self.send_packet(&ClientPacket::Disconnect)?; Ok(()) } }