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10
.github/workflows/rust.yml
vendored
10
.github/workflows/rust.yml
vendored
|
@ -29,7 +29,7 @@ jobs:
|
|||
- name: Install Rustup
|
||||
run: |
|
||||
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y --default-toolchain nightly
|
||||
echo ::add-path::$HOME/.cargo/bin
|
||||
echo "$HOME/.cargo/bin" >> $GITHUB_PATH
|
||||
if: runner.os == 'macOS'
|
||||
|
||||
- name: "Print Rust Version"
|
||||
|
@ -43,7 +43,7 @@ jobs:
|
|||
path: binaries
|
||||
key: ${{ runner.OS }}-binaries
|
||||
- name: Add binaries/bin to PATH
|
||||
run: echo ::add-path::$GITHUB_WORKSPACE/binaries/bin
|
||||
run: echo "$GITHUB_WORKSPACE/binaries/bin" >> $GITHUB_PATH
|
||||
shell: bash
|
||||
|
||||
- name: "Run cargo build"
|
||||
|
@ -75,7 +75,7 @@ jobs:
|
|||
- name: Install Scoop (Windows)
|
||||
run: |
|
||||
Invoke-Expression (New-Object System.Net.WebClient).DownloadString('https://get.scoop.sh')
|
||||
echo ::add-path::$HOME\scoop\shims
|
||||
echo "$HOME\scoop\shims" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append
|
||||
if: runner.os == 'Windows'
|
||||
shell: pwsh
|
||||
- name: Install QEMU (Windows)
|
||||
|
@ -100,7 +100,7 @@ jobs:
|
|||
timeout-minutes: 2
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
- run: rustup install nightly
|
||||
- run: rustup toolchain install nightly --profile minimal --component rustfmt
|
||||
- run: cargo +nightly fmt -- --check
|
||||
|
||||
clippy:
|
||||
|
@ -109,5 +109,5 @@ jobs:
|
|||
timeout-minutes: 10
|
||||
steps:
|
||||
- uses: actions/checkout@v1
|
||||
- run: rustup install nightly
|
||||
- run: rustup toolchain install nightly --profile minimal --component clippy
|
||||
- run: cargo +nightly clippy -- -D warnings
|
||||
|
|
1
.gitignore
vendored
1
.gitignore
vendored
|
@ -1,3 +1,4 @@
|
|||
/target
|
||||
/testing/target
|
||||
/testing/binaries
|
||||
Cargo.lock
|
||||
|
|
30
Cargo.toml
30
Cargo.toml
|
@ -1,17 +1,12 @@
|
|||
[package]
|
||||
name = "vga"
|
||||
version = "0.2.1"
|
||||
version = "0.2.7"
|
||||
authors = ["Ryan Kennedy <rkennedy9064@gmail.com>"]
|
||||
edition = "2018"
|
||||
description = "Support for vga specific functions, data structures, and registers."
|
||||
documentation = "https://docs.rs/vga"
|
||||
keywords = [
|
||||
"vga",
|
||||
"no_std",
|
||||
]
|
||||
categories = [
|
||||
"no-std",
|
||||
]
|
||||
keywords = ["vga", "no_std"]
|
||||
categories = ["no-std"]
|
||||
license = "MIT/Apache-2.0"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/rust-osdev/vga"
|
||||
|
@ -20,11 +15,20 @@ repository = "https://github.com/rust-osdev/vga"
|
|||
|
||||
[dependencies]
|
||||
bitflags = "1.2.1"
|
||||
conquer-once = { version = "0.2.0", default-features = false }
|
||||
font8x8 = { version = "0.2.5", default-features = false, features = ["unicode"] }
|
||||
spinning_top = { version = "0.1.0", features = ["nightly"] }
|
||||
x86_64 = "0.9.6"
|
||||
spin = "0.9"
|
||||
log = "*"
|
||||
|
||||
conquer-once = { version = "0.3.2", default-features = false }
|
||||
font8x8 = { version = "0.3.1", default-features = false, features = [
|
||||
"unicode",
|
||||
] }
|
||||
spinning_top = { version = "0.2.4", features = ["nightly"] }
|
||||
x86_64 = "0.14.2"
|
||||
[dependencies.num-traits]
|
||||
version = "0.2.11"
|
||||
version = "0.2.14"
|
||||
default-features = false
|
||||
|
||||
[dependencies.ab_glyph]
|
||||
version = "0.2.15"
|
||||
default-features = false
|
||||
features = ["libm"]
|
||||
|
|
32
Changelog.md
32
Changelog.md
|
@ -1,3 +1,35 @@
|
|||
# 0.2.6
|
||||
|
||||
- Updatex `x86_64` to build with lastest rust nightly.
|
||||
|
||||
# 0.2.5
|
||||
|
||||
- Updated various out of date crates.
|
||||
|
||||
# 0.2.4
|
||||
|
||||
- Updated `x86_64` to fix deprecated `asm!` macro.
|
||||
|
||||
# 0.2.3
|
||||
|
||||
- Added support for 320x240x256 mode via `Graphics320x240x256`.
|
||||
- Added the ability to easily get a pointer to the modes frame buffer via `GraphicsWriter::get_frame_buffer`.
|
||||
|
||||
# 0.2.2
|
||||
|
||||
## Breaking
|
||||
|
||||
- `Screen::get_width()` now accessed by associated constant `i.e Text80x25::WIDTH`.
|
||||
- `Screen::get_height()` now accessed by associated constant `i.e Text80x25::HEIGHT`.
|
||||
- `Screen::get_size()` now accessed by associated constant `i.e Text80x25::SIZE`.
|
||||
- `Graphics320x200x256::new`, `Graphics640x480x16::new`, `Text40x25::new`, `Text40x50::new`, `Text80x25::new` and `ScreenCharacter::new` are now `const fn`.
|
||||
- `Graphics320x200x256`, `Graphics640x480x16`, `Text40x25`, `Text40x50`, and `Text80x25` now derive `Copy` and `Clone`.
|
||||
|
||||
## Other
|
||||
|
||||
- Added `TextWriter::fill_screen(ScreenCharacter)` for convenience.
|
||||
|
||||
|
||||
# 0.2.1
|
||||
|
||||
- Added `Graphics320x200x256` mode.
|
||||
|
|
BIN
assets/fonts/unifont-14.0.01.ttf
Normal file
BIN
assets/fonts/unifont-14.0.01.ttf
Normal file
Binary file not shown.
