mirror of
https://github.com/griffi-gh/kubi.git
synced 2024-11-29 02:08:48 -06:00
26 lines
509 B
GLSL
26 lines
509 B
GLSL
#version 150 core
|
|
|
|
//TODO pack this data:
|
|
// uint position_normal_uv
|
|
// XXYYZZNU
|
|
// wehere Normal and Uv are enums
|
|
// maybe somehow pack in tex index too
|
|
|
|
in vec3 position;
|
|
in vec3 normal;
|
|
in vec2 uv;
|
|
in uint tex_index;
|
|
out vec2 v_uv;
|
|
out vec3 v_normal;
|
|
flat out uint v_tex_index;
|
|
uniform vec3 position_offset;
|
|
uniform mat4 perspective;
|
|
uniform mat4 view;
|
|
|
|
void main() {
|
|
v_normal = normal;
|
|
v_tex_index = tex_index;
|
|
v_uv = uv;
|
|
gl_Position = perspective * view * vec4(position + position_offset, 1.);
|
|
}
|