windows-nt/Source/XPSP1/NT/base/wow64/mscpu/cpumain/wowrap.c

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2020-09-26 03:20:57 -05:00
/*++
Copyright (c) 1999-2000 Microsoft Corporation
Module Name:
wowrap.c
Abstract:
This module implements some wrapper (on wx86cpu) functions wow64 might call.
Author:
24-Aug-1999 askhalid
Revision History:
--*/
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#include <windows.h>
#include <stdio.h>
#define _WOW64CPUAPI_
#define _WX86CPUAPI_
#define __WOW64_WRAPPER__
#include "wx86.h"
#include "wow64.h"
#include "wx86nt.h"
#include "wx86cpu.h"
#include "cpuassrt.h"
#include "config.h"
#include "entrypt.h"
#include "instr.h"
#include "compiler.h"
#include "wow64cpu.h"
ASSERTNAME;
typedef struct _WowBopInstr {
BOPINSTR Wx86Bop;
BYTE Ret;
} WOWBOPINSTR;
WOWBOPINSTR Bop;
NTSTATUS
CpuProcessInit(PSIZE_T pCpuThreadDataSize)
{
NTSTATUS st;
memset ( (char *)&Bop, 0, sizeof (Bop) );
Bop.Wx86Bop.Instr1 = 0xc4;
Bop.Wx86Bop.Instr2 = 0xc4;
Bop.Ret = 0xc3; // ret
st = MsCpuProcessInit();
*pCpuThreadDataSize = sizeof(CPUCONTEXT);
return st;
}
NTSTATUS
CpuProcessTerm(VOID)
{
return 0;
}
NTSTATUS
CpuThreadInit(PVOID pPerThreadData)
{
PTEB32 Teb32 = NtCurrentTeb32();
//
// Initialize the pointer to the DoSystemService function.
Teb32->WOW32Reserved = (ULONG)(LONGLONG)&Bop;
if ( MsCpuThreadInit()) {
return 0;
}
return STATUS_SEVERITY_ERROR; //return right value
}
//
// Execution
//
VOID
CpuSimulate(VOID)
{
MsCpuSimulate(NULL);
}
//
// Exception handling, context manipulation
//
/* already been defined
VOID
CpuResetToConsistentState(PEXCEPTION_POINTERS pExecptionPointers)
{
}*/
NTSTATUS
CpuGetContext(
IN HANDLE ThreadHandle,
IN HANDLE ProcessHandle,
IN PTEB Teb,
OUT PCONTEXT32 Context)
/*++
Routine Description:
Extracts the cpu context of the specified thread. If the target thread isn't the currently
executing thread, then it should be guaranteed by the caller that the target thread
is suspended at a proper CPU state.
Context->ContextFlags decides which IA32 register-set to retreive.
Arguments:
ThreadHandle - Target thread handle to retreive the context for
ProcessHandle - Open handle to the process that the thread runs in
Teb - Pointer to the target's thread TEB
Context - Context record to fill
Return Value:
NTSTATUS.
--*/
{
//Context->ContextFlags = CONTEXT_FULL_WX86;
if (NtCurrentThread() == ThreadHandle)
{
return MsCpuGetContext(Context);
}
return MsCpuGetContextThread(ProcessHandle,
Teb,
Context);
}
NTSTATUS
CpuSetContext(
IN HANDLE ThreadHandle,
IN HANDLE ProcessHandle,
IN PTEB Teb,
PCONTEXT32 Context)
/*++
Routine Description:
Sets the cpu context for the specified thread. If the target thread isn't the currently
executing thread, then it should be guaranteed by the caller that the target thread is
suspended at a proper CPU state.
Context->ContextFlags decides which IA32 register-set to be set.
Arguments:
ThreadHandle - Target thread handle to retreive the context for
ProcessHandle - Open handle to the process that the thread runs in
Teb - Pointer to the target's thread TEB
Context - Context record to set
Return Value:
NTSTATUS.
--*/
{
//Context->ContextFlags = CONTEXT_FULL_WX86; // make sure wow return the right flags
if (NtCurrentThread() == ThreadHandle)
{
return MsCpuSetContext(Context);
}
return MsCpuSetContextThread(ProcessHandle,
Teb,
Context);
}
ULONG
CpuGetStackPointer ( )
// create a wrapper that calls the Wx86 CPU's GetEsp
{
DECLARE_CPU;
return GetEsp(cpu);
}
VOID
CpuNotifyDllLoad (
LPWSTR DllName,
PVOID DllBase,
ULONG DllSize
)
// - create a wrapper on the Wx86 CPU's CpuMapNotify
{
CpuMapNotify( DllBase, TRUE );
}
VOID
CpuNotifyDllUnload (
PVOID DllBase
)
// - create a wrapper on the Wx86 CPU's CpuMapNotify
{
CpuMapNotify( DllBase, FALSE );
}
VOID
CpuSetInstructionPointer (
ULONG Value
)
//- wrapper on SetEip
{
DECLARE_CPU;
SetEip( cpu, Value);
}
VOID
CpuSetStackPointer (
ULONG val
)
// - wrapper on SetEsp
{
DECLARE_CPU;
SetEsp(cpu, val);
}
NTSTATUS
CpuThreadTerm(VOID)
//- just create an empty stub function - the Wx86 CPU doesn't care about this
{
return 0;
}
/*
LONG
WOW64DLLAPI
Wow64SystemService(
IN ULONG ServiceNumber,
IN PCONTEXT32 Context32 //This is read only!
)
*/
DWORD
ProxyWowDispatchBop(
ULONG ServiceNumber,
PCONTEXT_WX86 px86Context,
PULONG ArgBase
)
{
LONG ret=0;
//CONTEXT32 _Context32;
//_Context32.Edx = (ULONG)(ULONGLONG)ArgBase; //this is the only field wow64 using
if ( px86Context != NULL )
ret = Wow64SystemService ( ServiceNumber, px86Context );
return ret;
//[bb] The wow64 equivalent is Wow64SystemService.
}