BIN
assets/fonts/unifont_upper-14.0.01.ttf
Normal file
BIN
assets/fonts/unifont_upper-14.0.01.ttf
Normal file
Binary file not shown.
|
@ -4,7 +4,7 @@
|
|||
pub const PALETTE_SIZE: usize = 768;
|
||||
|
||||
/// Represents a 16 bit color used for vga display.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
#[repr(u8)]
|
||||
pub enum Color16 {
|
||||
/// Represents the color `Black (0x0)`.
|
||||
|
@ -48,7 +48,7 @@ impl From<Color16> for u8 {
|
|||
}
|
||||
|
||||
/// Represents a color for vga text modes.
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
#[repr(transparent)]
|
||||
pub struct TextModeColor(u8);
|
||||
|
||||
|
@ -69,7 +69,6 @@ impl TextModeColor {
|
|||
self.0 = foreground as u8;
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents the default vga 256 color palette.
|
||||
pub const DEFAULT_PALETTE: [u8; PALETTE_SIZE] = [
|
||||
0x0, 0x0, 0x0, 0x0, 0x0, 0x2A, 0x0, 0x2A, 0x0, 0x0, 0x2A, 0x2A, 0x2A, 0x0, 0x0, 0x2A, 0x0,
|
||||
|
|
|
@ -316,7 +316,7 @@ pub const MODE_640X480X16_CONFIGURATION: VgaConfiguration = VgaConfiguration {
|
|||
],
|
||||
};
|
||||
|
||||
/// Register values for Vga mode 640x480x16 Graphics.
|
||||
/// Register values for Vga mode 320x200x256 Graphics.
|
||||
pub const MODE_320X200X256_CONFIGURATION: VgaConfiguration = VgaConfiguration {
|
||||
// Configuration values acquired from https://www.singlix.com/trdos/archive/vga/Graphics%20in%20pmode.pdf
|
||||
miscellaneous_output: 0x63,
|
||||
|
@ -389,3 +389,77 @@ pub const MODE_320X200X256_CONFIGURATION: VgaConfiguration = VgaConfiguration {
|
|||
(AttributeControllerIndex::ColorSelect, 0x00),
|
||||
],
|
||||
};
|
||||
|
||||
/// Register values for Vga mode 320x200x256x Graphics.
|
||||
pub const MODE_320X240X256_CONFIGURATION: VgaConfiguration = VgaConfiguration {
|
||||
// Configuration values acquired from https://www.singlix.com/trdos/archive/vga/Graphics%20in%20pmode.pdf
|
||||
miscellaneous_output: 0x63,
|
||||
sequencer_registers: &[
|
||||
(SequencerIndex::SequencerReset, 0x03),
|
||||
(SequencerIndex::ClockingMode, 0x01),
|
||||
(SequencerIndex::PlaneMask, 0x0F),
|
||||
(SequencerIndex::CharacterFont, 0x00),
|
||||
(SequencerIndex::MemoryMode, 0x06),
|
||||
],
|
||||
crtc_controller_registers: &[
|
||||
(CrtcControllerIndex::HorizontalTotal, 0x5F),
|
||||
(CrtcControllerIndex::HorizontalDisplayEnableEnd, 0x4F),
|
||||
(CrtcControllerIndex::HorizontalBlankingStart, 0x50),
|
||||
(CrtcControllerIndex::HorizontalBlankingEnd, 0x82),
|
||||
(CrtcControllerIndex::HorizontalSyncStart, 0x54),
|
||||
(CrtcControllerIndex::HorizontalSyncEnd, 0x80),
|
||||
(CrtcControllerIndex::VeritcalTotal, 0x0D),
|
||||
(CrtcControllerIndex::Overflow, 0x3E),
|
||||
(CrtcControllerIndex::PresetRowScan, 0x00),
|
||||
(CrtcControllerIndex::MaximumScanLine, 0x41),
|
||||
(CrtcControllerIndex::TextCursorStart, 0x00),
|
||||
(CrtcControllerIndex::TextCursorEnd, 0x00),
|
||||
(CrtcControllerIndex::StartAddressHigh, 0x00),
|
||||
(CrtcControllerIndex::StartAddressLow, 0x00),
|
||||
(CrtcControllerIndex::TextCursorLocationHigh, 0x00),
|
||||
(CrtcControllerIndex::TextCursorLocationLow, 0x00),
|
||||
(CrtcControllerIndex::VerticalSyncStart, 0xEA),
|
||||
(CrtcControllerIndex::VerticalSyncEnd, 0xAC),
|
||||
(CrtcControllerIndex::VerticalDisplayEnableEnd, 0xDF),
|
||||
(CrtcControllerIndex::Offset, 0x28),
|
||||
(CrtcControllerIndex::UnderlineLocation, 0x00),
|
||||
(CrtcControllerIndex::VerticalBlankingStart, 0xE7),
|
||||
(CrtcControllerIndex::VerticalBlankingEnd, 0x06),
|
||||
(CrtcControllerIndex::ModeControl, 0xE3),
|
||||
(CrtcControllerIndex::LineCompare, 0xFF),
|
||||
],
|
||||
graphics_controller_registers: &[
|
||||
(GraphicsControllerIndex::SetReset, 0x00),
|
||||
(GraphicsControllerIndex::EnableSetReset, 0x00),
|
||||
(GraphicsControllerIndex::ColorCompare, 0x00),
|
||||
(GraphicsControllerIndex::DataRotate, 0x00),
|
||||
