64 lines
1.5 KiB
C
64 lines
1.5 KiB
C
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__582E89EB_1452_4A9B_9642_4F9E1EFFC387__INCLUDED_)
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#define AFX_STDAFX_H__582E89EB_1452_4A9B_9642_4F9E1EFFC387__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#define STRICT
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#define _ATL_APARTMENT_THREADED
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#include <windows.h>
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#include <shlwapi.h>
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#include <shlwapip.h>
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#include <commctrl.h>
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#include <comctrlp.h>
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#include <debug.h>
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#include <ccstock.h>
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#include <ctype.h>
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#ifdef GADGET_ENABLE_GDIPLUS
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#include <gdiplus.h>
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using namespace Gdiplus;
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#endif
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// DirectUser and DirectUI
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#define GADGET_ENABLE_TRANSITIONS
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#define GADGET_ENABLE_CONTROLS
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#include <duser.h>
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#include <directui.h>
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using namespace DirectUI;
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UsingDUIClass(Element);
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UsingDUIClass(HWNDElement);
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UsingDUIClass(HWNDHost);
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#ifndef GADGET_ENABLE_GDIPLUS
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#include <gdiplus.h>
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using namespace Gdiplus;
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#endif
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#include <atlhost.h>
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#include <atlwin.h>
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#include <mshtml.h>
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#include <exdisp.h>
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#include <atlctl.h>
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__582E89EB_1452_4A9B_9642_4F9E1EFFC387__INCLUDED)
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