ableos/sysdata/programs/horizon/src/main.hb

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stn := @use("../../../libraries/stn/src/lib.hb");
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.{string, memory, buffer, random} := stn;
.{Vec2} := stn.math
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horizon_api := @use("../../../libraries/horizon_api/src/lib.hb")
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render := @use("../../../libraries/render/src/lib.hb")
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Window := struct {
// TODO: Replace this with widgets
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implicit_framebuffer: render.Surface,
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width: int,
height: int,
x: int,
y: int,
}
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main := fn(): int {
a := buffer.create("XHorizon\0")
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// BUG: Backbuffering is disabled
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screen := render.init(true)
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// Clear the screen to black.
render.clear(screen, render.black)
window := render.new_surface(screen.width / 3, screen.height / 3)
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pos := Vec2(int).(100, 100)
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color := random.range(render.Color, render.black, render.white)
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loop {
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// Clear the screen
render.clear(screen, render.black)
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// TODO: Read the window buffer here
// TODO: Get windows out of a collection and iter through
//
{
render.clear(window, render.white)
// Apply the image to the screen
render.put_surface(screen, window, pos)
}
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// Sync the screen
render.sync(screen)
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}
return 0
}