(GraphicsControllerIndex::ReadPlaneSelect, 0x00),
|
||||
(GraphicsControllerIndex::GraphicsMode, 0x40),
|
||||
(GraphicsControllerIndex::Miscellaneous, 0x05),
|
||||
(GraphicsControllerIndex::ColorDontCare, 0x0F),
|
||||
(GraphicsControllerIndex::BitMask, 0xFF),
|
||||
],
|
||||
attribute_controller_registers: &[
|
||||
(AttributeControllerIndex::PaletteRegister0, 0x00),
|
||||
(AttributeControllerIndex::PaletteRegister1, 0x01),
|
||||
(AttributeControllerIndex::PaletteRegister2, 0x02),
|
||||
(AttributeControllerIndex::PaletteRegister3, 0x03),
|
||||
(AttributeControllerIndex::PaletteRegister4, 0x04),
|
||||
(AttributeControllerIndex::PaletteRegister5, 0x05),
|
||||
(AttributeControllerIndex::PaletteRegister6, 0x06),
|
||||
(AttributeControllerIndex::PaletteRegister7, 0x07),
|
||||
(AttributeControllerIndex::PaletteRegister8, 0x08),
|
||||
(AttributeControllerIndex::PaletteRegister9, 0x09),
|
||||
(AttributeControllerIndex::PaletteRegisterA, 0x0A),
|
||||
(AttributeControllerIndex::PaletteRegisterB, 0x0B),
|
||||
(AttributeControllerIndex::PaletteRegisterC, 0x0C),
|
||||
(AttributeControllerIndex::PaletteRegisterD, 0x0D),
|
||||
(AttributeControllerIndex::PaletteRegisterE, 0x0E),
|
||||
(AttributeControllerIndex::PaletteRegisterF, 0x0F),
|
||||
(AttributeControllerIndex::ModeControl, 0x41),
|
||||
(AttributeControllerIndex::OverscanColor, 0x00),
|
||||
(AttributeControllerIndex::MemoryPlaneEnable, 0x0F),
|
||||
(AttributeControllerIndex::HorizontalPixelPanning, 0x00),
|
||||
(AttributeControllerIndex::ColorSelect, 0x00),
|
||||
],
|
||||
};
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
#![no_std]
|
||||
#![warn(missing_docs)]
|
||||
|
||||
extern crate alloc;
|
||||
|
||||
pub mod colors;
|
||||
pub mod configurations;
|
||||
pub mod drawing;
|
||||
|
|
|
@ -96,7 +96,7 @@ impl SequencerRegisters {
|
|||
|
||||
/// Sets the plane mask of the sequencer controller, as specified by `plane_mask`.
|
||||
pub fn set_plane_mask(&mut self, plane_mask: PlaneMask) {
|
||||
let original_value = self.read(SequencerIndex::PlaneMask);
|
||||
let original_value = self.read(SequencerIndex::PlaneMask) & 0xF0;
|
||||
self.write(
|
||||
SequencerIndex::PlaneMask,
|
||||
original_value | u8::from(plane_mask),
|
||||
|
|
14
src/vga.rs
14
src/vga.rs
|
@ -2,8 +2,9 @@
|
|||
|
||||
use super::{
|
||||
configurations::{
|
||||
VgaConfiguration, MODE_320X200X256_CONFIGURATION, MODE_40X25_CONFIGURATION,
|
||||
MODE_40X50_CONFIGURATION, MODE_640X480X16_CONFIGURATION, MODE_80X25_CONFIGURATION,
|
||||
VgaConfiguration, MODE_320X200X256_CONFIGURATION, MODE_320X240X256_CONFIGURATION,
|
||||
MODE_40X25_CONFIGURATION, MODE_40X50_CONFIGURATION, MODE_640X480X16_CONFIGURATION,
|
||||
MODE_80X25_CONFIGURATION,
|
||||
},
|
||||
fonts::VgaFont,
|
||||
registers::{
|
||||
|
@ -59,6 +60,8 @@ pub enum VideoMode {
|
|||
Mode80x25,
|
||||
/// Represents graphics mode 320x200x256.
|
||||
Mode320x200x256,
|
||||
/// Represents graphics mode 320x240x256.
|
||||
Mode320x240x256,
|
||||
/// Represents graphics mode 640x480x16.
|
||||
Mode640x480x16,
|
||||
}
|
||||
|
@ -101,6 +104,7 @@ impl Vga {
|
|||
VideoMode::Mode40x50 => self.set_video_mode_40x50(),
|
||||
VideoMode::Mode80x25 => self.set_video_mode_80x25(),
|
||||
VideoMode::Mode320x200x256 => self.set_video_mode_320x200x256(),
|
||||
VideoMode::Mode320x240x256 => self.set_video_mode_320x240x256(),
|
||||
VideoMode::Mode640x480x16 => self.set_video_mode_640x480x16(),
|
||||
}
|
||||
}
|
||||
|
@ -275,6 +279,12 @@ impl Vga {
|
|||
self.most_recent_video_mode = Some(VideoMode::Mode320x200x256);
|
||||
}
|
||||
|
||||
/// Sets the video card to Mode 320x200x256x.
|
||||
fn set_video_mode_320x240x256(&mut self) {
|
||||
self.set_registers(&MODE_320X240X256_CONFIGURATION);
|
||||
self.most_recent_video_mode = Some(VideoMode::Mode320x240x256);
|
||||
}
|
||||
|
||||
/// Sets the video card to Mode 640x480x16.
