65 lines
1.7 KiB
Plaintext
65 lines
1.7 KiB
Plaintext
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#********************************************************************
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#** Microsoft Windows **
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#** Copyright(c) Microsoft Corp., 1992 - 1996 **
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#********************************************************************
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#
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# o This file specficies the things that are common to all the
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# makefiles in the sub-directories
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# o This is the MS Visual C++'s version of the reference implementation
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# makefile.
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#
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# Put the name of the compiler here
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CC = cl
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# Put the name and path of the linker here.
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LINKER = link.exe
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# Put name of makedepend here
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DEPEND= mkdepend
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# Put location of c-runtime library here
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# (use msvcrtd.lib for debug and msvcrt.lib for retail)
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LIBC=msvcrtd.lib kernel32.lib
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#LIBC=msvcrt.lib
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# pass in NOUNICODE=1 to use ANSI API's
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!IF "$(NOUNICODE)"==""
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U_OPTS=-D_UNICODE=1
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!ELSE
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U_OPTS=
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!ENDIF
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# change this setting to compile a big/small endian machine
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# Intel machines are Little Endian (lower byte first)
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# Mac, HP, SUN, etc. are Big Endian (higher byte first)
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BYTE_ORDER = -DLITTLEENDIAN=1
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#BYTE_ORDER = -DBIGENDIAN=1
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# uncomment the following line for debug build
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# remember to do the same thing for props subdir if you did not specify
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# NOPROPS=1
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# DEBUG with memory leak detection (make sure you use mscrtd.lib)
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# DBG_FLAGS = -D_DEBUG -D_CRTDBG_MAP_ALLOC -DDBG=1 -DDEVL=1 -DDBGPROP -Zi
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# DEBUG with no memory leak detection
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# DBG_FLAGS = -DDBG=1 -DDEVL=1 -DDBGPROP -Zi
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# LDBG_FLAGS = /DEBUG /map:0
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# uncomment the following line for retail build
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DBG_FLAGS = -DNDEBUG
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LDBG_FLAGS =
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# CRTDIR is the location of the C runtime header files
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CRTDIR =
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# CINC is the include path to crt files
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#CINC = -I$(CRTDIR)
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