dungeon-game/src/main.rs

37 lines
693 B
Rust
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use components::{register_all, Position, CharRender};
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use game::{BranchConfig, DungeonLevel};
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use specs::prelude::*;
use systems::IOSystem;
mod components;
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mod game;
mod rooms;
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mod systems;
mod util;
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fn main() {
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let mut world = World::new();
register_all(&mut world);
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let cfg = BranchConfig;
let level = DungeonLevel::new(&cfg);
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world.insert(level);
world
.create_entity()
.with(Position { x: 5, y: 6 })
.with(CharRender { glyph: '@' })
.build();
let mut dispatcher = DispatcherBuilder::new()
.with(IOSystem::new(), "render_system", &[])
.build();
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loop {
dispatcher.dispatch(&mut world);
}
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}