|
||||
fn set_video_mode_640x480x16(&mut self) {
|
||||
self.set_registers(&MODE_640X480X16_CONFIGURATION);
|
||||
|
|
|
@ -2,10 +2,9 @@ use super::{GraphicsWriter, Screen};
|
|||
use crate::{
|
||||
colors::DEFAULT_PALETTE,
|
||||
drawing::{Bresenham, Point},
|
||||
vga::{Vga, VideoMode, VGA},
|
||||
vga::{VideoMode, VGA},
|
||||
};
|
||||
use font8x8::UnicodeFonts;
|
||||
use spinning_top::SpinlockGuard;
|
||||
|
||||
const WIDTH: usize = 320;
|
||||
const HEIGHT: usize = 200;
|
||||
|
@ -20,7 +19,7 @@ const SIZE: usize = WIDTH * HEIGHT;
|
|||
/// ```no_run
|
||||
/// use vga::colors::Color16;
|
||||
/// use vga::writers::{Graphics320x200x256, GraphicsWriter};
|
||||
|
||||
///
|
||||
/// let mode = Graphics320x200x256::new();
|
||||
/// mode.set_mode();
|
||||
/// mode.clear_screen(0);
|
||||
|
@ -33,32 +32,19 @@ const SIZE: usize = WIDTH * HEIGHT;
|
|||
/// mode.draw_character(118 + offset * 8, 27, character, 255);
|
||||
/// }
|
||||
/// ```
|
||||
#[derive(Default)]
|
||||
pub struct Graphics320x200x256 {}
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct Graphics320x200x256;
|
||||
|
||||
impl Screen for Graphics320x200x256 {
|
||||
#[inline]
|
||||
fn get_width(&self) -> usize {
|
||||
WIDTH
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_height(&self) -> usize {
|
||||
HEIGHT
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn get_size(&self) -> usize {
|
||||
SIZE
|
||||
}
|
||||
const WIDTH: usize = WIDTH;
|
||||
const HEIGHT: usize = HEIGHT;
|
||||
const SIZE: usize = SIZE;
|
||||
}
|
||||
|
||||
impl GraphicsWriter<u8> for Graphics320x200x256 {
|
||||
fn clear_screen(&self, color: u8) {
|
||||
for x in 0..WIDTH {
|
||||
for y in 0..HEIGHT {
|
||||
self.set_pixel(x, y, color);
|
||||
}
|
||||
unsafe {
|
||||
self.get_frame_buffer().write_bytes(color, Self::SIZE);
|
||||
}
|
||||
}
|
||||
fn draw_line(&self, start: Point<isize>, end: Point<isize>, color: u8) {
|
||||
|
@ -67,10 +53,9 @@ impl GraphicsWriter<u8> for Graphics320x200x256 {
|
|||
}
|
||||
}
|
||||
fn set_pixel(&self, x: usize, y: usize, color: u8) {
|
||||
let (_vga, frame_buffer) = self.get_frame_buffer();
|
||||
let offset = (y * WIDTH) + x;
|
||||
unsafe {
|
||||
frame_buffer.add(offset).write_volatile(color);
|
||||
self.get_frame_buffer().add(offset).write_volatile(color);
|
||||
}
|
||||
}
|
||||
fn draw_character(&self, x: usize, y: usize, character: char, color: u8) {
|
||||
|
@ -101,16 +86,7 @@ impl GraphicsWriter<u8> for Graphics320x200x256 {
|
|||
|
||||
impl Graphics320x200x256 {
|
||||
/// Creates a new `Graphics320x200x256`.
|
||||
pub fn new() -> Graphics320x200x256 {
|
||||
Graphics320x200x256 {}
|
||||
}
|
||||
|
||||
/// Returns the start of the `FrameBuffer` as `*mut u8` as
|
||||
/// well as a lock to the vga driver. This ensures the vga
|
||||
/// driver stays locked while the frame buffer is in use.
|
||||
fn get_frame_buffer(&self) -> (SpinlockGuard<Vga>, *mut u8) {
|
||||
let mut vga = VGA.lock();
|
||||
let frame_buffer = vga.get_frame_buffer();
|
||||
(vga, u32::from(frame_buffer) as *mut u8)
|
||||
pub const fn new() -> Graphics320x200x256 {
|
||||
Graphics320x200x256
|
||||
}
|
||||
}
|
||||
|
|
102
src/writers/graphics_320x240x256.rs
Normal file
102
src/writers/graphics_320x240x256.rs
Normal file
|
@ -0,0 +1,102 @@
|
|||
use super::{GraphicsWriter, Screen};
|
||||
use crate::{
|
||||
colors::DEFAULT_PALETTE,
|
||||
drawing::{Bresenham, Point},
|
||||
registers::PlaneMask,
|
||||
vga::{VideoMode, VGA},
|
||||
};
|
||||
use font8x8::UnicodeFonts;
|
||||
|
||||
const WIDTH: usize = 320;
|
||||
const HEIGHT: usize = 240;
|
||||
const SIZE: usize = (WIDTH * HEIGHT) / 4;
|
||||
|
||||
/// A basic interface for interacting with vga graphics mode 320x200x256.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// Basic usage:
|
||||
///
|
||||
/// ```no_run
|
||||
/// use vga::colors::Color16;
|
||||
/// use vga::writers::{Graphics320x240x256, GraphicsWriter};
|
||||
///
|
||||
/// let mode = Graphics320x240x256::new();
|
||||
/// mode.set_mode();
|
||||
/// mode.clear_screen(0);
|
||||
/// mode.draw_line((60, 20), (260, 20), 255);
|
||||
/// mode.draw_line((60, 20), (60, 180), 255);
|
||||
/// mode.draw_line((60, 180), (260, 180), 255);
|
||||
/// mode.draw_line((260, 180), (260, 20), 255);
|
||||
/// mode.draw_line((60, 40), (260, 40), 255);
|
||||
/// for (offset, character) in "Hello World!".chars().enumerate() {
|
||||
/// mode.draw_character(118 + offset * 8, 27, character, 255);
|
||||
/// }
|
||||
/// ```
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct Graphics320x240x256;
|
||||
|
||||
impl Screen for Graphics320x240x256 {
|
||||
const WIDTH: usize = WIDTH;
|
||||
const HEIGHT: usize = HEIGHT;
|
||||
const SIZE: usize = SIZE;
|
||||
}
|
||||
|
||||
impl GraphicsWriter<u8> for Graphics320x240x256 {
|
||||
fn clear_screen(&self, color: u8) {
|
||||
let frame_buffer = self.get_frame_buffer();
|
||||
VGA.lock()
|
||||
.sequencer_registers
|
||||
.set_plane_mask(PlaneMask::ALL_PLANES);
|
||||
unsafe {
|
||||
frame_buffer.write_bytes(color, Self::SIZE);
|
||||
}
|
||||
}
|
||||
fn draw_line(&self, start: Point<isize>, end: Point<isize>, color: u8) {
|
||||
for (x, y) in Bresenham::new(start, end) {
|
||||
self.set_pixel(x as usize, y as usize, color);
|
||||
}
|
||||
}
|
||||
fn set_pixel(&self, x: usize, y: usize, color: u8) {
|
||||
let frame_buffer = self.get_frame_buffer();
|
||||
unsafe {
|
||||
let offset = (WIDTH * y + x) / 4;
|
||||
let plane_mask = 0x1 << (x & 3);
|
||||
VGA.lock()
|
||||
.sequencer_registers
|
||||
.set_plane_mask(PlaneMask::from_bits(plane_mask).unwrap());
|
||||
frame_buffer.add(offset).write_volatile(color);
|
||||
}
|
||||
}
|
||||
fn draw_character(&self, x: usize, y: usize, character: char, color: u8) {
|
||||
let character = match font8x8::BASIC_FONTS.get(character) {
|
||||
Some(character) => character,
|
||||
// Default to a filled block if the character isn't found
|
||||
None => font8x8::unicode::BLOCK_UNICODE[8].byte_array(),
|
||||
};
|
||||
|
||||
for (row, byte) in character.iter().enumerate() {
|
||||
for bit in 0..8 {
|
||||
match *byte & 1 << bit {
|
||||
0 => (),
|
||||
_ => self.set_pixel(x + bit, y + row, color),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
fn set_mode(&self) {
|
||||
let mut vga = VGA.lock();
|
||||
vga.set_video_mode(VideoMode::Mode320x240x256);
|
||||
|
||||
// Some bios mess up the palette when switching modes,
|
||||
// so explicitly set it.
