mcpi-api-rust/tests/entity.rs

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Rust
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use mcpi_api::{Vec3, create, TileVec3};
#[test]
fn main() {
let mut mc = create("localhost:4711");
let id = mc.get_player_entity_ids()[0];
let posp = mc.entity().get_pos(id);
let posp2 = Vec3::from(posp.x, posp.y + 10.0, posp.z);
mc.entity().set_pos(id, &posp2);
let post = mc.entity().get_tile_pos(id);
let post2 = TileVec3::from(post.x, post.y + 10, post.z);
mc.entity().set_tile_pos(id, &post2);
}