2024-09-13 16:40:05 -05:00
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stn := @use("../../../libraries/stn/src/lib.hb");
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2024-10-15 20:30:24 -05:00
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.{string, memory, buffer, random, log} := stn;
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2024-10-15 17:25:11 -05:00
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.{Vec2} := stn.math
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2024-09-13 16:40:05 -05:00
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horizon_api := @use("../../../libraries/horizon_api/src/lib.hb")
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2024-10-15 17:25:11 -05:00
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render := @use("../../../libraries/render/src/lib.hb")
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2024-10-15 17:06:38 -05:00
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Window := struct {
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// TODO: Replace this with widgets
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2024-10-15 17:25:11 -05:00
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implicit_framebuffer: render.Surface,
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2024-10-15 17:06:38 -05:00
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width: int,
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height: int,
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x: int,
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y: int,
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}
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2024-09-13 16:40:05 -05:00
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main := fn(): int {
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2024-10-15 20:30:24 -05:00
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win_buff := buffer.create("XHorizon\0")
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2024-10-15 17:25:11 -05:00
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2024-10-15 17:06:38 -05:00
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screen := render.init(true)
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2024-10-15 17:25:11 -05:00
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// Clear the screen to black.
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render.clear(screen, render.black)
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window := render.new_surface(screen.width / 3, screen.height / 3)
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2024-10-15 17:06:38 -05:00
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2024-10-15 20:30:24 -05:00
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x := 10
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2024-10-15 17:06:38 -05:00
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2024-10-15 20:30:24 -05:00
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mem_buf := memory.request_page(1)
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2024-10-15 17:25:11 -05:00
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color := random.range(render.Color, render.black, render.white)
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2024-10-15 20:30:24 -05:00
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side := window.width / 8
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vel_inner := Vec2(int).(1, 1)
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pos_inner := Vec2(int).((window.width - side) / 2, (window.height - side) / 2)
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2024-10-15 17:25:11 -05:00
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2024-09-13 16:40:05 -05:00
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loop {
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2024-10-15 17:06:38 -05:00
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// Clear the screen
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render.clear(screen, render.black)
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2024-10-15 17:25:11 -05:00
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// TODO: Read the window buffer here
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2024-10-15 20:30:24 -05:00
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{
|
2024-10-23 15:22:28 -05:00
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ret := buffer.recv([u8; 4096], win_buff, mem_buf)
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2024-10-15 20:30:24 -05:00
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if ret == 0 {
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log.info("No messages\0")
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}
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}
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if pos_inner.x == 0 | pos_inner.x == window.width - side {
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vel_inner.x = -vel_inner.x
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color = random.range(render.Color, render.black, render.white)
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}
|
2024-10-16 07:34:19 -05:00
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if pos_inner.y == 20 | pos_inner.y == window.height - side {
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2024-10-15 20:30:24 -05:00
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|
vel_inner.y = -vel_inner.y
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color = random.range(render.Color, render.black, render.white)
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}
|
2024-10-15 17:25:11 -05:00
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|
// TODO: Get windows out of a collection and iter through
|
2024-10-15 20:30:24 -05:00
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|
|
window_count := 0
|
|
|
|
loop {
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|
render.clear(window, render.black)
|
2024-10-16 07:34:19 -05:00
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|
render.put_rect(screen, .(0, 0), .(screen.width - 1, screen.height - 1), render.white)
|
2024-10-15 20:30:24 -05:00
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|
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|
|
// Draw the decorators
|
|
|
|
{
|
|
|
|
render.put_rect(window, .(0, 0), .(window.width - 1, window.height - 1), render.white)
|
2024-10-16 07:34:19 -05:00
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|
render.put_rect(window, .(0, 0), .(window.width - 1, 20), render.white)
|
2024-10-15 20:30:24 -05:00
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|
|
}
|
|
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|
render.put_filled_rect(window, pos_inner, .(side, side), color)
|
2024-10-15 17:25:11 -05:00
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|
|
|
|
|
|
// Apply the image to the screen
|
2024-10-15 20:30:24 -05:00
|
|
|
pos := Vec2(int).(x, 100)
|
|
|
|
|
2024-10-19 09:54:19 -05:00
|
|
|
render.put_surface(screen, window, pos, false)
|
2024-10-15 20:30:24 -05:00
|
|
|
if window_count >= 1 {
|
|
|
|
x = 10
|
|
|
|
break
|
|
|
|
}
|
|
|
|
window_count += 1
|
|
|
|
x += 400
|
2024-10-15 17:25:11 -05:00
|
|
|
}
|
2024-10-15 20:30:24 -05:00
|
|
|
pos_inner += vel_inner
|
2024-10-15 17:06:38 -05:00
|
|
|
|
|
|
|
// Sync the screen
|
|
|
|
render.sync(screen)
|
2024-09-13 16:40:05 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
return 0
|
|
|
|
}
|