|
||||
vga.color_palette_registers.load_palette(&DEFAULT_PALETTE);
|
||||
}
|
||||
}
|
||||
|
||||
impl Graphics320x240x256 {
|
||||
/// Creates a new `Graphics320x240x256`.
|
||||
pub const fn new() -> Graphics320x240x256 {
|
||||
Graphics320x240x256
|
||||
}
|
||||
}
|
|
@ -3,15 +3,14 @@ use crate::{
|
|||
colors::{Color16, DEFAULT_PALETTE},
|
||||
drawing::{Bresenham, Point},
|
||||
registers::{PlaneMask, WriteMode},
|
||||
vga::{Vga, VideoMode, VGA},
|
||||
vga::{VideoMode, VGA},
|
||||
};
|
||||
use core::convert::From;
|
||||
use font8x8::UnicodeFonts;
|
||||
use spinning_top::SpinlockGuard;
|
||||
|
||||
const WIDTH: usize = 640;
|
||||
const HEIGHT: usize = 480;
|
||||
const SIZE: usize = WIDTH * HEIGHT;
|
||||
const ALL_PLANES_SCREEN_SIZE: usize = (WIDTH * HEIGHT) / 8;
|
||||
const SIZE: usize = (WIDTH * HEIGHT) / 8;
|
||||
const WIDTH_IN_BYTES: usize = WIDTH / 8;
|
||||
|
||||
/// A basic interface for interacting with vga graphics mode 640x480x16
|
||||
|
@ -36,29 +35,21 @@ const WIDTH_IN_BYTES: usize = WIDTH / 8;
|
|||
/// mode.draw_character(270 + offset * 8, 72, character, Color16::White)
|
||||
/// }
|
||||
/// ```
|
||||
#[derive(Default)]
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct Graphics640x480x16;
|
||||
|
||||
impl Screen for Graphics640x480x16 {
|
||||
fn get_width(&self) -> usize {
|
||||
WIDTH
|
||||
}
|
||||
fn get_height(&self) -> usize {
|
||||
HEIGHT
|
||||
}
|
||||
fn get_size(&self) -> usize {
|
||||
SIZE
|
||||
}
|
||||
const WIDTH: usize = WIDTH;
|
||||
const HEIGHT: usize = HEIGHT;
|
||||
const SIZE: usize = SIZE;
|
||||
}
|
||||
|
||||
impl GraphicsWriter<Color16> for Graphics640x480x16 {
|
||||
fn clear_screen(&self, color: Color16) {
|
||||
self.set_write_mode_2();
|
||||
let (_vga, frame_buffer) = self.get_frame_buffer();
|
||||
for offset in 0..ALL_PLANES_SCREEN_SIZE {
|
||||
unsafe {
|
||||
frame_buffer.add(offset).write_volatile(u8::from(color));
|
||||
}
|
||||
unsafe {
|
||||
self.get_frame_buffer()
|
||||
.write_bytes(u8::from(color), Self::SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -108,12 +99,12 @@ impl GraphicsWriter<Color16> for Graphics640x480x16 {
|
|||
|
||||
impl Graphics640x480x16 {
|
||||
/// Creates a new `Graphics640x480x16`.
|
||||
pub fn new() -> Graphics640x480x16 {
|
||||
Graphics640x480x16 {}
|
||||
pub const fn new() -> Graphics640x480x16 {
|
||||
Graphics640x480x16
|
||||
}
|
||||
|
||||
fn set_write_mode_0(&self, color: Color16) {
|
||||
let (mut vga, _frame_buffer) = self.get_frame_buffer();
|
||||
fn set_write_mode_0(self, color: Color16) {
|
||||
let mut vga = VGA.lock();
|
||||
vga.graphics_controller_registers.write_set_reset(color);
|
||||
vga.graphics_controller_registers
|
||||
.write_enable_set_reset(0xF);
|
||||
|
@ -121,8 +112,8 @@ impl Graphics640x480x16 {
|
|||
.set_write_mode(WriteMode::Mode0);
|
||||
}
|
||||
|
||||
fn set_write_mode_2(&self) {
|
||||
let (mut vga, _frame_buffer) = self.get_frame_buffer();
|
||||
fn set_write_mode_2(self) {
|
||||
let mut vga = VGA.lock();
|
||||
vga.graphics_controller_registers
|
||||
.set_write_mode(WriteMode::Mode2);
|
||||
vga.graphics_controller_registers.set_bit_mask(0xFF);
|
||||
|
@ -130,24 +121,91 @@ impl Graphics640x480x16 {
|
|||
.set_plane_mask(PlaneMask::ALL_PLANES);
|
||||
}
|
||||
|
||||
/// Returns the start of the `FrameBuffer` as `*mut u8` as
|
||||
/// well as a lock to the vga driver. This ensures the vga
|
||||
/// driver stays locked while the frame buffer is in use.
