windows-nt/Source/XPSP1/NT/admin/wizards/shrwiz/stdafx.h

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2020-09-26 03:20:57 -05:00
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__292A4F3B_C1EC_11D2_8E4A_0000F87A3388__INCLUDED_)
#define AFX_STDAFX_H__292A4F3B_C1EC_11D2_8E4A_0000F87A3388__INCLUDED_
#ifndef UNICODE
#define UNICODE
#endif
#ifndef _UNICODE
#define _UNICODE
#endif
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#include "lm.h"
#include "resource.h" // main symbols
#include "utils.h"
#include "smb.h"
#include "fpnw.h"
#include "sfm.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__292A4F3B_C1EC_11D2_8E4A_0000F87A3388__INCLUDED_)