use crate::driver_traits::graphics::{Graphics, Point, Rgb};

pub struct GraphicsBuffer;

#[allow(unused)]
impl Graphics for GraphicsBuffer {
    fn put_line(coords_start: Point, coords_end: Point, thickness: u32, color: Rgb) {
        todo!()
    }
    fn put_rect(coords_start: Point, coords_end: Point, color: Rgb) {
        todo!()
    }
    fn put_circle(coords: Point, radius: u32) {
        todo!()
    }
    fn put_triangle(coords_1: Point, coords_2: Point, coords_3: Point, thickness: u32, color: Rgb) {
        todo!();
    }
    fn put_pixel(coords: Point, color: Rgb) {
        todo!()
    }
    fn paint_cursor(coords: Point) {
        todo!()
    }
    fn hide_cursor() {}
    fn show_cursor() {}
    fn draw() {}
    fn clear() {
        todo!()
    }
}