|
||||
fn get_frame_buffer(&self) -> (SpinlockGuard<Vga>, *mut u8) {
|
||||
let mut vga = VGA.lock();
|
||||
let frame_buffer = vga.get_frame_buffer();
|
||||
(vga, u32::from(frame_buffer) as *mut u8)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn _set_pixel(&self, x: usize, y: usize, color: Color16) {
|
||||
let (mut vga, frame_buffer) = self.get_frame_buffer();
|
||||
let offset = x / 8 + y * WIDTH_IN_BYTES;
|
||||
let pixel_mask = 0x80 >> (x & 0x07);
|
||||
vga.graphics_controller_registers.set_bit_mask(pixel_mask);
|
||||
unsafe {
|
||||
frame_buffer.add(offset).read_volatile();
|
||||
frame_buffer.add(offset).write_volatile(u8::from(color));
|
||||
fn _set_pixel(self, x: usize, y: usize, color: Color16) {
|
||||
if x < 640 && y < 480 {
|
||||
let frame_buffer = self.get_frame_buffer();
|
||||
let offset = x / 8 + y * WIDTH_IN_BYTES;
|
||||
let pixel_mask = 0x80 >> (x & 0x07);
|
||||
VGA.lock()
|
||||
.graphics_controller_registers
|
||||
.set_bit_mask(pixel_mask);
|
||||
unsafe {
|
||||
frame_buffer.add(offset).read_volatile();
|
||||
frame_buffer.add(offset).write_volatile(u8::from(color));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
use ab_glyph::{Font, FontRef, Glyph};
|
||||
use log::trace;
|
||||
use spin::Lazy;
|
||||
|
||||
const FONT_BASIC: Lazy<FontRef> = Lazy::new({
|
||||
|| FontRef::try_from_slice(include_bytes!("../../assets/fonts/unifont-14.0.01.ttf")).unwrap()
|
||||
});
|
||||
|
||||
const FONT_SUPPLEMENTARY: Lazy<FontRef> = Lazy::new(|| {
|
||||
FontRef::try_from_slice(include_bytes!(
|
||||
"../../assets/fonts/unifont_upper-14.0.01.ttf"
|
||||
))
|
||||
.unwrap()
|
||||
});
|
||||
|
||||
const FONT_SCALE: f32 = 14.0;
|
||||
const GLYPH_HEIGHT: f32 = 10.0;
|
||||
const GLYPH_WIDTH: f32 = 8.0;
|
||||
|
||||
impl Graphics640x480x16 {
|
||||
/// Draw a glyph on the screen at the given position
|
||||
///
|
||||
/// # Arguments
|
||||
/// * `x` - the x position of the glyph
|
||||
/// * `y` - the y position of the glyph
|
||||
/// * `glyph` - the glyph to draw
|
||||
/// * `color` - the color of the glyph
|
||||
pub fn draw_unicode_char(&self, mut x: usize, mut y: usize, character: char, color: Color16) {
|
||||
self.set_write_mode_2();
|
||||
|
||||
// trace!("Char {}", character);
|
||||
|
||||
// if character == '\n' {
|
||||
// return;
|
||||
// }
|
||||
if x == 80 {
|
||||
x = 0;
|
||||
y += 1;
|
||||
}
|
||||
|
||||
if character != '\0' {
|
||||
let real_x = x as f32 * GLYPH_WIDTH;
|
||||
let real_y = (y as f32 + 1.0) * GLYPH_HEIGHT;
|
||||
// trace!("REALX{}\nREALY{}", real_x, real_y);
|
||||
|
||||
let in_supp_plane = character as u32 > 0xffff;
|
||||
|
||||
let plane = match in_supp_plane {
|
||||
false => FONT_BASIC,
|
||||
true => FONT_SUPPLEMENTARY,
|
||||
};
|
||||
|
||||
let q_glyph: Glyph = plane
|
||||
.glyph_id(character)
|
||||
.with_scale_and_position(FONT_SCALE, ab_glyph::point(real_x, real_y));
|
||||
|
||||
if let Some(q) = plane.outline_glyph(q_glyph) {
|
||||
q.draw(|gx, gy, c| {
|
||||
if c > 0.1 {
|
||||
let corner = q.px_bounds().min;
|
||||
self._set_pixel(
|
||||
gx as usize + corner.x as usize,
|
||||
gy as usize + corner.y as usize,
|
||||
color,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
//! Writers for common vga modes.
|
||||
mod graphics_320x200x256;
|
||||
mod graphics_320x240x256;
|
||||
mod graphics_640x480x16;
|
||||
mod text_40x25;
|
||||
mod text_40x50;
|
||||
|
@ -14,13 +15,14 @@ use super::{
|
|||
use spinning_top::SpinlockGuard;
|
||||
|
||||
pub use graphics_320x200x256::Graphics320x200x256;
|
||||
pub use graphics_320x240x256::Graphics320x240x256;
|
||||
pub use graphics_640x480x16::Graphics640x480x16;
|
||||
pub use text_40x25::Text40x25;
|
||||
pub use text_40x50::Text40x50;
|
||||
pub use text_80x25::Text80x25;
|
||||
|
||||
/// Represents a `ScreenCharacter` in vga text modes.
