680 lines
13 KiB
Plaintext
680 lines
13 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="Direct" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=Direct - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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CPP=cl.exe
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echo regsrv32 exec. time >"$(OutDir)\regsvr32.trg"
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# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
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# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /D "_DEBUG" /D "_WIN32" /D "WIN32" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /YX"stdafx.h" /FD /c
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# ADD LINK32 gdi32.lib winmm.lib dinput.lib msacm32.lib d3dxof.lib d3dx8.lib d3d8.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:".\Debug\DX8VB.DLL"
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# SUBTRACT LINK32 /pdb:none
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# Begin Custom Build - Registering OLE server
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OutDir=.\Debug
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TargetPath=.\Debug\DX8VB.DLL
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InputPath=.\Debug\DX8VB.DLL
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SOURCE="$(InputPath)"
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"$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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regsvr32 /s /c "$(TARGETPATH)"
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echo regsrv32 exec. time >"$(OutDir)\regsvr32.trg"
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copy $(TARGETPATH) F:\WINNT\SYSTEM32
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# End Custom Build
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# Name "Direct - Win32 Release"
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# Begin Source File
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SOURCE=.\d3dx8obj.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\d3dxmathvb.cpp
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SOURCE=.\d3dxtexvb.cpp
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# Begin Source File
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SOURCE=.\diDevInstObj.cpp
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SOURCE=.\diDevObjInstObj.cpp
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SOURCE=.\DIEnumDeviceObjectsObj.cpp
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SOURCE=.\DIEnumDevicesObj.cpp
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SOURCE=.\dienumEffectsobj.cpp
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SOURCE=.\Direct.cpp
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SOURCE=.\Direct.def
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SOURCE=.\Direct.idl
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!IF "$(CFG)" == "Direct - Win32 Release"
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# PROP Ignore_Default_Tool 1
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# Begin Custom Build - Running MIDL
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InputPath=.\Direct.idl
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BuildCmds= \
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midl Direct.idl
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"direct.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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"direct.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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"direct_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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# End Custom Build
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!ELSEIF "$(CFG)" == "Direct - Win32 Debug"
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# PROP Ignore_Default_Tool 1
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# Begin Custom Build - Running MIDL
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InputPath=.\Direct.idl
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BuildCmds= \
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midl Direct.idl
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"direct.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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"direct.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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"direct_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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# End Custom Build
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!ENDIF
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SOURCE=.\Direct.rc
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# Begin Source File
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SOURCE=.\dmBandObj.cpp
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SOURCE=.\dmChordMapObj.cpp
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SOURCE=.\DPlayBufHelp.cpp
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SOURCE=.\DPlayClientObj.cpp
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SOURCE=.\DPlayLobbiedAppObj.cpp
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SOURCE=.\dSoundCaptureObj.cpp
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||
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||
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||
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SOURCE=.\dsoundfxi3dl2sourceobj.cpp
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||
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||
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||
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||
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|
||
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SOURCE=.\dSoundObj.cpp
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||
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||
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|
||
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|
||
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SOURCE=.\DSoundPrimaryBufferObj.cpp
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||
|
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|
||
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# Begin Source File
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||
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|
||
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SOURCE=.\dxGlob7Obj.cpp
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||
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||
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|
||
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|
||
|
SOURCE=.\guids.cpp
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||
|
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|
||
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# Begin Source File
|
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|
||
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SOURCE=.\resource.h
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||
|
# End Source File
|
||
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# Begin Source File
|
||
|
|
||
|
SOURCE=.\StdAfx.cpp
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||
|
# ADD CPP /Yc"stdafx.h"
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||
|
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|
||
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||
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|
||
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||
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||
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SOURCE=.\xfilereferenceobj.cpp
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||
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|
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|
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SOURCE=.\xfilesaveobj.cpp
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||
|
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|
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|
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||
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|
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|
||
|
SOURCE=.\d3dx8obj.h
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||
|
# End Source File
|
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|
# Begin Source File
|
||
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|
||
|
SOURCE=.\d3dxerr.h
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||
|
# End Source File
|
||
|
# Begin Source File
|
||
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|
||
|
SOURCE=.\d3dxmath.h
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||
|
# End Source File
|
||
|
# Begin Source File
|
||
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|
||
|
SOURCE=.\d3dxmathvb.h
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||
|
# End Source File
|
||
|
# Begin Source File
|
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|
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SOURCE=.\didevinstobj.h
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||
|
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|
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|
||
|
SOURCE=.\didevobjinstobj.h
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||
|
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|
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|
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|
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|
SOURCE=.\dienumdeviceobjectsobj.h
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||
|
# End Source File
|
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|
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|
SOURCE=.\dienumdevicesobj.h
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||
|
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# Begin Source File
|
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SOURCE=.\dienumeffectsobj.h
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||
|
# End Source File
|
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|
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|
||
|
SOURCE=.\inc\dinput.h
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|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dinputdeviceobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dinputeffectobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Direct.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\directinput.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dmchordmapobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dmcollectionobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dmcomposerobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dmloaderobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dmperformanceobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\Dms.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dmsegmentobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dmsegmentstateobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dmstyleobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DMusAudioPathObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DMusSongObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DPlayAddressObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DPlayClientObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DPlayLobbiedAppObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DPlayLobbyClientObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DPlayPeerObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DPlayServerObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DplayVoiceClientObj.H
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DPlayVoiceServerObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DPlayVoiceSetupObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dsenumobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSound3DBuffer.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSound3DListener.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundBufferObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dsoundcapturebufferobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dsoundcaptureobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundFXChorusObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundFXCompressorObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundFXDistortionObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundFXEchoObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundFXFlangerObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DSoundFXGargleObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundFXI3DL2ReverbObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundFXI3DL2SourceObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundFXParamEqObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundFXSendObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundFXWavesReverbObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dSoundObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\DSoundPrimaryBufferObj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\dxglob7obj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\StdAfx.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\xfilebinaryobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\xfiledataobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\xfileenumobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\xfileobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\xfilereferenceobj.h
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\xfilesaveobj.h
|
||
|
# End Source File
|
||
|
# End Group
|
||
|
# Begin Group "Resource Files"
|
||
|
|
||
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
|
||
|
# End Group
|
||
|
# End Target
|
||
|
# End Project
|