40 lines
1.1 KiB
C
40 lines
1.1 KiB
C
|
// stdafx.h : include file for standard system include files,
|
||
|
// or project specific include files that are used frequently, but
|
||
|
// are changed infrequently
|
||
|
//
|
||
|
|
||
|
#if !defined(AFX_STDAFX_H__292A4F3B_C1EC_11D2_8E4A_0000F87A3388__INCLUDED_)
|
||
|
#define AFX_STDAFX_H__292A4F3B_C1EC_11D2_8E4A_0000F87A3388__INCLUDED_
|
||
|
|
||
|
#ifndef UNICODE
|
||
|
#define UNICODE
|
||
|
#endif
|
||
|
#ifndef _UNICODE
|
||
|
#define _UNICODE
|
||
|
#endif
|
||
|
|
||
|
#if _MSC_VER >= 1000
|
||
|
#pragma once
|
||
|
#endif // _MSC_VER >= 1000
|
||
|
|
||
|
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||
|
|
||
|
#include <afxwin.h> // MFC core and standard components
|
||
|
#include <afxext.h> // MFC extensions
|
||
|
#ifndef _AFX_NO_AFXCMN_SUPPORT
|
||
|
#include <afxcmn.h> // MFC support for Windows Common Controls
|
||
|
#endif // _AFX_NO_AFXCMN_SUPPORT
|
||
|
|
||
|
#include "lm.h"
|
||
|
#include "resource.h" // main symbols
|
||
|
#include "utils.h"
|
||
|
|
||
|
#include "smb.h"
|
||
|
#include "fpnw.h"
|
||
|
#include "sfm.h"
|
||
|
|
||
|
//{{AFX_INSERT_LOCATION}}
|
||
|
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
|
||
|
|
||
|
#endif // !defined(AFX_STDAFX_H__292A4F3B_C1EC_11D2_8E4A_0000F87A3388__INCLUDED_)
|