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
#[repr(C)]
|
||||
pub struct ScreenCharacter {
|
||||
character: u8,
|
||||
|
@ -29,7 +31,7 @@ pub struct ScreenCharacter {
|
|||
|
||||
impl ScreenCharacter {
|
||||
/// Creates a new `ScreenCharacter` with the specified `character` and `TextModeColor`.
|
||||
pub fn new(character: u8, color: TextModeColor) -> ScreenCharacter {
|
||||
pub const fn new(character: u8, color: TextModeColor) -> ScreenCharacter {
|
||||
ScreenCharacter { character, color }
|
||||
}
|
||||
|
||||
|
@ -51,12 +53,12 @@ static BLANK_CHARACTER: ScreenCharacter = ScreenCharacter {
|
|||
|
||||
/// A helper trait used to interact with various vga screens.
|
||||
pub trait Screen {
|
||||
/// Returns the width of the `Screen`.
|
||||
fn get_width(&self) -> usize;
|
||||
/// Returns the height of the `Screen`.
|
||||
fn get_height(&self) -> usize;
|
||||
/// Returns the size of the `Screen`.
|
||||
fn get_size(&self) -> usize;
|
||||
/// The width of the `Screen`.
|
||||
const WIDTH: usize;
|
||||
/// The height of the `Screen`.
|
||||
const HEIGHT: usize;
|
||||
/// The size (total area) of the `Screen`.
|
||||
const SIZE: usize;
|
||||
}
|
||||
|
||||
/// A helper trait used to interact with various vga text modes.
|
||||
|
@ -78,11 +80,15 @@ pub trait TextWriter: Screen {
|
|||
/// a background color of `Color16::Black` and a foreground
|
||||
/// color of `Color16::Yellow`.
|
||||
fn clear_screen(&self) {
|
||||
self.fill_screen(BLANK_CHARACTER);
|
||||
}
|
||||
|
||||
/// Fills the screen by setting all cells to the given screen character.
|
||||
fn fill_screen(&self, character: ScreenCharacter) {
|
||||
let (_vga, frame_buffer) = self.get_frame_buffer();
|
||||
let screen_size = self.get_width() * self.get_height();
|
||||
for i in 0..screen_size {
|
||||
for i in 0..Self::SIZE {
|
||||
unsafe {
|
||||
frame_buffer.add(i).write_volatile(BLANK_CHARACTER);
|
||||
frame_buffer.add(i).write_volatile(character);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -118,7 +124,7 @@ pub trait TextWriter: Screen {
|
|||
/// Returns the `ScreenCharacter` at the given `(x, y)` position.
|
||||
fn read_character(&self, x: usize, y: usize) -> ScreenCharacter {
|
||||
let (_vga, frame_buffer) = self.get_frame_buffer();
|
||||
let offset = self.get_width() * y + x;
|
||||
let offset = Self::WIDTH * y + x;
|
||||
unsafe { frame_buffer.add(offset).read_volatile() }
|
||||
}
|
||||
|
||||
|
@ -154,7 +160,7 @@ pub trait TextWriter: Screen {
|
|||
/// Sets the current text cursor to the position specified by
|
||||
/// `x` and `y`.
|
||||
fn set_cursor_position(&self, x: usize, y: usize) {
|
||||
let offset = self.get_width() * y + x;
|
||||
let offset = Self::WIDTH * y + x;
|
||||
let (mut vga, _frame_buffer) = self.get_frame_buffer();
|
||||
let emulation_mode = vga.get_emulation_mode();
|
||||
let cursor_start = offset & 0xFF;
|
||||
|
@ -174,7 +180,7 @@ pub trait TextWriter: Screen {
|
|||
/// Prints the given `character` and `color` at `(x, y)`.
|
||||
fn write_character(&self, x: usize, y: usize, screen_character: ScreenCharacter) {
|
||||
let (_vga, frame_buffer) = self.get_frame_buffer();
|
||||
let offset = self.get_width() * y + x;
|
||||
let offset = Self::WIDTH * y + x;
|
||||
unsafe {
|
||||
frame_buffer.add(offset).write_volatile(screen_character);
|
||||
}
|
||||
|
@ -193,4 +199,8 @@ pub trait GraphicsWriter<Color> {
|
|||
fn set_pixel(&self, x: usize, y: usize, color: Color);
|
||||
/// Sets the graphics device to a `VideoMode`.
|
||||
fn set_mode(&self);
|
||||
/// Returns the frame buffer for this vga mode.
|
||||
fn get_frame_buffer(&self) -> *mut u8 {
|
||||
u32::from(VGA.lock().get_frame_buffer()) as *mut u8
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@ use crate::{
|
|||
|
||||
const WIDTH: usize = 40;
|
||||
const HEIGHT: usize = 25;
|
||||
const SIZE: usize = WIDTH * HEIGHT;
|
||||
|
||||
/// A basic interface for interacting with vga text mode 40x25
|
||||
///
|
||||
|
@ -26,21 +27,13 @@ const HEIGHT: usize = 25;
|
|||
/// text_mode.clear_screen();
|
||||
/// text_mode.write_character(0, 0, screen_character);
|
||||
/// ```
|
||||
#[derive(Default)]
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct Text40x25;
|
||||
|
||||
impl Screen for Text40x25 {
|
||||
fn get_width(&self) -> usize {
|
||||
WIDTH
|
||||
}
|
||||
|
||||
fn get_height(&self) -> usize {
|
||||
HEIGHT
|
||||
}
|
||||
|
||||
fn get_size(&self) -> usize {
|
||||
WIDTH * HEIGHT
|
||||
}
|
||||
const WIDTH: usize = WIDTH;
|
||||
const HEIGHT: usize = HEIGHT;
|
||||
const SIZE: usize = SIZE;
|
||||
}
|
||||
|
||||
impl TextWriter for Text40x25 {
|
||||
|
@ -58,7 +51,7 @@ impl TextWriter for Text40x25 {
|
|||
|
||||
impl Text40x25 {
|
||||
/// Creates a new `Text40x25`.
