windows-nt/Source/XPSP1/NT/shell/shdocvw/stdafx.h

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2020-09-26 03:20:57 -05:00
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__3964D994_AC96_11D1_9851_00C04FD91972__INCLUDED_)
#define AFX_STDAFX_H__3964D994_AC96_11D1_9851_00C04FD91972__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef STRICT
#define STRICT
#endif
//#define _WIN32_WINNT 0x0400 // (scotth): Use what is defined in priv.h
#define _ATL_APARTMENT_THREADED
#define _ATL_NO_DEBUG_CRT // use the shell debug facilities
#define _ATL_NO_UUIDOF
extern "C"
inline HRESULT __stdcall OleCreatePropertyFrame(
HWND hwndOwner, //Parent window of property sheet dialog box
UINT x, //Horizontal position for dialog box
UINT y, //Vertical position for dialog box
LPCOLESTR lpszCaption,
//Pointer to the dialog box caption
ULONG cObjects, //Number of object pointers in lplpUnk
LPUNKNOWN FAR* lplpUnk,
//Pointer to the objects for property sheet
ULONG cPages, //Number of property pages in lpPageClsID
LPCLSID lpPageClsID,
//Array of CLSIDs for each property page
LCID lcid, //Locale identifier for property sheet locale
DWORD dwReserved, //Reserved
LPVOID lpvReserved //Reserved
)
{
return S_OK;
}
#include <debug.h>
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlctl.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__3964D994_AC96_11D1_9851_00C04FD91972__INCLUDED)