|
||||
pub fn new() -> Text40x25 {
|
||||
Text40x25 {}
|
||||
pub const fn new() -> Text40x25 {
|
||||
Text40x25
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@ use crate::{
|
|||
|
||||
const WIDTH: usize = 40;
|
||||
const HEIGHT: usize = 50;
|
||||
const SIZE: usize = WIDTH * HEIGHT;
|
||||
|
||||
/// A basic interface for interacting with vga text mode 40x50
|
||||
///
|
||||
|
@ -26,21 +27,13 @@ const HEIGHT: usize = 50;
|
|||
/// text_mode.clear_screen();
|
||||
/// text_mode.write_character(0, 0, screen_character);
|
||||
/// ```
|
||||
#[derive(Default)]
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct Text40x50;
|
||||
|
||||
impl Screen for Text40x50 {
|
||||
fn get_width(&self) -> usize {
|
||||
WIDTH
|
||||
}
|
||||
|
||||
fn get_height(&self) -> usize {
|
||||
HEIGHT
|
||||
}
|
||||
|
||||
fn get_size(&self) -> usize {
|
||||
WIDTH * HEIGHT
|
||||
}
|
||||
const WIDTH: usize = WIDTH;
|
||||
const HEIGHT: usize = HEIGHT;
|
||||
const SIZE: usize = SIZE;
|
||||
}
|
||||
|
||||
impl TextWriter for Text40x50 {
|
||||
|
@ -58,7 +51,7 @@ impl TextWriter for Text40x50 {
|
|||
|
||||
impl Text40x50 {
|
||||
/// Creates a new `Text40x50`.
|
||||
pub fn new() -> Text40x50 {
|
||||
Text40x50 {}
|
||||
pub const fn new() -> Text40x50 {
|
||||
Text40x50
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@ use crate::{
|
|||
|
||||
const WIDTH: usize = 80;
|
||||
const HEIGHT: usize = 25;
|
||||
const SIZE: usize = WIDTH * HEIGHT;
|
||||
|
||||
/// A basic interface for interacting with vga text mode 80x25
|
||||
///
|
||||
|
@ -26,21 +27,13 @@ const HEIGHT: usize = 25;
|
|||
/// text_mode.clear_screen();
|
||||
/// text_mode.write_character(0, 0, screen_character);
|
||||
/// ```
|
||||
#[derive(Default)]
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct Text80x25;
|
||||
|
||||
impl Screen for Text80x25 {
|
||||
fn get_width(&self) -> usize {
|
||||
WIDTH
|
||||
}
|
||||
|
||||
fn get_height(&self) -> usize {
|
||||
HEIGHT
|
||||
}
|
||||
|
||||
fn get_size(&self) -> usize {
|
||||
WIDTH * HEIGHT
|
||||
}
|
||||
const WIDTH: usize = WIDTH;
|
||||
const HEIGHT: usize = HEIGHT;
|
||||
const SIZE: usize = SIZE;
|
||||
}
|
||||
|
||||
impl TextWriter for Text80x25 {
|
||||
|
@ -57,7 +50,7 @@ impl TextWriter for Text80x25 {
|
|||
|
||||
impl Text80x25 {
|
||||
/// Creates a new `Text80x25`.
|
||||
pub fn new() -> Text80x25 {
|
||||
Text80x25 {}
|
||||
pub const fn new() -> Text80x25 {
|
||||
Text80x25
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,13 +5,13 @@ authors = ["Ryan Kennedy <rkennedy9064@gmail.com>"]
|
|||
edition = "2018"
|
||||
|
||||
[dependencies]
|
||||
bootloader = { version = "0.9.0", features = ["map_physical_memory"] }
|
||||
conquer-once = { version = "0.2.0", default-features = false }
|
||||
spinning_top = { version = "0.1.0", features = ["nightly"] }
|
||||
pic8259_simple = "0.1.1"
|
||||
bootloader = { version = "0.9.11", features = ["map_physical_memory"] }
|
||||
conquer-once = { version = "0.3.2", default-features = false }
|
||||
spinning_top = { version = "0.2.4", features = ["nightly"] }
|
||||
pic8259 = "0.10.1"
|
||||
vga = { path = "../" }
|
||||
uart_16550 = "0.2.4"
|
||||
x86_64 = "0.9.6"
|
||||
uart_16550 = "0.2.14"
|
||||
x86_64 = "0.14.2"
|
||||
|
||||
[package.metadata.bootimage]
|
||||
test-args = [
|
||||
|
|
|
@ -2,7 +2,7 @@ use crate::gdt;
|
|||
use crate::{hlt_loop, serial_print, serial_println};
|
||||
use conquer_once::spin::Lazy;
|
||||
use core::convert::Into;
|
||||
use pic8259_simple::ChainedPics;
|
||||
use pic8259::ChainedPics;
|
||||
use spinning_top::Spinlock;
|
||||
use x86_64::structures::idt::{InterruptDescriptorTable, InterruptStackFrame, PageFaultErrorCode};
|
||||
|
||||
|
@ -49,14 +49,14 @@ pub fn init_idt() {
|
|||
}
|
||||
|
||||
extern "x86-interrupt" fn double_fault_handler(
|
||||
stack_frame: &mut InterruptStackFrame,
|
||||
stack_frame: InterruptStackFrame,
|
||||
_error_code: u64,
|
||||
) -> ! {
|
||||
panic!("EXCEPTION: DOUBLE FAULT\n{:#?}", stack_frame);
|
||||
}
|
||||
|
||||
extern "x86-interrupt" fn page_fault_handler(
|
||||
stack_frame: &mut InterruptStackFrame,
|
||||
stack_frame: InterruptStackFrame,
|
||||
error_code: PageFaultErrorCode,
|
||||
) {
|
||||
use x86_64::registers::control::Cr2;
|
||||
|
@ -69,7 +69,7 @@ extern "x86-interrupt" fn page_fault_handler(
|
|||
}
|
||||
|
||||
extern "x86-interrupt" fn segment_not_present(
|
||||
_stack_frame: &mut InterruptStackFrame,
|
||||
_stack_frame: InterruptStackFrame,
|
||||
_error_code: u64,
|
||||
) {
|
||||
// For some reason this sometimes gets thrown when running tests in qemu,
|
||||
|
|
Loading…
Reference in a new issue